Update history/2021 (Polarities Mod)

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v0.9.6 (December 7, 2021)

v0.9.6.1 (December 9, 2021)

v0.9.6.2 (December 26, 2021)

v0.9.6.3 (January 8, 2022)

v0.9.5 (November 14, 2021)

v0.9.5.1 (November 19, 2021)

v0.9.5.2 (November 20, 2021)

v0.9.5.3 (November 26, 2021)

v0.9.4 (September 10, 2021)

  • Gave Hemorrphage a few more attacks, and tweaked its motion and some of its existing attacks
  • The Fractal Altar now attempts to generate in spaces further from the center of the map if no empty areas are available
  • Fixed a bug with The Polarities' despawning animation

v0.9.4.1

  • Attempted to fix the mod not being downloadable

v0.9.4.2

  • Made another attempt to fix the mod not being downloadable

v0.9.4.3

  • Bosses no longer prevent enemies from spawning while near a Celestial Pillar
  • Fixed Stoned not providing fall damage immunity properly
  • Instabilities now spawn much less often after Rift Denizen has been defeated

v0.9.4.5 (September 15, 2021)

  • Fixed Electris' lightning ring attack disappearing when too near the edge of the world
  • Nerfed the Bifurcator, Cantor Shot, and Eyeruption
  • Fixed enemies from the mod spawning while in range of a Celestial Pillar
  • Fixed the Bony Backhand not working when held via the mouse
  • Fixed the Energy Lash not pointing at the cursor properly
  • Also fixed the downloading issue!

v0.9.3 (August 24, 2021)

v0.9.3.1

  • Hopefully fixed the mod disappearing from people's modlists

v0.9.3.2 (August 26, 2021)

v0.9.3.3 (August 29, 2021)

  • Slightly adjusted Rift Denizen's projectile burst attack
  • Added the Automatic and Manual Modifiers
  • Changed how Atlatls work internally to all use the same system
  • Atlatls can now obtain (versions of) the Large, Massive, Dangerous, Savage, Tiny, Terrible, Small, Unhappy, Bulky, Shameful, Heavy, Light, and Legendary modifiers
  • Atlatl shot velocity is now proportional to scale and inversely proportional to use time, and their base shot velocities have been adjusted to account for this
  • Atlatls now work properly while on rotating mounts, in reversed gravity, or when their scale is changed
  • Fixed some bugs with the Radial's armor penetration, and its tooltip now indicates the correct amount of ignored defense
  • Nerfed Eye of the Stormfish's lightning damage

v0.9.3.4 (August 30, 2021)

  • Resprited Storm Cloudfish and its projectiles
  • Resprited the Storm Cloudfish mask, trophy, treasure bag, map icon, Stormcloud armor, Storm Roe item, Storm Scales, Cloudflare Bow, and Storm Chunk
  • The Beyond Bow now converts Wooden Arrows into special rift bolts that teleport to re-target the cursor if they miss, and its damage has been reduced to compensate
  • Hopefully fixed an issue with loading the singleplayer screen caused by modifiers
  • Fixed screenshakes continuing indefinitely while the player is dead

v0.9.3.5

v0.9.3.6 (September 1, 2021)

v0.9.3.7 (September 3, 2021)

v0.9.3.8 (September 5, 2021)

v0.9.2 (July 16, 2021)

v0.9.2.1 (July 20, 2021)

v0.9.2.2 (July 23, 2021)

v0.9.2.3 (July 25, 2021)

v0.9.2.4

  • Fixed a bug where the texture for the Brot Orb minion's laser would fail to load, and its projectiles no longer cut tiles

v0.9.1 (July 6, 2021)

  • Made Fractalization decrease max life instead of causing negative life regen and preventing the use of lifesteal, life regeneration, or hearts, and both the threshold at which the dimension shifts to post-Golem content and the Selfsimilar armor's set bonus resistance time have been reduced to 10 minutes
    • Fractalization now by default kills the player five minutes after their resistance to it runs out, and Fractal and selfsimilar armor now double this time to ten minutes
    • The amount by which it decreases max life has a certain maximum rate at which it can decrease, allowing the player to quickly swap between the fractal and selfsimilar sets after five minutes without immediately dying (recieving fractalization suddenly, such as from consuming fractal food or being hit by a fractal point, causes this maximum rate to be ignored)
  • Fractal armor now also grants a mining speed bonus instead of defense
  • Buffed the HP of The Polarities, increased their damage overall, and gave them contact damage
  • Fractal Points now inflict a minute of Fractalization on contact
  • Fractal Ferns no longer inflict electrified
  • Fractal food fish are now consumed directly and increase Fractalization on consumption
  • Increased the drop rate of Fractal Keys to 1/3
  • Added Fractus Fruit
  • Slightly increased the amount by which the Fractal Timer accelerates time
  • Added the Unfolding Blossom
  • Added the Nebula Ray
  • Added information on debuff length to the tooltips of Warhammers
  • Nerfed the Fractal Blaster's firing rate and placed a cap on the rate at which its projectiles can split
  • Nerfed the Draconian and Iterator
  • Nerfed the bonuses of the Stargel and Celestial Amulets and the Wall of Flesh book
  • Bullets fired from the Railgun now produce shockwaves
  • Brood Staff is now craftable rather than dropping from Nest Guardians, the crafting cost of the Rattlestaff has been lowered, and the Zombat Staff and Mollusc Staff drop rates have been significantly increased
  • Fixed a bug with the Orthogonal Staff projectiles not counting as magic projectiles
  • Convective Greaves now have yellow rarity to match the rest of their armor set
  • Fixed Salt Knives breaking when underwater
  • Dormant Constructs no longer draw behind tiles
  • Made it so the mod's Magic Missile-type weapons aren't affected by other mods making them autoswing
  • Fixed Ray of Sunshine hand placement
  • Winged Everlight and the Solar Scarab minion during its active phase can now descend through platforms

v0.9 (June 6, 2021)

  • The Polarities have been reworked
  • Buffed the equipment associated with the Polarities, and increased their rarities and sell values
  • Supercharged Battery is no longer consumable
  • Fixed Esophage's hitboxes disappearing when the player gets too far away

v0.9.0.1 (June 7, 2021)

  • Improved/nerfed The Polarities' predictive deathrays attack
  • Fixed a few minor visual bugs with the Polarities' circular deathray waves, and a bug where the lightning telegraphs remained in place and fired after the boss died or despawned
  • Blood Bearer tentacles now teleport to the player if they get too far

v0.9.0.2 (June 8, 2021)

  • Updated the sprites of The Polarities' map icons, masks, and Dipole Staff minions, and the Polarities Treasure Bag
  • Electromagnetic vortices now disappear when the Polarities are defeated, Fixed Magneton using a blue telegraph instead of a red telegraph in the anticipating deathrays attack, and Electris' lightning attack should now cause less lag
  • The Starbalest can now only shoot up to 20 fallen stars at a time
  • Fixed the rockets of the Dipole Staff pointing backwards
  • Added fractal fishing junk
  • Improved the visuals of the projectiles of the Julia Shard, Shade Storm, Kraken, and Orthoconic
  • Fixed Stromatolights being consumed on use even when not placed successfully

v0.9.0.3 (June 9, 2021)

v0.9.0.4 (June 18, 2021)

v0.8.11 (May 9, 2021)

v0.8.11.1 (May 11, 2021)

v0.8.11.2 (May 12, 2021)

  • Buffed the HP of Esophage, buffed the velocity of its claw slashes attack, decreased the amount of time its capsids take to get into position, and increased the aggressiveness of its fireballs when they're further away from you
  • Zombat minions now use separate immunity frames
  • Sun Pixie now looks infinitely cooler if you're wearing Sunglasses

v0.8.11.3 (May 14, 2021)

v0.8.11.4

v0.8.11.5 (May 22, 2021)

  • Added the Chaos Flower, and significantly nerfed the rate at which the Stardust Tower Orb's stardust weavers hit enemies
  • Fixed Sun Pixie's lasers and Eclipxie's scythes not rendering properly at low light levels, and fixed the sound during eclipxie's ancient starlight attack playing at the wrong time
  • Decreased the aggro range of Spitters
  • Decreased the damage of the Zombat Staff, the staff now summons two minions at a time, their AI has been tweaked a little, and the minions now teleport to you if they're too far away
  • Buffed the Brood Staff's knockback and the Mollusc Staff's damage, and the Brood Staff sentries no longer attempt to attack enemies while in the air and are spawned slightly higher when placed
  • Slightly tweaked the shade of orange used in Bubby's dev items
  • The Fractal Dimension background now doesn't draw if backgrounds are turned off
  • Fixed a bug where you could summon a Solar Eclipse in the Fractal Dimension
  • Fixed a bug where Sea Serpents would occasionally ascend indefinitely
  • Minions no longer attack Sunfish

v0.8.11.6 (May 28, 2021)

v0.8.10 (April 30, 2021)

v0.8.10.1

  • Buffed the Mecha Mayhem armor's normal state and buffed its mecha mayhem state even more, and the pieces now provide small boosts to movement speed and endurance
  • Fixed a bug where the slashes from the Arm-Ageddon remained after the player died, they now emit a small amount of light, and their animation is now faster

v0.8.10.2 (May 5, 2021)

v0.8.9 (April 24, 2021)

v0.8.9.1 (April 25, 2021)

v0.8.9.2 (April 29, 2021)

v0.8.8 (April 16, 2021)

  • Reworked Gigabat
  • Increased the speed of Krakens when not targeting the player, and fixed a minor issue with Kraken hitboxes
  • Stalag Beetles now shoot fewer boiling fluid projectiles, and they do less damage

v0.8.7 (April 5, 2021)

  • Added the Hydra, Flow Worm and Glow Worm
  • Added the Lernaean and Glow-Yo
  • Decreased the damage of Limestone Cave stalactites significantly
  • Fewer tiles are now needed for an area to count as a limestone biome (500 instead of 1000)
  • Ravenous Cursed can now propel themselves much higher out of the ground
  • Decreased the stack sizes and increased the damage of the Twisted Tendril and Scab Stabber, decreased the drop chance of the twisted tendril, and increased the amount of Hemorrhagic Fluid in the scab stabber's recipe
  • Star Construct no longer does contact damage except for during the starfall attack again
  • Esophage is now guaranteed to drop both types of world evil Solution, but it drops less of each
  • The Fleshy Capsid is now non-consumable, its recipe is now more expensive, and the Fargo's compatibility summons for esophage and Hemorrphage have been removed
  • Hemorrphage's blood spray projectiles now have small sprites to help increase their visibility
  • Fractal Points are now invincible for a short duration after being spawned
  • Added information on the Twisted Recall Potion's removal of fractalization to its tooltip
  • Updated the mega menger's gores
  • Fixed the fractal water's splash effects not matching the water
  • The Flywheel now has the blue rarity

v0.8.7.1 (April 8, 2021)

  • Added Shockflakes and Bisectors
  • Hydra heads now have a chance to drop Venom Glands
  • The heads of a Hydra now share their immunity timers
  • The Stoned debuff now increases the player's defense by 100 in addition to its other effects
  • Dust from the Electric Wings now uses the player's wing dye shader
  • Fixed the spirit bite debuff not working properly with minions that shoot projectiles

v0.8.2.7 (April 12, 2021)

  • Krakens now have a new sprite, a custom hitbox, improved tentacle drawing, and a new ink attack, can now descend through platforms, do less damage, and have had several bugfixes
  • Resprited the Tentacle and Kraken Banner, and improved the flailing kraken's visuals
  • The Fractal Dragon Wings no longer allow the player to hover
  • Fixed some issues with some of the mod's furniture not having the correct names on the map
  • Fixed an issue with Dormant Constructs not turning into Star Construct properly in multiplayer
  • Fixed some multiplayer bugs
  • Fixed Eclipxie's music cutting out during the expert mode splitting phase
  • Fixed the lightningfish minion being unable to teleport through blocks, and increased its attack cooldown

v0.8.6 (March 25, 2021)

v0.8.6.1 (March 27, 2021)

v0.8.6.2 (March 29, 2021)

  • The Fractal Dimension's size now scales with the size of your world
  • The Fractal Dimension now generates more caves, but their average size has been decreased
  • Fixed Fractal Ferns not dropping fractal strands properly
  • Updated the Spark Crawler's gores
  • Storm Cloudfish now only does contact damage during its dashes
  • Projectiles from the mod that use local immunity frames now use terraria's normal system for that
  • Fixed a bug where the Salt Killifish Staff minions would slow down enemies on hitting them rather than slowing down themselves, and reduced the weapon's damage to compensate
  • The Orbital now uses local immunity frames, so both the aura and the main yoyo contribute damage, but its damage has been reduced to compensate

v0.8.6.3 (March 30, 2021)

v0.8.6.4 (April 1, 2021)

  • Fractal Chests now have a 50% chance to generate in small shrines
  • Added Fractal Torches and Stromatolights
  • The Selfsimilar mage armor now increases max mana by 60
  • The Cone Gun now actually deals knockback, and its damage has been slightly decreased
  • Changed the rarity of Mantellar Ore to match Convective Bars
  • Improved the trail of the Molten Spirit minion
  • Melee weapons from the mod that don't shoot projectiles no longer turn the player when used
  • Fixed an issue with the Chaos Shot's ammo consumption from the inventory
  • Fixed a bug with the Dormant Construct's spawning behavior, and fixed a bug where Star Construct's hooks would rarely fail to die properly in expert mode
  • Fixed an extremely minor bug that occured when using the Lunar Hook with the Cosmic Cable
  • Changed the way flawless rarities are handled internally, which should fix bugs associated with reforging flawless items
  • Fixed a bug with hooks other than the Skyhook not resetting player flight time

v0.8.6.5

v0.8.5 (March 19, 2021)

  • Separated out the music tracks into a seperate music mod
  • Made some tweaks to the new Star Construct
    • The boss now has a bit more health and does contact damage at all times
    • The boss now chases the player with its hooks slightly faster and for longer, and the hooks now adjust their positions to pursue the player
    • The starfall attack now moves faster, anticipates player motion, descends through platforms when above the player, creates downwards-moving stars on impact with tiles, and the stars it creates do more damage
    • The boss can now descend through platforms when above the player
    • Fixed a bug where the boss would attempt to use its hooks in expert mode even with all of them detached
    • Hook health now scales properly in multiplayer
    • Detached hooks now move slightly faster but charge less frequently, and occasionally shoot star bolts at the player
    • Star bolts now go through tiles
  • Added the Stardust Tower Orb and Celestial Storm
  • Added Bloodspurt Darts
  • Flawless items now drop for each player in multiplayer, similarly to treasure bags
  • Skyhook no longer resets player flight time
  • Fixed some weird behavior with the mod's sentries and minion projectiles
  • The Brood Staff no longer summons two minions per sentry slot
  • Laser Bullets no longer pierce enemies
  • Nerfed the Cavern Carver slightly
  • Nerfed Venom Darts
  • The Hemiola now consumes as much ammo as it fires
  • Projectiles from the Shatterslash and Magnetomini's rockets now require line of sight to target enemies
  • The Cloudflare Bow now produces puffs of cloud where its arrows appear
  • Increased the drop rate of Fractal Keys
  • Added banner recipes for rare drops if Fargo's Mod is enabled
  • Fixed a minor Boss Checklist issue with content added to vanilla events
  • Resprited the Splattergun, Sunplate Bar, Shatterslash, Ball Lightning's projectiles, Diamagnetic Discharge, Dipole Staff, E.M.P., Gelthrower, and Turing's dev set, and recolored the placed Convective Bar and Magnetic Streams laser

v0.8.5.1

v0.8.5.2 (March 21, 2021)

  • Star Construct now spawns twice as many lasers during its hook swinging phase, and they no longer have random angle variation
  • Nerfed the Starhook a bit
  • Added craftable Salt Walls, added various ambient tiles to the Salt Caves, and resprited most of the existing salt tiles
  • Decreased the damage of the Mussel and Salthopper, and slightly decreased the duration of Dessication inflicted by salthoppers
  • Fixed an issue where the music from The Pestilence would cut out when you left the biome with enemies from the event still active
  • Resprited Zombats and Mussels

v0.8.4 (March 10, 2021)

  • Made some significant changes to Star Construct
    • It is now slightly slower
    • The hooks now target tiles in the player's vicinity rather than simply being launched at them
    • The jump ability now has a short cooldown and no longer occurs randomly
    • The boss has a new attack where it leaps into the air, turns into a star form, and launches itself at the player, releasing a burst of stars on impact with the ground when below half health
    • The boss no longer does contact damage except during this star form
    • The boss has a new attack where it swings its arms rapidly around itself before releasing star bolts from its hooks
    • Detached hooks are now slower
  • Dormant Constructs now have a map icon and only require the player to have 200 max health in order to spawn
  • Resprited just about everything associated with Star Construct
  • Zombats and Blood Bats are now much less tanky, and they now spawn in small swarms that try to stick together
  • Zombats now drop the Depth Meter instead of the Shackle and Chain Knife
  • Added the Zombat Staff, a weapon dropped from zombats which summons mini zombats to fight for you
  • Nerfed the Hemorrphagic Staff
  • Updated Hemorrphage's gores to match the new sprite
  • Fixed a bug with the Skyhook colliding with tiles when retracting
  • Fractal Altar should now work in multiplayer
  • Fixed a mistake in the tooltip of Esophage's book
  • Enemy spawn prevention from bosses no longer applies to the Martian Saucer
  • Nerfed Aerogel armor
  • Fixed Eclipxie's boss checklist image

v0.8.4.1 (March 11, 2021)

v0.8.3 (March 1, 2021)

  • Made a number of significant changes to Eclipxie
    • Its health has been increased slightly
    • Eclipxie now remains still during its ancient starlight attack, and moves into position for it much more quickly
    • Eclipxie now teleports directly above the player prior to its eclipse flare attack, and the flares are now slightly closer together
    • Planet Pixies no longer deal contact damage, but they now shoot mini lasers and scythes during eclipxie's laser and scythe attacks
    • The boss now has a sweeping deathray attack
    • In expert mode, rather than permanently splitting into Sol Moth and Luna Butterfly, Eclipxie will instead temporarily split at certain health values; the behavior of the two is also reworked
      • Sol Moth and Luna Butterfly are now invulnerable
      • Sol Moth and Luna Butterfly now stick close to each other and perform synchronized attacks:
        • Orbit each other (around a fixed position), Sol shoots solar lasers while Luna shoots lunar crescents
          • Orbit speeds up and slows down
        • Luna charges the player (possibly using the aura) while Sol hovers a distance above them and shoots eclipse flares to the sides to wall them off
        • The two go to either side of the player before doing sweeping deathrays in opposite directions
        • The two go above the player and reform into Eclipxie
  • Added the Arterial Altar, Bleeding Sky, Volatile Heart, Scab Stabber, and Molten Spirit Staff
  • Resprited the Burning Altar, Winged Everlight, Jungle's Rage, and Seismic Striker
  • Changed the sell values of all the Flawless items to make them more consistent
  • Increased the damage of the Royal Orb, added 'Flawless' to its description, the bees it creates no longer pierce enemies, they now use the Hive Pack's standard damage increase method, and it now has a short cooldown between releasing bees
  • The Stormcore now summons six cloudfish per minion slot instead of eight
  • Gigabat now always starts off with its dash attack, and swarm bats now flee more quickly after gigabat's defeat
  • The Hemophobia now creates its bloodsplosion at the position of the struck enemy rather than at the position of the bullet, meaning it works properly with Laser Bullets
  • Eclipxie now always drops exactly one weapon rather than dropping each weapon independently

v0.8.3.1 (March 3, 2021)

  • Eclipxie now has a unique visual effect when reforming, and it now emits different-pitched sounds on spawning, reforming, and being defeated
  • Eclipxie's map icon no longer shows up during the Luna Butterfly/Sol Moth phase
  • Luna Butterfly and Sol Moth now start their orbiting subphase at a fixed angle relative to the player rather than at a fixed angle
  • Luna Butterfly now chases the player slightly more aggressively
  • Eclipxie's deathray now properly disappears when the boss dies
  • Planet Pixies now form specifically after the second Luna Butterfly/Sol moth Phase rather than when Eclipxie is below half health, and they now do a bit more damage
  • Hemorrphage's damage has been increased across the board, its legs now jump faster when doing midair jumps and don't require the player to be quite as low before beginning to fall through tiles, and its tentacles are now immune to all debuffs
  • Fixed a bug where the angle between Hemorrphage's blood sprays in expert mode was wider than intended
  • Flawless item rarities now continue to be animated while the game is paused

v0.8.2 (February 20, 2021)

v0.8.2.1 (February 23, 2021)

v0.8.2.2 (February 26, 2021)

v0.8.2.3

v0.8.1 (January 28, 2021)

v0.8.1.1

v0.8.1.2

  • Slightly decreased the angle between Hemorrphage's secondary blood sprays
  • Hemorrphage's bloodsaws now last slightly longer
  • Hemorrphmini can now get further from the player before teleporting to them

v0.8.1.3 (January 29, 2021)

v0.8.1.4

  • Fargo's compatibility summons for Sun Pixie and Esophage no longer require them to be spawned in the correct biome, and the Eclipxie summon now spawns the boss the same way it normally spawns
  • Increased the defense of Planet Pixies to 45
  • Chaos Shot's bullet pattern has been tweaked a tiny bit to make the 'chaos' part more evident
  • Attempted to fix the bug with the Antoine's Charm tooltip
  • The Blood Tablet, Sturdy Blood Tablet, and Sturdy Solar Tablet now play boss roars and the text for their respective events when used, can no longer be used during said events, and work properly in multiplayer
  • The Strange Clock should now work in multiplayer properly

v0.8 (January 25, 2021)

v0.8.0.1 (January 26, 2021)