Update history/2021 (Polarities Mod)
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v0.9.6 (December 7, 2021)
- Reworked Star Construct yet again
- Added Fractus Juice and updated the rarity of Fractus Fruit
- Changed the positions of some bosses in Boss Checklist to make playthroughs following the checklist easier
- Nerfed the Snakebite and Luminous Slime Staff
- Modified the rarity of the Demonite Warhammer and Crimtane Warhammer
- Resprited the Blazing Ire, Flarecaller, Solar Energizer, and Sun Pixie Mask
- Storm Cloudfish's boss checklist texture now shows up properly
- Brood Staff no longer drops from Nest Guardians since it's craftable
- Fangtip Spear no longer breaks with Target Dummies
- Decreased the mining speed bonuses of The Very Hungry Worm and A Fight to Remember books
- Fractal armor no longer grants a mining speed bonus, and Selfsimilar armor's mining speed bonus has been significantly reduced
- Buffed the Pythagorean Hammer, Barnsley Staff, Dendrite Staff, Energy Lash, Binary Flux, and Glider Gun
- Nerfed the Cantor Shot, Chaos Shot, Bifurcator, and Cone Gun
- Made the Fractlatl's shot pattern more focused
- Fractal Eyes now shoot in sync with each other and do so more rapidly
- Dendritic Energy will occasionally randomly teleport the player if they're touching it
- Added ambient tiles to the Limestone Caves and decreased the frequency of ambient tile generation in Salt Caves=
- Fixed a typo in the Hemiola's tooltip
v0.9.6.1 (December 9, 2021)
- Added Brine Dwellers
- Added Congealed Brine and the Preserver and Seeping Death
- Increased the sell values of the Venom Gland, Fangtip Spear, Proteolysis, Snakebite, and Toxic Shot
- Brine Flies now spawn less often in Hardmode and are not detected by the Radar
- Increased Star Construct's defense and health, and increased the delay after its hook stomp attack
- Hopefully fixed a major lag issue
- Fixed newly created worlds sometimes having The Pestilence or The Rapture active
v0.9.6.2 (December 26, 2021)
- Fixed Star Construct's chains bending weirdly after the hook stomp attack
- Fixed Hydra attacking the player from too far away
- Fixed Brine Dwellers spawning in Pre-Hardmode and added a brown variant
- Blood projectiles from the Blood Bearer, Hemophobia, Volatile Heart, and Bleeding Sky now look the same as hemorrphage's projectiles
- Volcanic Plume now returns to the player more quickly
- Resprited Esophage's trophy, the Beyond Bow, Dimensional Anchor, Endless Hook, Instability Scepter, Observer Orb, Parallaxian, Rift on a Stick, Hydra and Hydra Banner, and Lernaean
- Using the Electrodynamic Tunnel now creates a damaging particle jet between teleportation points
- Fixed Eye of the Stormfish not working properly when used underwater
- Bloodsplosions from the Volatile Heart now have a capped frequency
- Updated the animation for the mini cloudfish pet
- The Polarities no longer inflict debuffs, and their deathrays now have a hit cooldown
v0.9.6.3 (January 8, 2022)
- Added the Fractal Scythe and Selfsimilar Slasher
- Added the Discorb
- Added Granite Crawlers
- Added fractal cabins, and decreased the frequency of fractal shrines and random fractal chests to compensate
- Fixed a bug where the return button would not show up in the Fractal Dimension
- Fractal Strands and trees now generate a particularly large patch on the spire opposite the Fractal Wastes, and fractal trees are now more common overall
- Renamed Fractal Keys to Strand Keys to distinguish them from the biome key, and gave them a tooltip
- Ray of Sunshine and Luminous Slime Staff now use additive blending
- Fixed Brine Dwellers spawning in prehardmode
v0.9.5 (November 14, 2021)
- Added The Rapture
- Added the Painbow, Trailblazer, Illuminant Scourer, Sun Knight, Sun Servitor, Pegasus, and Aequorean
- Added the Pain Bow, Heat Flare, Starburst Scepter, Scouring Staff, Sunblade, Luminous Slime Staff, and Bellerophon's Saddle
- Fixed a bug where the Fractal Altar failed to generate even with lots of available space
- If the Fractal Altar fails to find a spot to generate, the player will be directly given one in item form
- Added Limestone furniture
- Fixed the mod's lanterns placing incorrectly
- Resprited the Speleothem, stalagmites, and stalactites, Mantellar, Fractal, and Selfsimilar ore and bars, Polarized Bars, Limestone, Limestone Walls, and the Burning Altar buff icon
- The Speleothem's stalactites now have some random height variation if no tile is found to drop them from, and it now does slightly less damage and has slightly higher mana cost
- Fixed Laser Bullets interacting weirdly with guns that don't fire directly from the player and failing to draw on leaving the world
- Fixed the tooltip of the Selfsimilar magic set bonus not properly mentioning its fractal weapon mana cost reduction
- Fixed Ghostwriter not spawning if Rift Denizen was the only boss defeated
- Fixed the projectiles of the Binary Flux not counting as magic
- Significantly increased the range of the Electromagnet
- (Possibly) improved Hemorrphage's blood projectiles' performance
- Eclipxie can now take reduced damage during its splitting phase, but its health has been increased to compensate
- Hallowed Star and Fleshy Capsid can now be used anywhere
- Added clarification to Eclipxie and Hemorrphage's boss checklist descriptions that they do not need to be summoned in the hallow/world evil respectively
- Changed the dusts produced by the Corroding debuff and the Glow Worm's and Glow-Yo's projectiles to match the other alkaline dusts
- Sea Anomaly and Chaos Crawler hitboxes are no longer counted as separate enemies by the Radar
- Star Construct' hook swing attack now has telegraphs
- Added a new theme for Rift Denizen in the music mod and a corresponding Music Box
- Rift Denizen's rifts now share immunity frames
- Overhauled Rift Denizen's appearance and gave it animations
- Lowered the maximum piercing of the Stardance and removed the piercing of the Eyeruption
- Resprited The Polarities' Music Box in the music mod
v0.9.5.1 (November 19, 2021)
- The Rapture and Pestilence now spawn naturally immediately after defeating one mechanical boss and all the mechs, respectively
- The Rapture and Pestilence now only affect the surface layer
- The Rapture and Pestilence can now exist at the same time as each other and other events
- The Illuminant Scourer now drops Crystal Shards, and the Sun Knight now has a chance to drop Hallowed Bars
- Resprited Sun Pixie and gave it gores
- Fixed the Pegasus mount freaking out in water, and it now floats
- Aequorean images are now rainbow
- Resprited the Hallowed Star, Sun Pixie Treasure Bag, Holy Light, Fleshy Capsid, Piercing Potion, Corrosive Polish, Cavern Carver, Limestone Shield, Stalag Beetle, and placed Sunplate Bar
- Changed the recipe for the Holy Light
- Fixed the Polarized Bar tile sprite being misaligned
- Fixed The Polarities' Treasure Bag not dropping money
v0.9.5.2 (November 20, 2021)
- Fixed the Rapture and Pestilence starting repeatedly after beating one/all mechs
v0.9.5.3 (November 26, 2021)
- Added the Fangtip Spear, Snakebite, and Proteolysis
- Added Crimtane and Demonite Warhammers
- Added Key Lime Pie
- Hallowed Star is no longer craftable
- Sun Pixie now bobs up and down again
- Made the Starburst Scepter more interesting
- Improved the visuals and adjusted the collision of the Heat Flare
- Made Limestone Walls darker and made Limestone a bit less green
- Resprited the Limeshell and its gores, Glow Worm, Alkaline Orb and its projectiles, Stalag Beetle Head, Stalag Beetle gores, and Zombat Staff and minion
- Chaos Crawlers now drop the Rod of Discord
- Dendritic Energy now requires at least a Fractal/Adamantite/Titanium Pickaxe to mine
- Added some dialogue to the vanilla Town NPCs and the Ghostwriter
v0.9.4 (September 10, 2021)
- Gave Hemorrphage a few more attacks, and tweaked its motion and some of its existing attacks
- The Fractal Altar now attempts to generate in spaces further from the center of the map if no empty areas are available
- Fixed a bug with The Polarities' despawning animation
v0.9.4.1
- Attempted to fix the mod not being downloadable
v0.9.4.2
- Made another attempt to fix the mod not being downloadable
v0.9.4.3
- Bosses no longer prevent enemies from spawning while near a Celestial Pillar
- Fixed Stoned not providing fall damage immunity properly
- Instabilities now spawn much less often after Rift Denizen has been defeated
v0.9.4.5 (September 15, 2021)
- Fixed Electris' lightning ring attack disappearing when too near the edge of the world
- Nerfed the Bifurcator, Cantor Shot, and Eyeruption
- Fixed enemies from the mod spawning while in range of a Celestial Pillar
- Fixed the Bony Backhand not working when held via the mouse
- Fixed the Energy Lash not pointing at the cursor properly
- Also fixed the downloading issue!
v0.9.3 (August 24, 2021)
- Added Rift Denizen, along with its trophy and mask
- Added Instabilities, A Wrinkle in Space, Dimensional Anchor, Endless Hook, Cloak of Pockets, Instability Scepter, Rift on a Stick, Parallaxian, Observer Orb, and Beyond Bow
- The Fractal Altar now spawns after Rift Denizen is defeated instead of Wall of Flesh
- Fractal Ore and Dendritic Energy now only require a Molten Pickaxe to mine
- Fractalization now kills you less quickly in Normal mode (taking 7 minutes and 30 seconds by default), the points at which progression is unlocked are changed in normal mode (unlocking the ability to mine Dendritic Energy and Selfsimilar Ore at 7 minutes 30 seconds and unlocking harder enemies at 15 minutes), and the Selfsimilar armor grants 15 minutes of resistance in normal mode
- Renamed Megabrain to A Terrible Mind
- Blood Tablet Fragments and Fractal Dimension Keys can now only drop from enemies that drop coins
- Fixed Bat Slimes dropping way too much money
- Nerfed the Stardance's damage to 23
- The Batastrophe now does less damage and the summoned bats now take up 1/12 of a minion slot instead of 1/16, and fixed a bug with it ignoring too much defense
- Increased the swing speed of the Bony Backhand significantly
- Caliper Blades can now summon a maximum of 8 blades, and they don't last for as long
- Laser Cutter and Blacklight now have hit cooldowns
- Added a disclaimer to the Hallowy Star (Fargo's Mod compatibility Sun Pixie summon)'s tooltip that it doesn't summon Eclipxie
- Post-Golem Fractal Dimension enemies are now detectable by the Lifeform Analyzer
v0.9.3.1
- Hopefully fixed the mod disappearing from people's modlists
v0.9.3.2 (August 26, 2021)
- Adjusted the delays and spacing of some of Rift Denizen's attacks
- Fractal Bars now require a Hellforge to craft instead of an Adamantite/Titanium Forge
- Beyond Bow now has 'Flawless' in its tooltip
- Fixed Worm on a Balloon sometimes not spawning Storm Cloudfish when used too high in the world
- Improved the efficiency of Pestilence enemy spawning
- Instabilities now teleport intermittently and spawn a bit less often
- Buffed the Beyond Bow slightly
v0.9.3.3 (August 29, 2021)
- Slightly adjusted Rift Denizen's projectile burst attack
- Added the Automatic and Manual Modifiers
- Changed how Atlatls work internally to all use the same system
- Atlatls can now obtain (versions of) the Large, Massive, Dangerous, Savage, Tiny, Terrible, Small, Unhappy, Bulky, Shameful, Heavy, Light, and Legendary modifiers
- Atlatl shot velocity is now proportional to scale and inversely proportional to use time, and their base shot velocities have been adjusted to account for this
- Atlatls now work properly while on rotating mounts, in reversed gravity, or when their scale is changed
- Fixed some bugs with the Radial's armor penetration, and its tooltip now indicates the correct amount of ignored defense
- Nerfed Eye of the Stormfish's lightning damage
v0.9.3.4 (August 30, 2021)
- Resprited Storm Cloudfish and its projectiles
- Resprited the Storm Cloudfish mask, trophy, treasure bag, map icon, Stormcloud armor, Storm Roe item, Storm Scales, Cloudflare Bow, and Storm Chunk
- The Beyond Bow now converts Wooden Arrows into special rift bolts that teleport to re-target the cursor if they miss, and its damage has been reduced to compensate
- Hopefully fixed an issue with loading the singleplayer screen caused by modifiers
- Fixed screenshakes continuing indefinitely while the player is dead
v0.9.3.5
- Fixed trophies being visually broken
- Magnetic Arrows now target enemies better and stick to them
- Ukonvasara and the Mythril, Orichalcum, Adamantite, and Titanium Warhammers now require a Mythril/Orichalcum Anvil to craft
- Resprited the Entropic Seal
- Decreased the spawn rates of Stellated Slimes and Bat Slimes, and increased the drop rate of Bat Whistles to compensate
- Fractal and Selfsimilar armor fractalization resistance set bonuses have been changed to individual armor piece bonuses
v0.9.3.6 (September 1, 2021)
- Fixed Storm Cloudfish's boss checklist image
- Hallowed Star is now non-consumable
- Fleshy Capsid now drops from the last Pestilence enemy defeated during the event rather than being crafted
- Added the Fractal Assembler, which is now used to craft fractal items instead of anvils
- Added Corrosive Polish
- Fixed a bug with things that modified enemy defense
- Nerfed the Bifurcator and increased its mana cost
- Changed the rarity of the Iterator and Selfsimilar Bow
- Fixed the tooltips of the Épée, Energy Lance, Selfsimilar armor, Antoine's Charm, and Electrodynamic Tunnel showing up in the wrong place
- Fixed Fractal Brick Walls not counting for housing
v0.9.3.7 (September 3, 2021)
- Glow-Yo now does less damage but can damage enemies with the yoyo
- Fixed enemies not spawning while a Martian Saucer was alive
- Increased the effectiveness of the Fractal Timer
- Increased the health values of the Spark Crawler, Shockflake, Amphisbaena, Fractal Fern, Bisector, and Fractal Slime
- Increased some of the damage values of the Euryopter, Fractal Fern, Bisector, Fractal Slimes, and Shockflake, and fixed the Spark Crawler's triangle projectiles not dealing damage
- Increased the spawn rates of the post-Golem Fractal Dimension enemies slightly
- Individual Brine Flies entities are now properly named "Brine Fly"
- Fixed the clouds from Stormcloud armor's set bonus being visually broken
v0.9.3.8 (September 5, 2021)
- Fixed enemies with multiple segments having issues with their defense values
- Added the Flopper
- Changed the sell values of the Cloudflare Bow and Flywheel
- Resprited the Consumption Cannon and Strange Barometer
v0.9.2 (July 16, 2021)
- Added the Chaos Crawler, Sea Anomaly, and Sparkfly
- Added the Glider Gun
- Significantly increased the health values of the post-golem Fractal Dimension enemies
- Added the Halite Warhammer and Impactor
- Added the Fractal Conch, which is found in Fractal and Selfsimilar Crates
- Salt Shaker now uses Salt as ammo
- Reduced the mana cost and slightly increased the damage of the Nebula Ray
- Limestone and Rhyolite Shield now show up on the player
- Fixed the Unfolding Blossom showing up in the player's hand for a single frame, and fixed it behaving oddly when used from outside the inventory
- The Railgun's shockwaves no longer collide with tiles
- Star Construct can no longer do its grappling attack if it's too close to the player
- Gigabat's swarm now resists piercing
- Sun Pixie's deathray now spawns in the direction the player is moving (or spawns randomly if they're not moving)
- Fixed a gap in the sprite of Mecha Mayhem armor during one frame
- Fixed Fractalization Potions not working
v0.9.2.1 (July 20, 2021)
- Added Fractus Spores
- Added Fractal Slimes
- Updated Gigabat's sprite and animations
- Tendril Amalgams now have a teleporting animation, and briefly turn invulnerable while teleporting
- Resprited the Rattle, Euryopter, Salt Shaker, Energy Lash, and Gosperian
- Added Salt Platforms
- Orbs can now be used to target enemies by right clicking while being channeled
- Decreased the length of The Polarities' first phase slightly, and increased the length of their third phase in Expert Mode
- Fixed the Sea Anomaly's front pixels not drawing, and fixed a minor issue with the drawing of the Sea Anomaly and Chaos Crawler
- Fixed Salt Knives sometimes knocking enemies into the player
- Dormant Constructs no longer spawn naturally while an event is active
- Alkaline Fluid now glows
- Fixed Worm on a Balloon not generating in sky island chests like intended
v0.9.2.2 (July 23, 2021)
- Optimized Fractal Dimension generation significantly
- Reworked Brine Flies and added Dust Sprites
- Added Turbulence Sparks
- Added the Batty Pen Drive
- Added Fractal Residue, a material dropped from several fractal enemies, and added it to several crafting recipes
- Fractal Slimes and Sea Anomalies no longer drop Fractal Matter
- Fractal Ore now has a sell value
- The Electric Wings now allow you to instantly decelerate in any direction by pressing the opposite motion key, and their stats have been tweaked
- Fixed Fractus Spores and the Fractal Slime Banner being named incorrectly
v0.9.2.3 (July 25, 2021)
- Added the Brot Orb
- Added the Halocline
- Added Apollonian Roe
- The Mini Menger light pet now emits light from its chains
- Dessication now caps out at 20 seconds
- Brine Flies now have slightly more health, so homing weapons should now work on them
- Buffed the Stardust Tower Orb slightly
- Fixed a bug with Fractal Residue's tooltip
- Made some tweaks to the Impactor's sprite
v0.9.2.4
- Fixed a bug where the texture for the Brot Orb minion's laser would fail to load, and its projectiles no longer cut tiles
v0.9.1 (July 6, 2021)
- Made Fractalization decrease max life instead of causing negative life regen and preventing the use of lifesteal, life regeneration, or hearts, and both the threshold at which the dimension shifts to post-Golem content and the Selfsimilar armor's set bonus resistance time have been reduced to 10 minutes
- Fractalization now by default kills the player five minutes after their resistance to it runs out, and Fractal and selfsimilar armor now double this time to ten minutes
- The amount by which it decreases max life has a certain maximum rate at which it can decrease, allowing the player to quickly swap between the fractal and selfsimilar sets after five minutes without immediately dying (recieving fractalization suddenly, such as from consuming fractal food or being hit by a fractal point, causes this maximum rate to be ignored)
- Fractal armor now also grants a mining speed bonus instead of defense
- Buffed the HP of The Polarities, increased their damage overall, and gave them contact damage
- Fractal Points now inflict a minute of Fractalization on contact
- Fractal Ferns no longer inflict electrified
- Fractal food fish are now consumed directly and increase Fractalization on consumption
- Increased the drop rate of Fractal Keys to 1/3
- Added Fractus Fruit
- Slightly increased the amount by which the Fractal Timer accelerates time
- Added the Unfolding Blossom
- Added the Nebula Ray
- Added information on debuff length to the tooltips of Warhammers
- Nerfed the Fractal Blaster's firing rate and placed a cap on the rate at which its projectiles can split
- Nerfed the Draconian and Iterator
- Nerfed the bonuses of the Stargel and Celestial Amulets and the Wall of Flesh book
- Bullets fired from the Railgun now produce shockwaves
- Brood Staff is now craftable rather than dropping from Nest Guardians, the crafting cost of the Rattlestaff has been lowered, and the Zombat Staff and Mollusc Staff drop rates have been significantly increased
- Fixed a bug with the Orthogonal Staff projectiles not counting as magic projectiles
- Convective Greaves now have yellow rarity to match the rest of their armor set
- Fixed Salt Knives breaking when underwater
- Dormant Constructs no longer draw behind tiles
- Made it so the mod's Magic Missile-type weapons aren't affected by other mods making them autoswing
- Fixed Ray of Sunshine hand placement
- Winged Everlight and the Solar Scarab minion during its active phase can now descend through platforms
v0.9 (June 6, 2021)
- The Polarities have been reworked
- Buffed the equipment associated with the Polarities, and increased their rarities and sell values
- Supercharged Battery is no longer consumable
- Fixed Esophage's hitboxes disappearing when the player gets too far away
v0.9.0.1 (June 7, 2021)
- Improved/nerfed The Polarities' predictive deathrays attack
- Fixed a few minor visual bugs with the Polarities' circular deathray waves, and a bug where the lightning telegraphs remained in place and fired after the boss died or despawned
- Blood Bearer tentacles now teleport to the player if they get too far
v0.9.0.2 (June 8, 2021)
- Updated the sprites of The Polarities' map icons, masks, and Dipole Staff minions, and the Polarities Treasure Bag
- Electromagnetic vortices now disappear when the Polarities are defeated, Fixed Magneton using a blue telegraph instead of a red telegraph in the anticipating deathrays attack, and Electris' lightning attack should now cause less lag
- The Starbalest can now only shoot up to 20 fallen stars at a time
- Fixed the rockets of the Dipole Staff pointing backwards
- Added fractal fishing junk
- Improved the visuals of the projectiles of the Julia Shard, Shade Storm, Kraken, and Orthoconic
- Fixed Stromatolights being consumed on use even when not placed successfully
v0.9.0.3 (June 9, 2021)
- Buffed the damage of some of The Polarities' attacks, and slightly increased the delay between the Magneton deathray attack and the Electris deathray attack
- Significantly nerfed the Cosmic Discs and its components, and gave the Lunarang separate i-frames
- Nerfed the length of the Solar Calibrator's critical strike guarantee to 3 seconds
- Buffed the Fractal Sword and Selfsimilar Sword
- Buffed the Nemesis
- Nerfed the Selfsimilar armor's damage bonuses, but it now increases the player's mining speed
- Resprited the Cloud Cichlid and Stormcloud Cichlid, their respective Cages, and the Ghostwriter
v0.9.0.4 (June 18, 2021)
- Hopefully made it so the mod doesn't crash in multiplayer (though it still isn't made with multiplayer in mind)
- Fixed a bug with The Polarities' death animation
- Fixed a bug with clouds during The Polarities' background fading in and out
- Polished the sprites of The Polarities, their map icons/masks/the Polariminis, their Treasure Bag and trophy, and the Electric Wings
- Resprited the Phantobrot and gave it a glow effect
- Resprited the C-Bow, Fractal Point, Ray of Sunshine, Adamantite and Titanium Warhammers, and Hopper Crystal
- Changed the Golem book's jump height boost to be less extreme, and it now only takes effect if the player lacks wings, but it also now grants fall damage immunity and a defense boost
- The Queen Bee book's bees now have a cooldown on being spawned in, and its bees now use custom i-frames
- You are now immune to fall damage while Stoned
v0.8.11 (May 9, 2021)
- Reworked and resprited Esophage
- Resprited Esophage's map icon and recolored its Treasure Bag
- Lowered the health values of The Pestilence enemies
- Added the Adaptive Genes
- Burning Altar and Arterial Altar are no longer expert-exclusive; the former is now craftable from Corruption and Crimson materials, and the latter's cost has been reduced significantly
- Increased the sell value of the Winged Everlight
- Resprited the Fractal Sword, Pythagorean Hammer, Alkaline Rain, Alkali Spirit, and Alkalabomination
- Slightly recolored just about everything associated with Hemorrphage
- Dungeon Guardians are now immune to Incinerating and the debuffs associated with mod's weapons which stick to enemies, and the Everlight Mk. 2 no longer affects enemies which don't take damage
v0.8.11.1 (May 11, 2021)
- Increased the health of Zombats
- Updated the gores of Blood Bats
- Resprited the Skyhook
- Recolored the Alkaline Rain's projectiles and the Limeshell's lasers, they now glow in the dark, and limeshells can now descend through platforms
- Alkali Spirit and Alkalabomination are now shinier
- Resprited the Bloody Blood Cell and its corresponding pet and buff, and slightly recolored the Hemorrphage Mask and Treasure Bag, Hemorrhagic Fluid, and Hemolytic Hook
v0.8.11.2 (May 12, 2021)
- Buffed the HP of Esophage, buffed the velocity of its claw slashes attack, decreased the amount of time its capsids take to get into position, and increased the aggressiveness of its fireballs when they're further away from you
- Zombat minions now use separate immunity frames
- Sun Pixie now looks infinitely cooler if you're wearing Sunglasses
v0.8.11.3 (May 14, 2021)
- Added Bubby's dev set, including the Variable Wispon
- Improved the behavior of the Light Eater
- Fixed a bug with Esophage's hitboxes
v0.8.11.4
- Fixed some issues with the Bubby's set rendering, and the Variable Wispon's saw projectiles now emit pink sparks
v0.8.11.5 (May 22, 2021)
- Added the Chaos Flower, and significantly nerfed the rate at which the Stardust Tower Orb's stardust weavers hit enemies
- Fixed Sun Pixie's lasers and Eclipxie's scythes not rendering properly at low light levels, and fixed the sound during eclipxie's ancient starlight attack playing at the wrong time
- Decreased the aggro range of Spitters
- Decreased the damage of the Zombat Staff, the staff now summons two minions at a time, their AI has been tweaked a little, and the minions now teleport to you if they're too far away
- Buffed the Brood Staff's knockback and the Mollusc Staff's damage, and the Brood Staff sentries no longer attempt to attack enemies while in the air and are spawned slightly higher when placed
- Slightly tweaked the shade of orange used in Bubby's dev items
- The Fractal Dimension background now doesn't draw if backgrounds are turned off
- Fixed a bug where you could summon a Solar Eclipse in the Fractal Dimension
- Fixed a bug where Sea Serpents would occasionally ascend indefinitely
- Minions no longer attack Sunfish
v0.8.11.6 (May 28, 2021)
- Caliper Blades' projectiles no longer deal damage while spinning in place
- Starduster's projectiles no longer cut tiles
- Fixed the Bony Backhand not working
v0.8.10 (April 30, 2021)
- Added the Mecha Mayhem armor set
- Fixed a bug where the Antoine's Charm and Last Blood buff tooltips would break if their hotkey wasn't set but the electrodynamic tunnel hotkey was
- Aerogel armor is now post-Eater of Worlds/Brain of Cthulhu
- Decreased the sell value of the Ray of Sunshine
v0.8.10.1
- Buffed the Mecha Mayhem armor's normal state and buffed its mecha mayhem state even more, and the pieces now provide small boosts to movement speed and endurance
- Fixed a bug where the slashes from the Arm-Ageddon remained after the player died, they now emit a small amount of light, and their animation is now faster
v0.8.10.2 (May 5, 2021)
- Star Construct now only triggers its attacks when within a certain range of the player, the hook chasing attack now anticipates some player motion and causes the construct to hop upwards slightly when it detaches, and Stellar Remote now summons the dormant form again
- Entropic Seal now allows the player to teleport a short distance by pressing the movement keys
- The arm slashes of the Arm-Ageddon now make sound
- Added the expert-exclusive Storm Roe, Cosmic Communicator, and Bloody Blood Cell, and the Winged Everlight now drops from Sun Pixie with a 25% chance in Expert Mode rather than being crafted, and has a different rarity, tooltip, and buff tooltip (these will be made Master Mode-exclusive once the mod moves to 1.4)
- Ray of Sunshine now always points upwards
- Added the ray of sunshine and Mecha Mayhem armor to boss checklist, and moved the flawless items to the collectibles section
- Resprited the Blood Bat, Cantor Shot, Caliper Blades, Skull Melter, The Polarities' Treasure Bag, and Hopper Crystal
v0.8.9 (April 24, 2021)
- Reworked Sun Pixie and moved it to be fought after one mechanical boss
- Improved the Blazing Ire, True Blazing Ire, Laser Cutter, and Blacklight, made some tweaks to the Flarecaller's trajectory to make it easier to aim, buffed the Solar Scarab Staff, improved the trail of the Solar Eye Staff, and adjusted the values of most of these
- Added the Ray of Sunshine
- Glow Worms now drop Limestone
- Decreased the light level of the True Blazing Ire's projectiles
- Improved the telegraph of Gigabat's Swarm Jet attack, and the boss now only does contact damage during its dashes
- Eclipxie now waits for very slightly longer after using Ancient Starlight before using its next attack
- Fixed the mod's wall-mounted tiles not breaking when the walls behind them break
- Fixed an issue where critical hits could sometimes cause 2 damage
v0.8.9.1 (April 25, 2021)
- Gigabat's roars have been replaced with deep squeaks
- Fixed the Blacklight inflicting On Fire! instead of Shadowflame
- Improved the trails of the Alkaline Orb projectiles and Dendrite Staff minions
- Alkaline Rain projectiles now create small dusts when they die
- Bat Arrows now home less effectively when further away from targets
- Improved Binary Flux and Mind Twister projectile visuals, and buffed the latter's damage and range
- Molten spirit minions now cause small explosion effects on hitting enemies
- Desolate Winds projectiles now look sandier and can no longer cut tiles
- The Draconian's projectiles now last for significantly less time and produce fewer bullets on hitting enemies, but the weapon's damage has been increased
- Auras produced by the Electric Arrow now last for much less time
- Buffed the range and damage of the Energy Lash
- Flare Rockets now follow the player's cursor
- Hemophobia's bloodsplosions now produce extra blood spray projectiles like those of the Volatile Heart
- Improved the damage and the projectile and explosion visuals of the Julia Shard, and the explosion collision is now circular
- Orthogonal Staff and Selfsimilar Sword projectiles now have trail effects
- Pyroclastic Onslaught now produces fiery poof effects when firing
- Projectiles from the Salt Shaker now vary in speed in addition to in angle
- Improved the projectile visuals of the Shade Storm
- Lightning from the Eye of the Stormfish is now jagged
- Fixed some issues with the legs of the Weaver Orb minion syncing up and passing through the body when the minion turns around
- Resprited the Spark Crawler and its banner, the Baby Spark Crawler pet, and the Putrid Lure
- Spark Crawler now has a new attack
v0.8.9.2 (April 29, 2021)
- Fixed a bug with Star Construct getting stuck in its chasing AI if the player is not near any solid tiles, allowing it to be cheesed with a Rope
- Convective armor's bonuses now apply to all classes
- Fixed the Ray of Sunshine not dropping properly
- Resprited the Bone Slinger and Twisted Tendril
v0.8.8 (April 16, 2021)
- Reworked Gigabat
- Increased the speed of Krakens when not targeting the player, and fixed a minor issue with Kraken hitboxes
- Stalag Beetles now shoot fewer boiling fluid projectiles, and they do less damage
v0.8.7 (April 5, 2021)
- Added the Hydra, Flow Worm and Glow Worm
- Added the Lernaean and Glow-Yo
- Decreased the damage of Limestone Cave stalactites significantly
- Fewer tiles are now needed for an area to count as a limestone biome (500 instead of 1000)
- Ravenous Cursed can now propel themselves much higher out of the ground
- Decreased the stack sizes and increased the damage of the Twisted Tendril and Scab Stabber, decreased the drop chance of the twisted tendril, and increased the amount of Hemorrhagic Fluid in the scab stabber's recipe
- Star Construct no longer does contact damage except for during the starfall attack again
- Esophage is now guaranteed to drop both types of world evil Solution, but it drops less of each
- The Fleshy Capsid is now non-consumable, its recipe is now more expensive, and the Fargo's compatibility summons for esophage and Hemorrphage have been removed
- Hemorrphage's blood spray projectiles now have small sprites to help increase their visibility
- Fractal Points are now invincible for a short duration after being spawned
- Added information on the Twisted Recall Potion's removal of fractalization to its tooltip
- Updated the mega menger's gores
- Fixed the fractal water's splash effects not matching the water
- The Flywheel now has the blue rarity
v0.8.7.1 (April 8, 2021)
- Added Shockflakes and Bisectors
- Hydra heads now have a chance to drop Venom Glands
- The heads of a Hydra now share their immunity timers
- The Stoned debuff now increases the player's defense by 100 in addition to its other effects
- Dust from the Electric Wings now uses the player's wing dye shader
- Fixed the spirit bite debuff not working properly with minions that shoot projectiles
v0.8.2.7 (April 12, 2021)
- Krakens now have a new sprite, a custom hitbox, improved tentacle drawing, and a new ink attack, can now descend through platforms, do less damage, and have had several bugfixes
- Resprited the Tentacle and Kraken Banner, and improved the flailing kraken's visuals
- The Fractal Dragon Wings no longer allow the player to hover
- Fixed some issues with some of the mod's furniture not having the correct names on the map
- Fixed an issue with Dormant Constructs not turning into Star Construct properly in multiplayer
- Fixed some multiplayer bugs
- Fixed Eclipxie's music cutting out during the expert mode splitting phase
- Fixed the lightningfish minion being unable to teleport through blocks, and increased its attack cooldown
v0.8.6 (March 25, 2021)
- Added backgrounds to the Fractal Dimension
- Sky light in the fractal dimension now changes color and brightness as you descend to match the changing sky color
- Added Fractal Duststone, Fractal Duststone Walls, and Lightslate
- Fractal Dust has been resprited and is now a placeable tile
- Changed the recipes involving Fractal Dust
- Fractal enemies now drop other fractal materials instead of Fractal Dust, and Lightslate now generates instead of it in Fractal Chests
- Added Fractal Oceans and flooded caves to the edges of the dimension
- Added Fractal Wastes made of dust and duststone
- Added hyphae and Fracti
- Fixed a bug where Fractal Strands would generate much more on the left side of the world
- The Fractalizing debuff tooltip now changes at the 5 minute and 12 minute marks to reflect its effects
- The Supercharged Battery is now crafted with Selfsimilar Bars instead of Hallowed Bars
- Arterial Altar no longer requires Selfsimilar Bars to craft, but requires slightly more Hemorrhagic Fluid
- Tweaked Storm Cloudfish's lightning attacks to look more organic, the lightning barrage now ignores tiles, and the boss now causes it to rain when it gains access to its empowered attacks
v0.8.6.1 (March 27, 2021)
- Added Frond Buds, miniature Fractal Ferns which spawn on the surface of the Fractal Dimension that occasionally teleport short distances
- Amphisbaenas now have less health and do less damage, and they can spawn at any amount of fractalization, but only in the Fractal Wastes
- Using the Twisted Mirror in the Fractal Dimension now resets Fractalization, and despawns enemies and non-pet projectiles
- Fixed an issue with the Phantobrot's trail effect
- Fracti no longer generate in the Fractal Ocean
- Hyphae now emit colored light
- Fixed an issue with the Fractal Dimension background not drawing fully
- Fixed a bug where Amphisbaenas could not spawn
- Fractal Dimension enemies no longer drop hearts, and Heart Statues no longer work in the dimension
v0.8.6.2 (March 29, 2021)
- The Fractal Dimension's size now scales with the size of your world
- The Fractal Dimension now generates more caves, but their average size has been decreased
- Fixed Fractal Ferns not dropping fractal strands properly
- Updated the Spark Crawler's gores
- Storm Cloudfish now only does contact damage during its dashes
- Projectiles from the mod that use local immunity frames now use terraria's normal system for that
- Fixed a bug where the Salt Killifish Staff minions would slow down enemies on hitting them rather than slowing down themselves, and reduced the weapon's damage to compensate
- The Orbital now uses local immunity frames, so both the aura and the main yoyo contribute damage, but its damage has been reduced to compensate
v0.8.6.3 (March 30, 2021)
- Added the Orthoconic and the Cone Gun
- Mega Mengers now drop 1-2 Fractal Ore
- Added a unique background for the Fractal Ocean
- The dendritic background objects in the Fractal Dimension can now appear reflected
- Fixed an issue with fractal clouds 'closer' to the foreground sometimes rendering behind clouds 'further' from the foreground
- Fixed an issue with fractal clouds behaving weirdly when zooming in and out
- Fixed an issue with the rendering of the Winged Everlight
- Skulduggery Unpleasant and Skeletron 2: Electric Boogaloo now provide their defense boosts once every three minutes rather than when at full health
v0.8.6.4 (April 1, 2021)
- Fractal Chests now have a 50% chance to generate in small shrines
- Added Fractal Torches and Stromatolights
- The Selfsimilar mage armor now increases max mana by 60
- The Cone Gun now actually deals knockback, and its damage has been slightly decreased
- Changed the rarity of Mantellar Ore to match Convective Bars
- Improved the trail of the Molten Spirit minion
- Melee weapons from the mod that don't shoot projectiles no longer turn the player when used
- Fixed an issue with the Chaos Shot's ammo consumption from the inventory
- Fixed a bug with the Dormant Construct's spawning behavior, and fixed a bug where Star Construct's hooks would rarely fail to die properly in expert mode
- Fixed an extremely minor bug that occured when using the Lunar Hook with the Cosmic Cable
- Changed the way flawless rarities are handled internally, which should fix bugs associated with reforging flawless items
- Fixed a bug with hooks other than the Skyhook not resetting player flight time
v0.8.6.5
- Added the Fractal Fishing Pole
- Added Fractal Crates and Selfsimilar Crates, and Fractal Lock Boxes
- Added the Manyfin, Trilobiter, Mirrorfish, Regular Fish, Selfsimilar Scabbardfish, and Bud Fish
- Added the Twisted Recall Potion, Fractal Antidote, and Fractalization Potion
- Added Salt and Limestone Torches
- Resprited the Salt Crate
v0.8.5 (March 19, 2021)
- Separated out the music tracks into a seperate music mod
- Made some tweaks to the new Star Construct
- The boss now has a bit more health and does contact damage at all times
- The boss now chases the player with its hooks slightly faster and for longer, and the hooks now adjust their positions to pursue the player
- The starfall attack now moves faster, anticipates player motion, descends through platforms when above the player, creates downwards-moving stars on impact with tiles, and the stars it creates do more damage
- The boss can now descend through platforms when above the player
- Fixed a bug where the boss would attempt to use its hooks in expert mode even with all of them detached
- Hook health now scales properly in multiplayer
- Detached hooks now move slightly faster but charge less frequently, and occasionally shoot star bolts at the player
- Star bolts now go through tiles
- Added the Stardust Tower Orb and Celestial Storm
- Added Bloodspurt Darts
- Flawless items now drop for each player in multiplayer, similarly to treasure bags
- Skyhook no longer resets player flight time
- Fixed some weird behavior with the mod's sentries and minion projectiles
- The Brood Staff no longer summons two minions per sentry slot
- Laser Bullets no longer pierce enemies
- Nerfed the Cavern Carver slightly
- Nerfed Venom Darts
- The Hemiola now consumes as much ammo as it fires
- Projectiles from the Shatterslash and Magnetomini's rockets now require line of sight to target enemies
- The Cloudflare Bow now produces puffs of cloud where its arrows appear
- Increased the drop rate of Fractal Keys
- Added banner recipes for rare drops if Fargo's Mod is enabled
- Fixed a minor Boss Checklist issue with content added to vanilla events
- Resprited the Splattergun, Sunplate Bar, Shatterslash, Ball Lightning's projectiles, Diamagnetic Discharge, Dipole Staff, E.M.P., Gelthrower, and Turing's dev set, and recolored the placed Convective Bar and Magnetic Streams laser
v0.8.5.1
- Fixed Fargo's Mutant Mod compatibility not working
v0.8.5.2 (March 21, 2021)
- Star Construct now spawns twice as many lasers during its hook swinging phase, and they no longer have random angle variation
- Nerfed the Starhook a bit
- Added craftable Salt Walls, added various ambient tiles to the Salt Caves, and resprited most of the existing salt tiles
- Decreased the damage of the Mussel and Salthopper, and slightly decreased the duration of Dessication inflicted by salthoppers
- Fixed an issue where the music from The Pestilence would cut out when you left the biome with enemies from the event still active
- Resprited Zombats and Mussels
v0.8.4 (March 10, 2021)
- Made some significant changes to Star Construct
- It is now slightly slower
- The hooks now target tiles in the player's vicinity rather than simply being launched at them
- The jump ability now has a short cooldown and no longer occurs randomly
- The boss has a new attack where it leaps into the air, turns into a star form, and launches itself at the player, releasing a burst of stars on impact with the ground when below half health
- The boss no longer does contact damage except during this star form
- The boss has a new attack where it swings its arms rapidly around itself before releasing star bolts from its hooks
- Detached hooks are now slower
- Dormant Constructs now have a map icon and only require the player to have 200 max health in order to spawn
- Resprited just about everything associated with Star Construct
- Zombats and Blood Bats are now much less tanky, and they now spawn in small swarms that try to stick together
- Zombats now drop the Depth Meter instead of the Shackle and Chain Knife
- Added the Zombat Staff, a weapon dropped from zombats which summons mini zombats to fight for you
- Nerfed the Hemorrphagic Staff
- Updated Hemorrphage's gores to match the new sprite
- Fixed a bug with the Skyhook colliding with tiles when retracting
- Fractal Altar should now work in multiplayer
- Fixed a mistake in the tooltip of Esophage's book
- Enemy spawn prevention from bosses no longer applies to the Martian Saucer
- Nerfed Aerogel armor
- Fixed Eclipxie's boss checklist image
v0.8.4.1 (March 11, 2021)
- Fixed Esophage being completely broken
- Updated Star Construct's boss checklist image
v0.8.3 (March 1, 2021)
- Made a number of significant changes to Eclipxie
- Its health has been increased slightly
- Eclipxie now remains still during its ancient starlight attack, and moves into position for it much more quickly
- Eclipxie now teleports directly above the player prior to its eclipse flare attack, and the flares are now slightly closer together
- Planet Pixies no longer deal contact damage, but they now shoot mini lasers and scythes during eclipxie's laser and scythe attacks
- The boss now has a sweeping deathray attack
- In expert mode, rather than permanently splitting into Sol Moth and Luna Butterfly, Eclipxie will instead temporarily split at certain health values; the behavior of the two is also reworked
- Sol Moth and Luna Butterfly are now invulnerable
- Sol Moth and Luna Butterfly now stick close to each other and perform synchronized attacks:
- Orbit each other (around a fixed position), Sol shoots solar lasers while Luna shoots lunar crescents
- Orbit speeds up and slows down
- Luna charges the player (possibly using the aura) while Sol hovers a distance above them and shoots eclipse flares to the sides to wall them off
- The two go to either side of the player before doing sweeping deathrays in opposite directions
- The two go above the player and reform into Eclipxie
- Orbit each other (around a fixed position), Sol shoots solar lasers while Luna shoots lunar crescents
- Added the Arterial Altar, Bleeding Sky, Volatile Heart, Scab Stabber, and Molten Spirit Staff
- Resprited the Burning Altar, Winged Everlight, Jungle's Rage, and Seismic Striker
- Changed the sell values of all the Flawless items to make them more consistent
- Increased the damage of the Royal Orb, added 'Flawless' to its description, the bees it creates no longer pierce enemies, they now use the Hive Pack's standard damage increase method, and it now has a short cooldown between releasing bees
- The Stormcore now summons six cloudfish per minion slot instead of eight
- Gigabat now always starts off with its dash attack, and swarm bats now flee more quickly after gigabat's defeat
- The Hemophobia now creates its bloodsplosion at the position of the struck enemy rather than at the position of the bullet, meaning it works properly with Laser Bullets
- Eclipxie now always drops exactly one weapon rather than dropping each weapon independently
v0.8.3.1 (March 3, 2021)
- Eclipxie now has a unique visual effect when reforming, and it now emits different-pitched sounds on spawning, reforming, and being defeated
- Eclipxie's map icon no longer shows up during the Luna Butterfly/Sol Moth phase
- Luna Butterfly and Sol Moth now start their orbiting subphase at a fixed angle relative to the player rather than at a fixed angle
- Luna Butterfly now chases the player slightly more aggressively
- Eclipxie's deathray now properly disappears when the boss dies
- Planet Pixies now form specifically after the second Luna Butterfly/Sol moth Phase rather than when Eclipxie is below half health, and they now do a bit more damage
- Hemorrphage's damage has been increased across the board, its legs now jump faster when doing midair jumps and don't require the player to be quite as low before beginning to fall through tiles, and its tentacles are now immune to all debuffs
- Fixed a bug where the angle between Hemorrphage's blood sprays in expert mode was wider than intended
- Flawless item rarities now continue to be animated while the game is paused
v0.8.2 (February 20, 2021)
- Added The Pestilence, a new pre-Esophage event, summoned by using a Putrid Lure in the Evil biomes
- Added the Chimera, Uraraneid, Tendril Amalgam, Light Eater, Ravenous Cursed, and Living Spine
- Added the Twisted Tendril, Splattergun, Shade Storm, and Pincer Staff
- Added Evil DNA, the Hemiola, Rot Knuckles, Infested Brain, Life Grasper, and Chain Lacerator
- Changed the recipe of the Fleshy Capsid
- Completely reworked several of Esophage's attacks
- Hemorrphage now has a unique soundtrack
- Increased Hemorrphage's health and defense
- Decreased the distance at which Hemorrphage teleports to the player, and it teleports more quickly when it gets too far
- Hemorrphage's normal teleport is now preceded by the boss leaping into the air
- Fixed a bug where Hemorrphage would always tend to move to the left after a teleport due to the order in which its legs try to jump
- Fixed a minor visual bug with Hemorrphage's tentacles, and a minor visual bug with the Hemolytic Hook
- Fixed tentacles from the Blood Bearer remaining after the player dies
- Reworked the Solar Calibrator and Burning Altar
- Resprited the Solar Eye buff icon, Hemorrhagic Fluid, Hemophobia, Arc Bolter, and Magnetic Streams
- Batastrophe projectiles now make squeaking noises upon hitting enemies
- Projectiles from the Blood Dicer, Consumption Cannon, and Worm Spewer are now considered homing
v0.8.2.1 (February 23, 2021)
- Added the Weird Key of Night
- Resprited Hemorrphage and just about everything associated with it
- Enemies from The Pestilence now drop various materials associated with the world evils
- Esophage now emits a deeper roar on being spawned, there's now a delay of ten seconds between the defeat of the Pestilence and its spawning in, and it now drops slightly more Evil DNA
- Decreased expert drop rate of Twisted Tendrils to 62.5%
- The damage reduction of the Infested Brain and the Worm Scarf no longer stack
- Fixed Light Eater shadow clones freezing in place when the Pestilence ends
- Increased the animation speed of the Light Eater
- The Hemophobia's bloodsplosions now make noise
- Added custom display images for boss checklist
- Fixed Skeletron and Skeletron Prime's Books not behaving properly when using a Lifeforce Potion
v0.8.2.2 (February 26, 2021)
- Added the Royal Orb, Candy Cane Atlatl, and Winged Everlight
- The Skull Melter can now be used like a spear with right click
- Hemorrphage's tentacles now attract homing projectiles
- Increased the sell value of the Jungle's Rage
- Resprited the wooden and pre-hardmode metal Warhammers, the Jungle's Rage, The Polarities trophy, and the Electrodynamic Tunnel
- Updated The Pestilence's loot in boss checklist
v0.8.2.3
- Fixed The Polarities trophy being aligned incorrectly
v0.8.1 (January 28, 2021)
- Added Hemorrphage, a much stronger version of Esophage fought during the Blood Moon
- Added the hemorrphage mask, trophy, and treasure bag
- Added the Blood Bearer, Hemorrhagic Fluid, Blood Dicer, Hemophobia, Phagocyte, Hemorrphagic Staff, Hemolytic Hook, and Last Blood
- Added the Blood Tablet, Sturdy Blood Tablet, and Blood Tablet Fragments
- Fixed smaller Warhammers leaving the player's hand when used as spears
- Changed Gigabat's map icon
- Projectiles from the Death Attractor now turn more quickly
- Changed the tooltips of the Antoine's Charm and Electrodynamic Tunnel to reflect the hotkey the player is using
v0.8.1.1
- Added proper boss checklist and Fargo's mutant support for Hemorrphage
- Hemorrphage now uses its deeper roar sound when summoned, rather than the standard roar
- Sturdy Blood Tablets no longer stack
- Slightly decreased the damage of the Hemorrphagic Staff
v0.8.1.2
- Slightly decreased the angle between Hemorrphage's secondary blood sprays
- Hemorrphage's bloodsaws now last slightly longer
- Hemorrphmini can now get further from the player before teleporting to them
v0.8.1.3 (January 29, 2021)
- Added the Sturdy Solar Tablet
- Changed the tooltips of the Hallowed Star and Fleshy Capsid during the Solar Eclipse and Blood Moon to be more interesting
- Esophage and Hemorrphage can no longer switch the number of projectile streams while using their projectile stream attacks
- Decreased the size of the Blood Dicer's tile collision hitbox
- Fixed a crash related to the Antoine's Charm tooltip
v0.8.1.4
- Fargo's compatibility summons for Sun Pixie and Esophage no longer require them to be spawned in the correct biome, and the Eclipxie summon now spawns the boss the same way it normally spawns
- Increased the defense of Planet Pixies to 45
- Chaos Shot's bullet pattern has been tweaked a tiny bit to make the 'chaos' part more evident
- Attempted to fix the bug with the Antoine's Charm tooltip
- The Blood Tablet, Sturdy Blood Tablet, and Sturdy Solar Tablet now play boss roars and the text for their respective events when used, can no longer be used during said events, and work properly in multiplayer
- The Strange Clock should now work in multiplayer properly
v0.8 (January 25, 2021)
- Added the Bat Emblem, Rattler Emblem, and Sunlight Emblem
- Added a new weapon type: Orbs, channeled summon weapons which maintain a single summon as long as they're held:
- Added the Alkaline Orb, Weaver Orb, Globus Cruciger, and Spirit Bottle
- Added Limestone armor and Limestone Carapaces
- Added Laser Bullets
- Added the Nemesis
- Added the Bone Slinger
- Resprited and completely reworked Storm Cloudfish (also resprited the map icon, mask, treasure bag, and trophy)
- Storm cloudfish now releases 6-10 Stormcloud Cichlids upon being defeated
- Resprited Gigabat and just about everything associated with it, fixed an uncommon issue where it would get stuck in the deceleration phase of its dash, and fixed an issue where despawned swarm bats would not be resummoned properly
- Added Fractal Points and Amphisbaenas
- Added the Amphisnek Hat
- Added decorative dendritic energy clouds to the Fractal Dimension background
- Added Cobalt, Palladium, Mythril, and Orichalcum Warhammers
- Added Fractal and Selfsimilar Hamaxes and the Selfsimilar Pickaxe
- Stalag Beetles now shoot jets of defense-reducing fluid at the player in expert mode
- Euryopters no longer go through blocks
- Convective Wanderers and Molten Spirits no longer target players who are not in lava, and convective wanderers are now much more aggressive and prone to coiling around the player
- Added Convective Plating, a new material dropped from convective wanderers required to craft convective armor
- The Fractal Dimension now experiences regular world updates (so grass and plants will grow in it, for example)
- Modified the selfsimilar summoner set's set bonus (it now grants one fewer minion slot but a higher damage bonus)
- Slightly nerfed the Eye of the Stormfish
- The Barnsley Staff minions now lead enemy movement, its shots have increased velocity, and its damage has been increased
- The Fractlatl is now autoswing
- Enemies no longer spawn while any boss is alive
- Reworked the debuff immunities of the mod's bosses to be more in line with those of most vanilla bosses
- Fargo's compatibility summons for the mod can now summon multiple of the same boss at once
- Pythagorean Hammer now has a trail effect when thrown
- Eclipxie now has less health, but spawns orbiting Planet Pixies when below half health to draw away homing projectiles
- Resprited the Venom Gland, Halite Armor, Toxic Shot, Fractal Pickaxe, Solar Scarab Staff, Fractal Eye, Worm Spewer projectile, several Polarities-related items, Alkaline Fluid, Eyeruption, and the Esophageous Staff and Esophmini minion
- Conductive armor has been resprited, renamed to High-Tech armor to avoid confusion with Convective armor, and its set bonuses have been reworked
- Recolored the Draconian and some of the Salt furniture
- Increased the drop rate of Salt Crystals in expert mode, and Salt Knives now only require 6 crystals to craft
- Recipes using Storm Chunks now require an Anvil rather than a Sky Mill
- Phantobrots and Molten Spirits are now much more resistant to knockback
- Warhammers no longer appear disconnected from the player's hand
- The Polarities have a new music track
- Fixed several visual bugs caused by using certain weapons, armors, and wings with any gravitation potion-type effect
- Fixed a bug where Warhammer hitboxes were broken when using a gravitation potion
- Fixed a bug where the Consumption Cannon would sometimes drop from the Eater of Worlds regardless of whether it had been nohit
- Fixed a bug where the Eyeruption dealt damage to friendly NPCs
- Fixed a bug where the Ghostwriter wouldn't sell the Strange Obituary if any books were available
- Fixed an issue where the Batastrophe would not target focused enemies
- Fixed a bug where Stalactites would inflict Broken Armor for an hour instead of a minute
- Fixed a bug where Fractal Eyes would sometimes shoot their projectiles from the player's position
- Fixed the Esophage Treasure Bag dropping Souls of Light instead of Souls of Night
- Fixed Gemflies not working in multiplayer
- Fixed an issue with the placed Polarities music box sprite
- Fixed a missing pixel on the Diamond Gemfly item sprite
- Cosmic Cable no longer grants a hook range increase (this will hopefully be reverted once I figure out why this causes bugs)
v0.8.0.1 (January 26, 2021)
- The Cobalt and Palladium Warhammers are now actually crafted with cobalt and palladium
- Updated the placed Gigabat Trophy to the new sprite
- Salthoppers should now actually drop 2-4 Salt Crystals