Update history/2020 (Polarities Mod)

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v0.7.3 (December 13, 2020)

v0.7.3.1 (December 17, 2020)

  • Added Spectral Lenses
  • Added the Strange Obituary
  • Falling stalactites now do less damage but have a chance to inflict Broken Armor
  • Increased the health of The Polarities
  • Storm Cloudfish changes:
    • Resprited Storm Cloudfish, along with its mask, trophy, treasure bag, and map icon, and Storm Chunks
    • The boss now moves slower but shoots rainclouds with higher velocity
    • The expert mode stormclouds now move in a random direction a short distance before stopping
  • Eclipxie changes:
    • Gave Luna Butterfly a lunar charge attack similar to Sun Pixie's charges, and its trail projectiles now expand and fade out of existence rather than disappearing suddenly
    • Sol Moth, Luna Butterfly, and Eclipxie now inflict On Fire!, Frostburn, and both respectively on contact
    • Eclipxie's ancient starlight now visually bends more smoothly, its flare bolts now accelerate slower and have lower maximum speed, its flares now do a bit less damage, and it can now spend slightly more time attempting to align its attacks
  • Changed some of the recipes that use Polarized Bars and Souls of Smite
  • Electric Edge now makes the Phasesaber noise when swung
  • Completely reworked the way the Hammered debuff is handled internally, so as to make adding Warhammers easier in the future, to prevent the debuff slots of enemies when using multiple warhammers, and to make the behavior when applied to players more consistent with the behavior when applied to enemies
    • Fixed a number of bugs with the debuff reducing defense by too much and lasting too long when applied to players, and the Ukonvasara's alt-fire no longer inflicts the debuff
  • The Solarang's lasers are now faster
  • Resprited the Convective Wanderer and Spitter Banners
  • Improved the mod icon
  • Fixed a rare bug with the Magnetic Streams' targeting
  • Improved the drawing of the Maw of Flesh's projectile
  • Eclipxie is now after Duke Fishron in Boss Checklist

v0.7.2 (December 8, 2020)

v0.7.2.1

  • Fixed a bug where the mod could not be downloaded, AGAIN

v0.7.2.2 (December 9, 2020)

  • Reworked and resprited the Solar Eye Staff
  • Zombats and Blood Bats now actively flee the player come morning rather than randomly meandering, and their hitbox size has been decreased
  • The Radial's projectiles now ignore up to 20 enemy defense
  • Significantly nerfed the Symbiotic Sapling: It now provides a 20% increase to minion damage for each type of minion beyond the first rather than a 1.26x increase
  • Nerfed the Consumption Cannon
  • Resprited the Solar Pendant
  • Snakescale armor now has a rarity
  • Improved the melee collision of the Stardance and True Blazing Ire
  • Fixed a bug with the Sawrang where it would freeze in place if it killed an enemy in one hit
  • Fixed a bug where the Cloudflare Bow shot arrows way too slowly
  • Fixed a bug where the True Blazing Ire would rarely miss its target
  • Further increased the specificity of the Cosmic Cable's IL targeting in hopes of finally squashing that bug

v0.7.1 (November 30, 2020)

v0.7.1.1

v0.7.1.2 (December 1, 2020)

v0.7.1.3 (December 3, 2020)

  • Significantly increased the health of the Mega Menger and Phantobrot
  • Aerogel armor now provides immunity to fire and fire blocks, has a less expensive recipe, and has a new sprite
  • Added the warped landscape painting, sold by the painter after visiting the fractal dimension
  • Fixed an issue with the Fractal Bookcase tile sprite
  • Fixed the mod's light source furniture not counting as valid light sources for npc housing
  • Darkened the Salt Brick Wall a bit

v0.7.1.4 (December 4, 2020)

v0.7.1.5 (December 6, 2020)

v0.7.1.6 (December 7, 2020)

v0.7 (November 25, 2020)

v0.7.0.1

v0.7.0.2 (November 26, 2020)

v0.6.8 (October 28, 2020)

  • Improved Star Construct's AI
    • It no longer flies after the player when the hooks are at low health
    • Its rising through blocks AI has been made much less bug-prone
    • Flying hooks now chase the player more aggressively and are less prone to overshooting
    • When below half health, it now summons a barrage of three fallen stars from the sky towards the player whenever it jumps
  • Resprited Star Construct, its treasure bag, map icon, trophy, mask, and basically all its associated items
  • Added the Stardance
  • Gave the Winged Star Staff the ability to anticipate its target's motion and fixed it breaking in multiplayer
  • Fixed an issue where the Fractal Palace would generate on top of sky islands
  • Worm on a Balloon now requires a workbench rather than a demon altar to craft
  • Resprited the Speleothem

v0.6.8.1 (October 29, 2020)

v0.6.7 (October 21, 2020)

  • Made a number of tweaks and balance changes to the Esophage fight, which should now be considerably more challenging
    • The boss will no longer repeat the same attack twice in a row
    • Ichor sprays are now fired more densely but with less of a horizontal component, and do more damage
    • Capsid plates are fired with a fixed spread rather than a spread dependent on distance, but their speed is now significantly increased if the player is further away
    • In expert mode, the boss will now shoot 10 capsid plates below 2/3 health and 20 below 1/3 health
    • Cursed flames are now fired less frequently, but at far higher velocity, in groups of three when below 2/3 health, and in groups of 5 when below 1/3 health
    • Tooth shotguns now occur 4 times in a row instead of 3, and are a bit more difficult to throw off
    • The delay between attacks has been lowered (moreso in expert mode)
    • The boss now has more health and defense
    • Motion code has been tweaked slightly to prevent the boss from 'air walking' until its health is sufficiently low
  • Resprited Esophage and several of its projectiles, along with its Treasure Bag and map icon

v0.6.7.1 (October 22, 2020)

  • Added Alkalabominations and their corresponding Banners
  • Improved the glow effect of Alkali Spirits
  • Swarm Bats no longer block non-piercing projectiles, they have a longer cooldown between aggressive phases, are more likely to aggro while the boss is in its floating phase, are no longer aggressive while gigabat is charging or for a short time after spawning, and do a bit more damage
  • Gigabat now spawns slightly fewer bats overall, its first charge in a series no longer leads the player, and its charges are a bit slower
  • Fixed a bug where swarm bats would sometimes have far too much health and deal far too much damage
  • Using the Bat Whistle to summon gigabat now plays a roar noise
  • Fixed a memory issue with the Phagefoot Hook, and updated its visuals to match the new Esophage sprites
  • Fixed a bug where bows from the mod that shot multiple arrows were able to duplicate recoverable arrows, and a bug where Bat Arrows were duplicatable with vanilla multishot bows
  • Skeletron and skeletron prime's Books now prevent player lifesteal effects, and their buffs can no longer be cancelled when not at full health
  • Fixed a crash caused by using the C-Bow with hellfire arrows

v0.6.7.2 (October 23, 2020)

v0.6.7.3 (October 24, 2020)

  • Added the Cavern Carver
  • Projectiles from the Alkaline Rain now have some random spread
  • Resprited the Hallowed Star, Worm on a Balloon, and Serpent Scale
  • Worm on a balloon has a new release animation
  • Eclipxie's flare bolts no longer deal any damage themselves (previously they did like 6 damage)
  • Fixed an issue where Atlatls could be 'tricked' into leaving their projectiles hanging indefinitely in midair
  • Fixed a bug with the Ehecatl's shot offset
  • Decreased Mussel spawn rate significantly
  • The mod now has a new icon

v0.6.6 (October 20, 2020)

  • Reworked Sun Pixie's fight to be much more varied and interesting

v0.6.6.1

  • Fixed an issue with the collision detection of the Magnetic Streams and The Polarities' magnetic field deathrays, and decreased the magnetic streams' damage to compensate
  • Fixed a minor bug with the Polarities death dusts
  • Fixed a bug where the first alt-use of a warhammer would not have reduced damage
  • Resprited and added more dialogue to the Ghostwriter

v0.6.5 (October 18, 2020)

  • Added Orthogonal Staff, Mind Twister, Binary Flux, Caliper Blades, and Fractlatl, which spawn in Fractal Palace chests
  • Increased the size of the Fractal Palace, in order to ensure space for all the chest loot to generate
  • Added Bouncy Darts, Bone Darts, Chlorophyte Darts, and Venom Darts
  • Increased the amount Wooden Darts are affected by gravity
  • Decreased the shot velocity of the Ehecatl, Jungle's Rage, and Force Projector
  • Force Projector's forcefields now pierce up to five enemies rather than piercing infinitely
  • Nerfed the Lightning Core's damage slightly (it now has a base damage of 19 instead of 24), however the cloudfish spawned from it now teleport to the player rather than despawning upon getting too far away, and can get further away before doing so
  • Fixed a bug where the Magnetic Streams would stop preventing mana regeneration after a certain amount of time, and where it would not repeat its use sound
  • Fixed an issue where resummoning the mod's sentries could despawn minions and vice versa, and fixed an issue with the Brood Staff being able to summon up to half a slot beyond the sentry cap if used alongside another sentry

v0.6.5.1 (October 19, 2020)

  • Fixed an issue with Star Construct's jumping velocity and interaction with platforms, additionally, it should no longer yeet itself offscreen as frequently
  • Mega Mengers and the Mini Menger light pet can now go through platforms

v0.6.4 (October 5, 2020)

  • Added Bat Slimes and the Bat Whistle
  • Echo Staff's debuff has been renamed to Pinpointed, given a proper buff icon and description, and can now be applied to players
  • Gigabat now releases echolocation waves after finishing each orbiting swarm phase, which inflict Pinpointed
  • Decreased the damage of Swarm Bats in expert, and slightly increased their maximum health
  • Projectiles from the Echo Staff now look cooler, but move half as quickly, and its mana cost has been halved
  • Decreased the amount of money dropped by Stellated Slimes and Great Stellated Slimes
  • Added almost all of the Salt furniture

v0.6.4.1

  • Added Bat Slime Banner
  • Added Celestial Bullets
  • Decreased Stellated Slime spawn rate
  • Significantly nerfed the Railgun
  • Fixed an issue where stealth effects like shroomite did not make player glowmasks disappear

v0.6.4.2

  • Fixed a bug where the mod could not be downloaded, again

v0.6.4.3 (October 6, 2020)

v0.6.4.4 (October 9, 2020)

v0.6.4.5 (October 11, 2020)

v0.6.4.6 (October 12, 2020)

v0.6.4.7 (October 13, 2020)

  • Nerfed the Ehecatl, Jungle's Rage, and Force Projector
  • Force Projector now works better when used with piercing darts
  • Esophmini now drips ichor onto enemies provided it has at least four legs
  • Added Nest Guardian Banner
  • Upon reaching half health, Nest Guardians now shoot several eggs (4 in normal, 7 in expert) in random directions, which deal no damage and bounce a few times before hatching into Rattlers
  • Decreased the damage of rattlers and nest guardians in normal mode, and made it so the damage indicator from mods like HERO's mod now actually indicates how much damage they do
  • Added Mega Mengers (and their associated banner)

v0.6.4.8 (October 14, 2020)

v0.6.4.9 (October 16, 2020)

v0.6.3 (September 27, 2020)

  • Reworked The Polarities into a much faster, more interesting, and more challenging fight
  • Rattlers now take the player's speed into account when determining whether or not to make noise

v0.6.3.1 (September 30, 2020)

v0.6.3.2

v0.6.3.3

v0.6.3.4 (October 1, 2020)

v0.6.3.5

  • Added Stellated Slime Banner
  • Fixed a bug where generation froze for an extended period of time while generating the Fractal Palace
  • Salt Caves and Limestone Caves can no longer generate intersecting marble caves, granite caves, beehives, or each other
  • Fixed a bug where Mussels did double the damage they were supposed to
  • Nerfed the Dipole Staff
  • Dormant Constructs now make sounds and emit dusts while falling and on impacting the ground

v0.6.3.6

v0.6.3.7 (October 4, 2020)

  • Added Electric Wings
  • Decreased the range at which the Polariminis can detect enemies and fixed an issue where several minions would continue to target enemies extremely far from the player
  • Feral Fang now decreases player damage by 8%, resulting in a 12% total damage increase from the accessory
  • Decreased Rattler and Spitter spawn rates
  • Fixed a bug where Dormant Constructs would sometimes continue to emit sound after landing, and a bug where Star Construct occasionally froze in place
  • The Snek Hat and Sea Snek Hat no longer bob their heads up and down oddly

v0.6.2 (September 22, 2020)

  • Reworked Storm Cloudfish's attacks:
    • Its rain now has a significantly lower maximum horizontal speed
    • It summons rainclouds to cut off the player
    • It charges in normal mode when below 50% health
    • In expert mode it leaves a chain of stormclouds while charging which connect via lightning arcs once the charge is completed
  • The stats of the Flywheel and Cloudflare Bow have been slightly buffed to reflect this difficulty increase
  • Stellar Remote now summons Star Construct directly rather than summoning a Dormant Construct

v0.6.2.1 (September 24, 2020)

  • Fixed a minor issue with Storm Cloudfish's cloud orbs
  • Halved the size of the Fractal Palace pending further content
  • Added Euryopters, strange flying arthropods with fractal mandibles
  • Fixed a major issue with Dormant Constructs automatically awakening without player interference

v0.6.2.2

  • Fixed a bug where the mod could not be downloaded

v0.6.2.3 (September 25, 2020)

  • The electric aura from the Conductive armor's set bonus no longer disconnects from the player when firing lightning
  • Added Euryopter Banner
  • May or may not have fixed an issue with the Starhook in multiplayer
  • Boss summons (excluding Gemflies) now stack to a max of 20

v0.6.1 (September 12, 2020)

v0.6.1.1

  • Fixed a critical issue where the mod could not be downloaded

v0.6.1.2 (September 13, 2020)

v0.6.1.3 (September 19, 2020)

  • Fixed an oversight where the Sawrang got stuck in place after killing its target
  • Dormant Constructs can no longer spawn while a boss is alive
  • Crystal Knives now stack up to 10 instead of up to 20

v0.6.1.4 (September 21, 2020)

  • Gigabat now has unique music
  • Swarm Bats now squeak when killed and are less aggressive in normal mode
  • The Fractal Palace now generates opposite the jungle rather than opposite the dungeon; additionally, it can no longer generate intersecting either
  • Crystal Knives now stack up to 16
  • The Fractal Dragon Wings' dive no longer works while on a mount
  • Recolored Cosmic Cable, Ocean Sky, Starbalest, Stellar Remote, Stellar Signet, and the Starhook's projectile
  • Resprited the Starhook
  • Fixed a bug where the fractal eyes didn't follow the player correctly in water

v0.6 (September 8, 2020)

v0.6.0.1 (September 10, 2020)

  • Many of the Star Construct-themed items and tiles have new sprites
  • Fixed a minor issue with the generation of the Fractal Palace entrance
  • Added Banners for the new enemies and a Music Box for the fractal palace
  • Added Fractal Chests

v0.5.1 (August 6, 2020)

v0.5.1.1 (August 13, 2020)

v0.5.1.2 (August 20, 2020)

  • The mod is now open source so you can all bear witness to my incompetence
  • Tweaked Esophage's ichor spray to make it less luck-oriented
  • Limestone and Salt Cave enemies now require more blocks to spawn
  • Made some slight tweaks to the Phagefoot Hook
  • Crystal and Salt Knives no longer persist after the player dies

v0.5 (July 29, 2020)

v0.5.0.1 (July 30, 2020)

  • Added Banners for the new enemies
  • The player can no longer use hooks or mounts while affected by Cone Venom, and its duration has been slightly lowered
  • Tweaked the Cone Shell's stats in Expert Mode, and they now drop coins

v0.5.0.2 (July 31, 2020)

v0.5.0.3

v0.5.0.4 (August 1, 2020)

v0.5.0.5 (August 2, 2020)

v0.4.5 (July 22, 2020)

v0.4.5.1 (July 25, 2020)

v0.4.5.2

v0.4.4 (July 17, 2020)

v0.4.4.1

  • Eclipxie now has a unique music track, along with a Music Box
  • Fixed a bug where breaking a Star Construct music box dropped a Polarities music box
  • Slightly tweaked the tooltip of the Reading Glasses and fixed a bug where removing them allowed the extra book buff to be retained

v0.4.4.2 (July 18, 2020)

  • Added Ghostwriter Books for Gigabat, Queen Bee, Skeletron, Wall of Flesh, Sun Pixie, the Destroyer, the Twins, and Skeletron Prime
  • Dormant Constructs now spawn half as frequently after Star Construct has been defeated

v0.4.4.3 (July 21, 2020)

  • Added Books for the remaining non-event bosses: Plantera, Golem, Eclipxie, Duke Fishron, The Polarities, Lunatic Cultist, and Moon Lord
  • The player's natural regeneration now caps out at one less than their maximum health while using Skulduggery Unpleasant or Skeletron 2: Electric Boogaloo

v0.4.3 (July 10, 2020)

v0.4.3.1

v0.4.3.2 (July 12, 2020)

v0.4.3.3 (July 15, 2020)

v0.4.3.5

  • Fixed a major bug in which a lot of Eclipxie and Sun Pixie's projectiles did significantly more damage than intended

v0.4.3.6

  • Fixed Luna Butterfly's trail not showing up

v0.4.2 (July 6, 2020)

v0.4.2.1 (July 7, 2020)

v0.4.1 (July 3, 2020)

v0.4.1.1 (July 4, 2020)

  • Added Boreal Wood, Palm Wood, Rich Mahogany, Shadewood, Ebonwood, and Pearlwood Warhammers and Atlatls
  • Added copper, tin, iron, lead, silver, and tungsten warhammers
  • Ratlatl now requires a palm wood atlatl, its rarity has been changed, and its speed is slightly increased
  • Warhammers now turn the player properly, and have correct sell values and rarity
  • Recolored wooden warhammer and atlatl to better resemble other wooden equipment
  • Tweaked the stats of the existing warhammers
  • Fixed a minor issue with Gigabat's boss checklist description

v0.4.1.2 (July 5, 2020)

  • Added Halite armor
  • Added the Adamantite Warhammer, Titanium Warhammer, and Ukonvasara, new Warhammers with a right click attack that, while less powerful than swinging them, is significantly easier to aim
  • Molten Spirits are no longer immune to knockback
  • Dormant Constructs no longer take damage from falling stars

v0.4 (June 30, 2020)

v0.4.0.1

  • Decreased speed of the Strange Clock's time acceleration
  • Starcaller can now be crafted with lead as well as iron
  • Dormant Constructs should no longer spawn during the day
  • Fixed reforged expert-mode accessories not having the Rainbow rarity, and they should now work in normal mode worlds
  • Fixed a bug with the Starhook creating extra projectiles when fired from the inventory
  • Fixed atlatls firing from the wrong location

v0.4.0.2

v0.4.0.3 (July 1, 2020)

  • Fixed an issue where having the Cosmic Cable equipped increased the speed of all projectiles, not just hooks
  • Added the Starbalest

v0.4.0.4 (July 2, 2020)

v0.4.0.5

v0.3.6 (June 24, 2020)

v0.3.6.1 (June 25, 2020)

  • Orbital's projectiles no longer despawn, and its tooltip, rarity, and recipe have been fixed
  • Increased cost of Crystal Knives, and decreased the size of their tile collision hitbox
  • Lowered Solar Pendant drop rate
  • Polariminis now teleport to the player if they get too far, such as by teleporting or using a magic mirror, additionally, if they have no target, they'll now stare eerily at you
  • Flare Rocket's particles are larger
  • Improved collision detection and visuals for the lightning generated by the Electric Edge and Conductive armor's lightning orb

v0.3.6.2

v0.3.6.3 (June 26, 2020)

v0.3.6.4 (June 27, 2020)

v0.3.6.5

v0.3.6.6

  • Fixed an issue where atlatl projectiles were in the wrong location during their first frame
  • Wooden Darts and Bat Arrows now make the correct sound on hitting tiles, and the Ratlatl now makes noise

v0.3.5 (June 22, 2020)

v0.3.5.1

v0.3.5.2 (June 23, 2020)

v0.3.4 (June 20, 2020)

v0.3.4.1 (June 21, 2020)

v0.3.3 (June 18, 2020)

  • All bosses are now multiplayer-compatible!
  • Added Spitters, bigger, more aggressive, cousins of the rattler with venomous spit and impeccable aim
  • Added the Rattlestaff
  • Gemflies can now be used as bait

v0.3.3.1 (June 19, 2020)

v0.3.2 (June 14, 2020)

v0.3.2.1 (June 16, 2020)

  • Made a number of tweaks and fixed a number of issues involving the salt mini-biome
  • Added Rattlers, shy and sedentary yet dangerous desert vipers. They can be caught with a bug net, but only when weakened to below half health.
  • The Cosmic Discs now shoot at different angles, so they don't overlap each other
  • Made various NPC tweaks to hopefully lessen the number of multiplayer issues

v0.3.2.2 (June 17, 2020)

v0.3.1 (June 12, 2020)

  • Added Aerogel armor, an early-game (post-King Slime) armor set which provides no defense but gives decent damage boosts and a lot of mobility
  • Added the Cloud Cichlid, a flying critter which likes high-altitude, rainy areas
  • Nerfed Sun Pixie's level of damage
  • Increased health of The Polarities
  • Added a custom theme for the Polarities
  • Fixed a bug where the Stopwatch displayed inaccurate results while using Convective armor's set bonus

v0.3 (June 8, 2020)

v0.2.9 (June 3, 2020)

v0.2.8 (May 31, 2020)

v0.2.7 (May 29, 2020)

  • Fixed a ton of projectile hitbox issues
  • Weapons now properly turn you to face the direction of the cursor
  • Electric Edge has a new sprite (courtesy of Scratch Lunin)
  • Fixed bug where Symbiotic Sapling gave a 26% minion damage boost regardless of minion diversity
  • Volcanic Plume and Asthenos now look 15% cooler

v0.2.6 (May 28, 2020)

v0.2.5 (May 25, 2020)

v0.2.4 (May 21, 2020)

v0.2.3 (May 19, 2020)

v0.2.2 (May 16, 2020)