Update history/2022 (Polarities Mod)
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v0.11 (August 29, 2022)
- Now compatible with Terraria 1.4.3!
- Warhammers now have a new swing animation and cause enemies to turn grey while affected by them
- Warhammer tooltips now take into account bonuses to warhammer stats
- Atlatls no longer actually spawn their projectile until it is fired
- Rattlestaff and Brood Staff can now use any wood type, and Ratlatl can now use any wooden atlatl in its recipe
- Brood Staff minions now take up half a sentry slot again
- Rebalanced the sell values of several items
- Adjusted some loot tables
- Salt and Limestone now have unique dusts, and falling salt no longer uses the item sprite
- Several enemies now draw properly with tint-inducing debuffs such as Ichor
- Stellar Remote is now non-consumable and generates in Skyware Chests
- Dormant Construct now spawns using the same system as normal enemies
- Decreased the recovery period after Star Construct's helicopter attack
- Updated the visuals and sounds of Star Construct, some of its weapons, and Stellated Slimes
- Strange Clock now speeds up time faster
- Buffed Sunplate armor's dash
- Cloud and Stormcloud Cichlids are now affected by wind
- Shaking gem trees can now spawn gems, gemcorns, gemflies, gem squirrels, and bombs in For the Worthy
- Gigabat and Sun Pixie now have death animations
- Crits inflicted against the player due to Pinpointed now function more like player-inflicted crits, and the damage of Swarm Bats has been increased to compensate for this
- Ghostwriter can now be damaged by Poltergeists and Dungeon Spirits
- Strange Obituary is now bought in Graveyards
- Using a book while your books are maxed out will now cancel the first book you used and apply the new one rather than doing nothing, book buffs now remain after the player is killed, and using a book while you already have its associated buff will now clear its buff
- Books are now placeable
- Strange Barometer can now be right clicked to toggle the wind
- Salt and Limestone furniture now require the same crafting stations as granite furniture
- Stargel Amulet and Celestial Amulet now continuously varies its bonuses depending on the time of day, and it now grants damage reduction instead of increased max life
- Great Stellated Slime now shows up on the Lifeform Analyzer
- Proteolysis and Blazing Ire crits now attempt to spawn their projectiles away from tiles, and they can now pass through tiles for a short time after spawning
- Reworked the Desolate Winds
- All Orbs which target enemies now at least partially target the cursor
- Salt Caves now only apply desiccation while in front of their walls
- The Limestone Caves' stalactites are now Expert Mode exclusive
- Salt and limestone caves are now significantly larger, salt caves now have waterfalls from the ceiling, and limestone caves now generate with platform-like shelves
- Brine Dwellers now no longer show their healthbars while hidden and cannot pick up coins
- Glow Worms can no longer spawn too close to the player
- Fixed the Rhyolite Shield not actually reducing damage
- The Alkali Spirits spawned by Alkalabominations now start with some horizontal velocity
- Decreased the vertical homing of projectiles from the Alkaline Orb and Eyeruption
- The mod's worms are now single enemies with multiple hitboxes rather than several distinct enemies with a shared healthbar
- Hooks from The Grape's Wrath will now attempt to target nearby enemies
- Nerfed The Call of the Moon Lord
- Projectiles from the Flailing Kraken now bounce off tiles
- Projectiles from the Alkaline Orb now cannot pass through tiles when below the player
- Modified the way Rapture enemies spawn
- Most Rapture enemies now flee rather than instantly disappearing when the event ends
- The mod's slimes are now affected by the Royal Gel and can drop the slime staff
- Bat Slimes now inflict Feral Bite
- Renamed the Tentacle Club to Tentaclub and convective bar to {{+|Mantellar Bar}
- Changed Rapture enemy spawning
- Aequoreans and Light Eaters can now teleport to their clones
- Resprited the Tolerance Potion buff icon, Starburst Scepter, Strange Jewelry, Strange Samples, Halite Warhammer, Salt Knife, Cavern Carver, Stormcore and its minion, Épée, Seeping Death, Wooden Dart, Wooden Atlatls, Ratlatl, Thistle Thrower, all Books, Draconian, Salt, Rock Salt, Salt Brick and Salt Brick Walls, Halite Brick, Salt Killifish Staff and minion, Stargel Amulet, Uraraneid, Hydra, Flywheel
- Atlatls are now rotated differently in the inventory
- Reworked the Luminous Slime Staff and Salt Killifish Staff
- Adjusted Sun Pixie's deathray attacks, and it now automatically recreates its arena if you leave it early
- Flarecaller beams now have an enlarged hitbox at the point of impact to better match their visuals
- Solar Scarab Staff minions now fall faster in their inactive state
- Laser Cutter now loses damage for each enemy hit in a swing, but no longer has a hit cooldown
- Blazing Ire now summons secondary javelins on normal hits, but the chance is still boosted on crits
- Rapture and Pestilence now have background effects
- Buffed the Ravenous Cursed a little
- Projectiles from the Shade Storm no longer go through tiles
- Esophage can no longer perform the ichor rain attack if the player is directly overhead
- Esophmini can now produce ichor drops with as few as 2 legs
- Esophage no longer drops world evil seeds or solutions, but the Steampunker will now sell the alternate evil solution when in a Graveyard after Esophage's defeat
- The Dryad now only sells alternate evil seeds in a Graveyard after Esophage is defeated
- Added the Contagun
- Added some help quotes to the guide
- Nerfed the Draconian, Pyroclastic Onslaught, Volcanic Plume, Shatterslash
- Buffed the Pain Bow
- Seismic Striker now produces pillars of fire on impact with tiles
- Nemesis now aims projectile rain from hitting enemies (and tiles) towards the point of impact instead of the cursor
- Adjusted the tooltip of the Molten Spirit Staff buff
- Reworked and resprited Convective armor
- Added the Shroomite Visor
- Decreased the knockback of Atlatls
- Adjusted the trajectory of darts to match vanilla darts
- Removed Hallowed Bars from the Sunlight Emblem's recipe
- Adjusted the Lava Ocean's worldgen
- Reworked Convective Wanderer into a boss, and added associated items
- Changed the mod's icon
- Added the Granite Stomper
- Brine Shrimp can now be cooked
- Added Hydra Hide and the Head Splitter
- Renamed and resprited the molten spirit to the Infernal Arrow, and moved it to early HM
- Added the Mantle O' War
- Reworked the Storm Scales
- Renamed Convective Plating to Wanderer Plating, and adjusted some of its associated values
- Snakescale Greaves now grant the effect of flippers
- Removed the Wanderer's Trinket and Wanderer Boots, and the Burning Altar
- Moved the Music Boxes into the main mod
- Reduced the health and defense of most of the Pre-Hardmode Salt Cave and Limestone Cave enemies
- Reduced the spawn rates of Brine Flies
- Increased the drop rates of uncommon loot from most Salt Cave and Limestone Cave enemies
- Nerfed Great Stellated Slime's stars
v0.10.1 (April 5, 2022)
- The Underworld now generates with a large lava ocean on the same side of the world as the Dungeon
- Mantellar Ore now generates only in the lava ocean (it will generate on the same side as the dungeon on the outer quarter or so of the world if your world was made prior to this version)
- Molten Spirits and Convective Wanderers now spawn only in the lava ocean, show up better in lava, and can target players and pursue players outside of lava
- Updated the Asthenos, Pyroclastic Onslaught, Draconian, Hadean Upwelling, Seismic Striker, Volcanic Plume, and Molten Spirit Staff
- Added the Slimey and Caustic Slug
- Added Alkaline Soup
- Resprited Mantellar Ore and the Unfolding Blossom, Maw of Flesh, and Stardance
- Adaptive Genes now increases your movement speed better
- Hemorrphage's shield tentacles no longer prevent piercing projectiles from damaging it
- Sol Moth and Luna Butterfly now have hit sounds
v0.10 (February 20, 2022)
- Added the Selfsimilar Sentinel
- Added the Sentinel's Heart and Beltrami's Elements
- Boss and event defeats, enemy kill counts, and fishing quest data are now synced between the normal world and the Fractal Dimension
- Selfsimilar Bars now require 8 ore to craft
- Resprited Fractal armor and replaced the helmet with unique helmets for the four classes
- Resprited Selfsimilar armor and improved its set bonus
- Rift Denizen now has a cooler background
- Entering and exiting the fractal dimension now has a unique loading screen (with an associated Music Box)
- Fractalization now changes your heart texture and indicates on your healthbar for how much max health has been lost
- Adjusted the tooltip of the Fractal Antidote and its buff
- Added Pretzels
- Added the Axolatl and Warhammerhead
- Added the Strange Jewelery and the Strange Samples, and defeating Plantera no longer slows down world evil spread
- Resprited Sunplate armor and changed its set bonus
- Stormcloud armor now summons clouds much less frequently
- Fixed an issue with the mod's sentries
- Stalag Beetles now drop limestone
- Buffed the Maw of Flesh's dash velocity
- The Rapture and The Pestilence now spawn randomly after defeating the corresponding number of mechanical bosses instead of immediately
- Increased The Rapture's drop rates
- Brine Flies and Dust Sprites now require 500 kills per banner
- Renamed the Demonite and Crimtane Warhammers to the Soul Crusher and Heart Beater
- Renamed Stellar Signet to Stellar Badge
- Fixed the Selfsimilar Slasher's rarity
- Fixed Bud Fish being unobtainable, and it is now post-rift denizen instead of hardmode
- Resprited the buff icons for Pinpointed, Incinerating, Fractalization, Piercing, Fractal Antidote, Burning Altar, Arterial Altar, the Mini Menger and Baby Spark Crawler pets, and the Barnsley Staff and Dendrite Staffs
- Resprited the Neural Basher, Fractal Blaster, Cantor Shot, and the Consumption Cannon's projectile, and slightly updated Esophage's trophy
- Fixed some death messages in the Fractal Dimension
- Fixed Rift Denizen's healthbar jittering
- Echo Staff, Observer Orb, and Discorb no longer have listed base damage
v0.10.0.1
- Fixed Star Construct's trophy being the old sprite for some reason
- Updated the tooltip for fractalization
- Fixed Strange Jewelry's name being a typo
- Petals from the Unfolding Blossom now draw behind tiles
- Nerfed the Pain Bow
- Adjusted the way in which the Cloak of Pockets' animation draws to hopefully reduce lag
v0.10.0.2 (March 16, 2022)
- Selfsimilar Sentinel now has unique music (requires the music mod)
- Petals from the Unfolding Blossom now emit some light to ensure they don't show up where there are unlit tiles
- Adjusted Rift on a Stick's tooltip information
- The Polarities now drop super healing potions
- Granite Crawler segments can now be damaged, though damage they take is reduced
- Granite Crawlers and Hydras can now only spawn if the player is actually in their respective biome
- Fixed Selfsimilar Sentinel's collectibles not showing up in Boss Checklist
- Dendrite Staff shots now go through tiles briefly after spawning
- The crit chance bonus from multiple Observer Orb minions now stacks when using the Chaos Flower
- The ding sound from Fractal Slimes now has a cooldown
- Fixed a bug involving enemies with custom hitboxes
- Tweaked the tooltip of Beltrami's Elements to make it clearer
- Fixed the Mini Sea Anomaly light pet getting stuck
- Buffed the Selfsimilar armor:
- Summoner armor's orb damage, speed, and attack range
- Magic armor's sword damage, speed, and homing
- Ranger armor's target damage and number of targets
- Melee armor shield now grants a defense boost while active
- Molten Spirit minions now have larger hitboxes
- Fixed the Luminous Slime Staff's tooltip
- Nerfed Eclipxie and Hemorrphage's health
- Eclipxie and Hemorrphage now prevent day and night from ending while alive, respectively
- Eclipxie's flare bolts can no longer activate immediately, and its motion has been adjusted to prevent some unpredictable hits
- The Polarities' phase 3 vortex attack has been adjusted, and the collision of Electris' lightning projectiles is now more consistent
- Cosmic Cable now causes hooks to create dusts when fired
- Resprited the mod's potions