2.6 (Aequus)

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2.6
2.6
"Terrarian's Delight (part 1/3)"
Release date February 2, 2023
Version chronology
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2.5.1.2 2.6.1
Useful links
Version history  •  All patches

The 2.6 update of Aequus focused on implementing more content, balancing, bug fixes, and other general features.

Additions

  • Added Build Buffs, a secondary reward for doing Carpenter Bounties, most buildings will gain a passive buff aura after snapping a successful photo!
    • Added the Galaxy's Commision, which increases your range for picking up Build Buffs
  • Added Hardmode Chests, which are spawned after Cobalt or Palladium is generated in your world, they contain much more valuable loot, and replace all undiscovered chests
  • Added the Iron Lotus
  • Added the Aetherial Crown
  • Added the Black Plague, an upgrade of the Black Phial and Phoenix Ring
  • Added the Blood Curcleav
  • Added the Soul Neglectite
  • Added the Wabbajack, sold by the Occultist during a Blood Moon
  • Added the Manathirst Potion, crafted using the Depthscale
  • Added the Chlorophyte Box
  • Added the Lavaproof Mitten, sold by the Carpenter after the Demon Siege has been completed
  • Added the Broken Mining Helmet, a light pet which spawns in the same way as the Glow Beacon
  • Added Gust Dye, crafted with Atmospheric Energy
  • Added the Photobook and Peony Photobook, replacing the printed version of the Shutterstocker Clip
  • Mimics and Ice Mimics now spawn in pre-Hardmode, with much lower stats (configurable)

Misc


Cross Mod

Thorium Mod

  • Added the Inspiration Cursor, which shows your current inspiration
  • The Occultist will now sell various Dungeon chest items from the Thorium Mod
  • Slot Machines will now contain various chest items from the Thorium Mod
  • The Cure and Liberation from the Thorium Mod now cure related debuffs from Aequus


Others


Changes

  • Sedimentary Rock now converts into Sandstone instead of Hardened Sand when converted using a Clentaminator
  • All Pearls now glow in the Crab Crevice
  • The Hypnotic Pearl is now much more common, and glows an oscillating Teal color
  • Increased the depth of the Crab Crevice, and gave it a surface background to fix the water turning yellow when underground.
  • The Sky Merchant will now lower/raise their balloon when nearby, to match the height of nearby players, and will also now sell various items found on Floating Islands
  • Crate Bait can now catch Crab Crevice Crates
  • Fertilizer Box is now crafted in groups of 3
  • Dying with Vampirism will now clear the debuff, preventing you from turning into a Vampire
  • Lowered the growth rate of Aequus' herbs
  • Tweaked the gfx of many of the custom swung swords
  • Bloody Tearstone can now be dropped by any enemy during a Blood Moon, lowered its droprate to compensate
  • The Blood Moon fishing items now require Aquatic Energy in their recipes
  • Demonic Energy can now be used to craft various Shadow Chest and Underworld items
  • Cosmic Energy can now be used to craft various Enchanted and Martian items
  • Horrific Energy can now be used to craft various Halloween and Pumpkin Moon items
  • Frolic Energy can now be used to craft various Christmas and Frost Moon items
  • Pumpking and its Scythes are now in the Heat Damage list
  • Many on-hit effects should now work on players in pvp
  • The Shutterstocker and Pixelgrammer now inflict a 5 second cooldown, to prevent spam usage
  • The Celestial 8-Ball now inflicts a 2 second cooldown instead of needing to be held up for 2 seconds
  • The Moro now uses a recipe group for fruits instead of many individual recipes
  • The Fishy Fins are no longer vanity, and now provide 20 seconds of Water Breathing when not submerged in a liquid
  • The Pylon Healer should now prioritize NPCs over critters, remove debuffs from whatever it is healing, and will ignore anything with the Stinky debuff
  • Increased the price of the Pylon Cleanser from 15 to 2
  • Lowered the item prices on multiple weapons and accessories, to make them more fair to reforge
  • The Moonluna Hat is now crafted using Fallen Stars instead of Cosmic Energy
  • The Sky Merchant now spawns much more commonly in towns, more commonly during the early morning and early night, and extremely commonly when holding the Pumpinator
  • Changed the selectable list of names for many of Aequus' Town NPCs
  • Bullets fired from the Hitscanner now have trails, to show how the bullets actually travelled
  • The White Phial no longer increases the duration of buffs which have a duration lower than 1 minute, and updated its tooltip to be more descriptive
  • Tweaked the gfx of the Starite Staff minion
  • "Passive Damage" helmets now state the damage they deal again
  • Updated many tooltips
  • Reworked the Regenerative Bait, making it an Accessory


Balancing

  • Reworked the Breath Conserver
  • Starite Staff damage decreased from 24 to 20
  • Dart Trap Hat no longer grants 10% increased summon damage
  • Venom Dart Trap Hat now only increases summon damage by 10% instead of 20%
  • Super Dart Trap Hat now only grants 1 minion slot instead of 2
  • Reworked the Storm Cloak
  • The Worm Scarf+The Reconstruction combo now deals 30 damage instead of 60
  • The Mallet now deals 16 damage instead of 17 damage
  • The Bloodthirst Potion now makes all healing applied over time instead of instantly
  • Lowered the damage difficulty scaling of the Starite and Super Starite
  • Slightly lowered the life and damage difficulty scaling of Hyper and Ultra Starite
  • Increased the damage of Omega Starite
  • Halved the catchrate of Depthscale and Leecheel, so they should be caught about the same amount of times as other Corruption/Crimson fish
  • Holding the Ultimate Sword now grants +8 defense and knockback immunity
  • Holding the Crystal Dagger now grants 10% increased movement speed and acceleration
  • Increased the length of the Moonluna Hat's constellation trail
  • Reduced the health of the Blood Mimic (125 / 250 / 375) -> (100 / 200 / 300)
  • Flameblaster
    • Ranged reduced to be about the same as the vanilla flamethrower
    • Re-added the ability for the Flameblaster to shoot its flames foward via right click, allowing for a long distance attack
  • Spicy Eel
    • Secret Luck Bonus: 0.05 -> 0.03
    • Removed all "Acceleration" bonuses
    • Changed many of the remaining stat bonuses to be Flat instead of Multiplicative
    • Raised the droprates from all enemies which can drop Spicy Eel, making it more common
  • Super Long Leech
    • Damage: 12 -> 6
    • Armor Penetration: 0 -> 5
    • Range: 20 blocks -> 17 blocks
    • Velocity: 16 -> 13
    • Now deals damage and heals the player constantly, this results in this item getting an overall buff


Resprites

Cosmic Energy (pre 2.6) (Aequus).png -> Cosmic Energy (Aequus).png

Aquatic Energy (pre 2.6) (Aequus).png -> Aquatic Energy (Aequus).png

Demonic Energy (pre 2.6) (Aequus).png -> Demonic Energy (Aequus).png

Atmospheric Energy (pre 2.6) (Aequus).png -> Atmospheric Energy (Aequus).png

Organic Energy (pre 2.6) (Aequus).png -> Organic Energy (Aequus).png

Ultimate Energy (pre 2.6) (Aequus).png -> Ultimate Energy (Aequus).png

Baozhu (Aequus).png -> Baozhu (Aequus).gif

Treasure Bag (Crabson) (pre 2.6) (Aequus).png -> Treasure Bag (Crabson) (Aequus).png

Celeste Torus (pre 2.6) (Aequus).png -> Celeste Torus (Aequus).png

Bellows (pre 2.6) (Aequus).png -> Bellows (Aequus).png

Heartshatter Necklace (pre 2.6) (Aequus).png -> Heartshatter Necklace (Aequus).png

Flashway Necklace (pre 2.6) (Aequus).png -> Flashway Necklace (Aequus).png

Glow Beacon (pre 2.6) (Aequus).png -> Glow Beacon (Aequus).png

Hyper Jet (Aequus).png -> Pacemaker (Aequus).png

Souljoint Cuffs (Aequus).png -> Soulbound Cuffs (Aequus).png

Osseous Ring (pre 2.6) (Aequus).png -> Osseous Ring (Aequus).png

War Horn (pre 2.6) (Aequus).png -> War Horn (Aequus).png

Sentry 6502 (pre 2.6) (Aequus).png -> Sentry 6502 (Aequus).png

Dyable Cursor (pre 2.6) (Aequus).png -> Dyable Cursor (Aequus).png

Heliosis (pre 2.6) (Aequus).png -> Heliosis (Aequus).png

Moray Plant (pre 2.6) (Aequus).png -> Moray Plant (Aequus).png

Moray Seeds (pre 2.6) (Aequus).png -> Moray Seeds (Aequus).png

Moray Pollen (pre 2.6) (Aequus).png -> Moray Pollen (Aequus).png

Manacle Plant (pre 2.6) (Aequus).png -> Manacle Plant (Aequus).png

Manacle Seeds (pre 2.6) (Aequus).png -> Manacle Seeds (Aequus).png

Manacle Pollen (pre 2.6) (Aequus).png -> Manacle Pollen (Aequus).png

Moonflower Plant (pre 2.6) (Aequus).png -> Moonflower Plant (Aequus).png

Moonflower Pollen (pre 2.6) (Aequus).png -> Moonflower Pollen (Aequus).png

Mistral Plant (pre 2.6) (Aequus).png -> Mistral Plant (Aequus).png

Mistral Seeds (pre 2.6) (Aequus).png -> Mistral Seeds (Aequus).png

Mistral Pollen (pre 2.6) (Aequus).png -> Mistral Pollen (Aequus).png

HOMEWORLD (pre 2.6) (Aequus).png HOMEWORLD (placed) (pre 2.6) (Aequus).png -> HOMEWORLD (Aequus).png HOMEWORLD (placed) (Aequus).png


Cross Mod


Fixes

  • Fixed the Crab Crevice water being buggy on sloped/half block tiles
  • Fixed a tooltip error on the Super Dart Trap Hat, where it says it increases summon damage by 50% when in reality it is only 40%
  • Fixed an issue with custom swinging swords and melee speed bonuses
  • Fixed the Moonluna Hat granting 10% increased summon damage instead of +1 minion slot, as the tooltip says
  • Fixed the Rock Man biome purposely generating inside structures, instead of outside of structures
  • Fixed Hellfire and Frostbite not working with several "debuff" effects
  • Fixed inconsistent rarities on the energies
  • Fixed the Ultra Starite defeated flag being preserved between worlds
  • Fixed the Hellbat, Cindera, Magmabubble, and Trapper fireballs, and more not being in the Heat Damage list
  • Fixed the Super Starite's projectile accidentally be half size in its sprite
  • Fixed the Energies and Supernova Fruit rendering improperly in the inventory
  • Fixed the Pylon Cleanser never moving to the left
  • Hopefully fixed a crashing bug regarding the Piranha Pot minion
  • Fixed there being an "Aequus Prefix", as it was an unintentional side effect from internal code
  • Fixed the Carpenter having the Forest and Underground happiness dialogue swapped
  • Fixed Splash Potions sometimes not colliding with other players
  • Fixed the Fishing Spot Sign not working in multiplayer
  • Fixed Equippable Cursors only working in the vanity slots
  • Aequus herbs can now be properly harvested with the Staff of Regrowth, and fixed their seeds being able to place ontop of ungrown herbs, wasting seeds
  • Blood Mimics should no longer get stuck on blocks
  • Fixed a bug with the Phasebrink, where if you did its "combo effect" while the boomerang is returning, it will not have collision and leave the other boomerang behind inside tiles
  • Fixed the Galactic Starfruit breaking the Glimmer event in multiplayer
  • Fixed the Fertilizer Box actually being bugged, preventing it from functioning at all