2.6.1 (Aequus)

From Terraria Mods Wiki
Jump to navigation Jump to search
2.6.1
2.6.1
"April Fool's Suprise Content Patch"
Release date April 1, 2023
Version chronology
← Previous    Next →  
2.6 2.7
Useful links
Version history  •  All patches

The 2.6.1 update of Aequus focused on implementing more content, balancing, bug fixes, and other general features. The "Shop Quotes Mod" is now also no longer a dependancy from this point foward.

Additions

  • Added Trapper Bones, and a related banner
    • Added a new config option for "Early Wires", since the new Trapper Bones enemy grants access to wiring early!
    • Removed the recipe for the Dart Trap Hat, as it is now obtained from this enemy
  • Added the Saving Grace, found in Tortoise Cases
  • Added Nettlebane
  • Added the Wind Fan
  • Added a new moss type... Radon Moss
  • Added Gem Deposits, found randomly in the Snow biome
  • Added the Omni Gem, found randomly on the Jungle side of the world
    • Replaced the usage of Ultimate Energy in some dye recipes, opting for the Omni Gem since its much easier to obtain
  • Added the Mono Gem, found randomly on the Snow side of the world
  • Added the Golden Trashcan, Crabson's new Expert Mode drop, consuming it permanently upgrades your trash can to grant you 25% of your trashed item's sell value
  • Added the Junk Jet, dropped from Crabson, and is also craftable if you don't get it first try
  • Added the Veinfracture Potion, crafted with Specular Fish and other ingredients
  • Added the Core Fragment, dropped by Starite enemies
    • Starite enemies no longer drop their items directly, and are now crafted with the previously added material
  • Added the Possessed Shard
  • Added the Soultaker armor set

Added an ability to Aequus' moss plants, they now grant nearby enemies a Special Ability, and a Prefix to their name

  • Argon Mushroom
    • Grants enemies the Gargantuan ability
    • Enemy takes NO knockback
    • Enemy has 50% increased HP
    • Enemy is 40% larger
    • Enemy moves 20% slower
  • Krypton Mushroom, now named Krypton Bush, and resprited
    • Grants enemies the Defensive ability
    • Enemy has +6 defense (-3 flat damage)
    • Enemy summons an orbiting Krypton Shield to take damage for them
  • Xenon Mushroom, now named Xenon Fungus, and resprited
    • Grants enemies the Emissive ability
    • Enemy moves 20% faster
    • Enemy emits spores around them, which linger behind
  • Neon Twister
    • Grants enemies the Mystic ability
    • Enemy gains a magic projectile which it slows down to cast

World Gen

  • Added "Weird" and "Tall" Cave variants
  • Added a proper entrance to the Crab Crevice, no longer requiring you to mine downwards through the ocean

Misc

  • Added a new service from the Exporter...
  • Potions with a Potion Pollen prefix now have a glowy aura to differentiate themselves from regular potions
  • Added placed versions of Soul Gems (both empty and filled)
  • Added the Monohue Dye, sold by the Sky Merchant
  • Added White, Black, and Pink Pearl Shards
    • The Pearls found in the Crab Crevice now drop 1-2 Pearl Shards instead of a full pearl
    • Every Crab Crevice enemy now has a chance to drop White, Black and Pink Pearl Shards, with better ones being more uncommon
    • Changed the recipe of the Hypnotic Pearl
  • Added a Relic for Ultra Starite
  • Added trophies for Dust Devil and Ultra Starite
  • Added many pieces of flavor text for items
    • Gave many items new tooltips which hints on how to obtain them
  • Added Research support for Empty Soul Gems
  • Added a boss head for the Ultra Starite
  • Added setbonuses for the Moonluna Hat and the various Magic/Gem Robes

Changes



  • Overhauled how Aequus handles pre-hardmode mimic spawns, hopefully preventing them from spawning in custom underground biomes, the Dungeon, and Corruption/Crimson chasms, and also generally increased their spawnrate


  • Reworked Orbiting Meteors
    • No longer takes knockback, instead it just moves slower the lower its health is
    • Decreased its HP from 250/500/750 to 110/220/330
    • Decreased defense from 45 to 32
    • Damage increased from 2 to 20, for trolling
    • Its defense now also decreases the lower its HP
    • When below 50% HP, it begins to glow and take Damage over Time (which scales the lower its HP is)
    • Now spawns a large, damaging explosion when killed
    • Now drops a few pieces of Meteorite ore after defeating the Evil bosses, although pushing it out of the sky is more preferred
    • Now drops Alt ores instead of the world's current ores
    • Now spawns on the other 3rds of the world during nighttime, instead of anywhere during very short timeframes


  • Slight rework to the Friendship Magick
    • No longer makes enemies a minion, instead it just makes them friendly and unable to hurt anything (They also don't die in 10 seconds)
    • Now crafted with Zombie Scepter instead of the Revenant scepter
    • Upgraded gfx and made it act and look more like the Resonance Scepter, which it was inspired by


  • Reworked the Forged Card
    • Previous effect was basically a weird version of Discount Card, granting a flat -1 gold on all purchases, however not below 1/5th of the item's buy price to prevent resell exploits
    • Now makes items sell for 5% more money
  • Reworked the Fool's Gold Ring
    • Previous effect was quite lackluster, "Grants minor improvements to stats when picking up a coin"
    • New ability: After picking up a total of 10 gold coins worth of money, the next enemy you kill will have incredibly increased droprates! (Then it resets)
    • Note: It still only procs on coins dropped by enemies, selling and other money gaining actions will be ignored by this accessory
  • Reworked the Faulty Coin
    • Due to 1.4's resell feature, this accessory gained an insanely easy to pull off exploit, since its ability was "10% chance to not consume coins"
    • Now grants 1 platinum when equipped, in order to unequip it, you must pay back the 1 platinum, increased money while in debt to the coin

Balancing

  • Nerfed the Defense, Damage, HP, and coins dropped from Mimics in Pre-Hardmode
  • Moved Steak Eyes to post-Plantera, making its recipe require Ectoplasm instead of Souls of Night
  • Nerfed the Raygun
    • The weapon no longer hits twice on targets which you deal direct shots to, this effectively halved its dps against single targets
    • Damage increased from 25 to 32
    • Halved the damage of the explosion, and its damage is reduced by 25% every hit
  • Buffed the Baozhu
    • Damage increased from 40 to 43
    • Critical strike chance increased from 15% to 45%
    • Item animation increased from 26 to 28 (Slower attack speed)
    • Lowered gravity so it has an effective longer range
  • Buffed Hitscanner
    • Added +5 armor penetration
    • Now shoots 1 always accurate bullet, since all shotguns do that
  • Buffed Bound Bow
    • Damage increased from 68 to 72
    • Item animation decreased from 30 to 26 (Faster attack speed)
  • Buffed the Snowflake Cannon
    • Damage increased from 30 to 50
    • Item animation decreased from 18 to 16 (Faster attack speed)

Resprites

  • Xenon Mushroom (Aequus).png -> Xenon Fungus (Aequus).png
  • Krypton Mushroom (Aequus).png -> Krypton Bush (Aequus).png
  • Argon Mushroom (pre 2.6) (Aequus).png -> Argon Mushroom (Aequus).png
  • Precision Gloves (Aequus).png -> Laser Reticle (Aequus).png
  • Drone (pre 2.6) (Aequus).png -> Drone (Aequus).png

Fixes

  • The non-town NPC Occultist is now called "Occultist" instead of "Occultist Hostile"
  • Fixed regular underground enemies spawning in the Crab Crevice sometimes
  • Fixed a bug where destroyed chests would cause Aequus to throw a worldgen error
  • Fixed the Occultist occasionally floating in the air, awake, when she shouldn't be
  • All passive summoner damage helmet projs are now properly flagged as summon instead of classless
  • The Aetherial Crown no longer turns you bald
  • Glint-In-Your-Eye is now placeable in vanity slots, since for some reason having it flagged as vanity doesn't automatically do that
  • Fixed a small issue where the High Steaks' coin effect was blocked by accessories which show up on your waist (like Mana Flower)
  • Fixed the Carpenter using its Party dialogue while in a Graveyard
  • Fixed the passive glimmer event only occuring in space, because I confused "Dirt Layer" and "Overworld"
  • Hopefully fixed things trying to target Oblivisions, since they're passive entities still
  • Fixed a small oversight regarding the Swag Looking Eye pet where its Icicles don't have dyes applied to them
  • The Unholy Core's effect should now work in multiplayer
  • Fixed the Shimmer Fish only setting the quest fish to the Brick Fish instead of randomizing it
  • Fixed an issue where the Sky Merchant kept falling downwards when trying to set its level to be the same as nearby players
  • Fixed the Crab Crevice being able to generate inside of the Dungeon
  • Fixed multiple issues regarding the Bound Bow
  • Fixed the Trapper Imp's anti-cheat not working
  • Fixed Gravity Blocks mysteriously duplicating blocks in Multiplayer

Removals

  • Removed Tub of Cookie Dough, since it was just the Astral Cookie with double buff duration
  • Removed the Thievery system from the Exporter, as it wasn't really interesting
  • Removed all of the various Slot Machines
  • Removed the Mendshroom
  • Removed the Crabax
  • Removed the Silk Pickaxe and Hammer
  • Removed the Liquid Gun
  • Removed Horrific and Frolic Energy
    • All recipes used to craft various pumpkin/frost moon items are removed
    • Pumpking's Cloak and Cursor are now a 1/15 drop from Pumpking after wave 15
    • Headless is now a 1/20 drop from Headless Horsemen
    • Ice Queen's Spirit is now a 1/15 drop from Ice Queen after wave 15
    • Santa NK1's Cursor is now a 1/15 drop from Santa NK1 after wave 15
    • Eye Glint is now a 1/15 drop from Everscream after wave 15