Saving Grace (Aequus)

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Saving Grace
  • Saving Grace item sprite
Stack digit 1.png
Statistics
Type
Damage94 (Magic)
Knockback0 (No knockback)
Mana80
Critical chance4%
Use time50 (Extremely slow)
TooltipCast healing spores which heal allies by 10% of the projectile damage
Healing an ally grants 20 mana
Cannot be used while under mana sickness
RarityRarity level: 4
Sell3
Research1 required
Creates Projectile
  • Saving Grace
    Saving Grace (projectile) (Aequus).png

The Saving Grace is a Hardmode magic weapon found in Tortoise Cases and Bramble Crates. When used, it shoots 3 orbs in a spread pattern. The two orbs which shoot away from the cursor deal halved damage. All 3 orbs quickly slow to a complete stop, and create a large green aura. Players which enter this aura are healed for 10% of the weapon's damage, and the original caster of the healing orb is given 20 mana back.

Due to the high damage, and local immunity frames, this weapon also performs well as a shotgun-type magic weapon. Dealing heavy damage when all 3 orbs hit.

The weapon cannot be used if you are under the effects of the Mana Sickness debuff.

Its best modifier is Mythical.