Scavenger's Bazooka (Storm's Additions Mod)
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Scavenger's Bazooka
Statistics
Type | |
---|---|
Damage | 90 (Ranged) |
Knockback | 6 (Average) |
Critical chance | 4% |
Use time | 15 (Very fast) |
Tooltip | Hold down left click to load up to 6 missiles, release to fire them in a rapid barrage
Each fired missile in a barrage does slightly more damage than the last Missiles have a slight spread Uses rockets as ammo 'Crudely made, but effective enough' |
Rarity | |
Sell | 10 |
The Scavenger's Bazooka is a rocket launcher crafted from the Rocket Launcher, illegal gun parts, iron/lead bars, and Explosive Powder. Holding down left click will load a rocket into the bazooka every 15 frames up to a total of 6. Releasing left click will rapidly fire out all loaded rockets in a slight inaccurate spread. Each rocket fired in a barrage gains 6% damage over the previous rocket and all rockets are converted into bazooka Missiles.
Crafting
Recipe
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Notes
- The rockets will never destroy tiles or damage the user, and the rocket type only affects the damage.
- The missiles can be fired out at any time during the charge, and only the amount loaded will be fired.
- The rockets are fired every 5 frames during the barrage.
- Speed modifiers will affect the speed in which rockets are loaded and fired.
- Ammo is consumed each time a rocket is loaded instead of when fired.
- Dying while the rocket is charged will result in none of the rockets firing and ammo wasted.
- If the player does not hold left click for at least 15 frames no missile will be fired and no ammo consumed.
- Numbers will appear above the player's head showing the number of loaded rockets, at 6 rockets it instead says "MAX"
- The first fired rocket also gains the 6% bonus,
- The damage bonus are additive, so the second fired rocket has a flat 12% bonus, and the third 18% ect...
Trivia
- This weapon is a reference to the Beggar's bazooka from Team Fortress 2, which uses a pre load mechanic and fires an inaccurate barrage.
- The version in the mod however lacks the overloading mechanic which causes extra missiles to explode in the player's face.