Scavenger's Bazooka (Storm's Additions Mod)

From Terraria Mods Wiki
Jump to navigation Jump to search


Scavenger's Bazooka
  • Scavenger's Bazooka item sprite
Auto-use
Stack digit 1.png
Statistics
Type
Damage90 (Ranged)
Knockback6 (Average)
Critical chance4%
Use time15 (Very fast)
TooltipHold down left click to load up to 6 missiles, release to fire them in a rapid barrage
Each fired missile in a barrage does slightly more damage than the last
Missiles have a slight spread
Uses rockets as ammo
'Crudely made, but effective enough'
RarityRarity level: 8
Sell10
Loading and firing the Scavenger's Bazooka.

The Scavenger's Bazooka is a rocket launcher crafted from the Rocket Launcher, illegal gun parts, iron/lead bars, and Explosive Powder. Holding down left click will load a rocket into the bazooka every 15 frames up to a total of 6. Releasing left click will rapidly fire out all loaded rockets in a slight inaccurate spread. Each rocket fired in a barrage gains 6% damage over the previous rocket and all rockets are converted into bazooka Missiles.

Crafting

Recipe

ResultIngredientsCrafting station
Scavenger's BazookaScavenger's Bazooka
Mythril AnvilMythril Anvil
   or
Orichalcum AnvilOrichalcum Anvil

Notes

  • The rockets will never destroy tiles or damage the user, and the rocket type only affects the damage.
  • The missiles can be fired out at any time during the charge, and only the amount loaded will be fired.
  • The rockets are fired every 5 frames during the barrage.
  • Speed modifiers will affect the speed in which rockets are loaded and fired.
  • Ammo is consumed each time a rocket is loaded instead of when fired.
  • Dying while the rocket is charged will result in none of the rockets firing and ammo wasted.
  • If the player does not hold left click for at least 15 frames no missile will be fired and no ammo consumed.
  • Numbers will appear above the player's head showing the number of loaded rockets, at 6 rockets it instead says "MAX"
  • The first fired rocket also gains the 6% bonus,
    • The damage bonus are additive, so the second fired rocket has a flat 12% bonus, and the third 18% ect...

Trivia

  • This weapon is a reference to the Beggar's bazooka from Team Fortress 2, which uses a pre load mechanic and fires an inaccurate barrage.
    • The version in the mod however lacks the overloading mechanic which causes extra missiles to explode in the player's face.