Storm's Additions Mod adds a few new accessories throughout the game.
Combat
Accessory
|
Source
|
Effect
|
Hardmode
|
Visible on character?
|
Wooden Pendant
|
or Green Slime
|
- Reduces damage by 4 and slightly increases life regeneration when in the forest biome,
|
✗
|
|
Frozen Pendant
|
or Any enemy in the Ice Biome
|
- While in a snow or ice biome it creates a blizzard aura around you that slows all enemies who enter
- Grants immunity to chilled
|
✗
|
|
Mandible Pendant
|
or Any enemy in the Underground Desert Biome
|
- Striking an enemy has a chance to emit a damaging spark while in a desert
- Grants immunity to Might Wind and Suffocation
|
✗
|
|
Insulated Cuffs
|
1 + 10 @ ( or )
|
- Makes all weapons have a 1 in 3 chance to inflict frostburn on enemies
|
✗
|
|
Granite Core
|
Surged Granite Core
|
- Taking at least 1 damage grants the Granite surge buff for 4 seconds that increases damage by 30%
|
✗
|
✗
|
Warrior's Trophy
|
Fallen Warrior
|
- Increased critical strike chance by 20% when above 75% life
|
✗
|
✗
|
Enchanted Mushroom
|
Angry Mushroom
|
- Increases damage dealt and reduces damage taken by a flat amount when losing health
|
✗
|
✗
|
Whirlpool Emblem
|
10 + 2 + 2 @
|
- When using most weapons, water balls are summoned from the sky that follow the cursor.
|
✗
|
✗
|
Obsidian Necklace
|
1 + 1 @
|
- Increases armor penetration by 5
- Grants immunity to fire blocks
|
✗
|
|
Raptor Claws
|
1 + 1 @
|
- 12% increased melee and whip speed
- Enables autoswing for melee weapons and whips
- Increases melee and whip armor penetration by 5
|
✗
|
|
Eye of the Dungeon
|
Locked Gold Chest or Any enemy in the dungeon
|
- Multiple homing spinning bones will spawn from the player when enemies are near.
|
✗
|
✗
|
Glacial Claws
|
1 + 1 + 15 @
|
- 12% increased melee and whip speed
- Enables autoswing for melee weapons and whips
- Increases melee and whip armor penetration by 5
- Melee and whip attacks have a chance to inflict glacial burn
|
✗
|
|
Biome Core
|
1 + 1 + 1 + 20 @
|
- Taking more than 1 damage increases damage by 30% for 4 seconds with a 10 second cooldown afterwards
- While above 75% HP your critical strike chance is increased by 20%
- Increases damage dealt and reduces damage taken by a flat amount when losing health
|
✗
|
✗
|
Frozen Heart
|
Frigid Snowflake
|
- Taking damage summons multiple frost shards from the player that deal 100% of the damage taken each.
- After getting hit you get the Frost Spiked Buff for 5 seconds that increases movement speed and critical strike chance.
|
✓
|
✗
|
Pharaoh's Urn
|
Dune Blaster
|
- 2 Sand particles orbit you
- When moving you leave behind a damaging trail of floating sand.
|
✓
|
✗
|
Frozen Urn
|
1 + 1 + 5 @
|
- 2 Frost particles orbit you.
- Taking damage summons multiple frost shards from the player that deal 100% of the damage taken each.
- After getting hit you get the Frost Spiked Buff for 6 seconds that increases movement speed and critical strike chance.
- When moving you leave behind a damaging trail of frost.
|
✓
|
✗
|
Eye of the Derpling
|
Derpling
|
- Increases Luck
- Increases Critical Strike damage by 15%
|
✓
|
✗
|
Eye of the Jungle
|
1 + 1 @
|
- Increases Luck
- Increases Critical Strike damage by 15%
- Increases Critial Strike Chance by 10%
|
✓
|
✗
|
Shroomite Launcher Attachment
|
20 + 250 + 10 @ ( or )
|
- Every 5th shot fired from a bullet firing weapon also shoots a small rocket that deals twice the base damage of the held weapon.
- Creates a laser sight line when holding right click while holding a gun
|
✓
|
✗
|
Shroomite Launcher Scope
|
1 + 1 @
|
- Every 5th shot fired from a bullet firing weapon also shoots a small rocket that deals twice the base damage of the held weapon.
- Creates a laser sight line when holding right click while holding a gun
- Increased ranged damage and crit chance by 10%
- Allows all guns to zoom
|
✓
|
✗
|
Spooky Emblem
|
Pumpking
|
- Nearby enemies get inflicted with the Spooked Debuff, range increases the lower the player's health is.
|
✓
|
✗
|
Frozen Queen's Core
|
Ice Queen
|
- Increases whip range by 15%
- Increases max minions and sentries by 1
|
✓
|
✗
|
Nightmare Claws
|
1 + 1 @
|
- 12% increased melee and whip speed
- Enables autoswing for melee weapons and whips
- Increases melee and whip armor penetration by 12
- Melee and whip attacks inflict UltraBurn
- Nearby enemies get inflicted with the Spooked Debuff, range increases the lower the player's health is.
|
✓
|
|
Beetle Gauntlet
|
10 + 1 + 10 @ ( or )
|
- Critical striking an enemy with a melee weapon causes mini beetles to burst out of them.
- 12% increased melee speed
- Enables auto swing for melee weapons
- Increases the size of melee weapons
|
✓
|
|
Movement
Accessory
|
Source
|
Effect
|
Hardmode
|
Visible on character?
|
Heavy Boots
|
or Goblin Tinkerer
|
- Holding down greatly increases fall speed and creates a shockwave upon impact with the ground.
- Grants a large jump boost immediately after stomping
|
✗
|
|
Heavy Horseshoe Rocket Boots
|
1 + 1 + 1 @
|
- Holding down greatly increases fall speed and creates a shockwave upon impact with the ground.
- Negates fall damage
- Grants a large jump boost immediately after stomping
- Allows rocket boot flight
|
✗
|
|
Bloody Treads
|
1 ( or or or ) + 5 @ ( or )
|
- Increases running speed and acceleration
- Leaves behind a damaging trail of blood on the ground when running.
|
✗
|
|
Soul Striders
|
1 + 10 + 10 + 10 @ ( or )
|
- Greatly increases movement speed and acceleration
- Increases jump speed, allows auto-jump, and increases fall resistance
|
✓
|
|
Harmonia Wings
|
1 + 1 + 15 + 20 @ ( or )
|
- Has decently fast acceleration.
|
✓
|
|
Soul Flame Wings
|
12 + 20 @ ()
|
- Allows flight and slow fall, and immunity to fall damage.
- Holding UP greatly increases the ascent speed of the wings.
|
✓
|
|
Storm Wings
|
Overloaded Scandrone
|
- Allows flight and slow fall, and immunity to fall damage.
- Hover by holding down and jump
- Flight time is increased while hovering
|
✓
|
|
Asteroid Wings
|
18 + 20 @ ( or )
|
- Allows flight and slow fall, and immunity to fall damage.
- Has fast horizontal acceleration
|
✓
|
|
Health and Mana
Accessory
|
Source
|
Effect
|
Hardmode
|
Visible on character?
|
Life Emblem
|
or Demon (Post Skeletron)
|
- Enemies have a chance to heal the player for 20 life when they fall below 50% life, chance is lower during events.
- Bosses always heal for 75 life when they fall below half life.
- Enemies that heal the player get inflicted with the Stolen Heart debuff that drains 25 health per second.
|
✗
|
✗
|
Heart Charm
|
1 + 1 @
|
- Provides 1hp/s life regeneration and reduces potion cooldown by 25%, chance is lower during events.
- Enemies have a chance to heal the player for 20 life when they fall below 50% life.
- Bosses always heal for 75 life when they fall below half life.
- Enemies that heal the player get inflicted with the Stolen Heart debuff that drains 25 health per second.
|
✓
|
|
Spectre Skull
|
20 + 30 + 10 @ ( or )
|
- While under the effects of mana sickness your mana usage is negated.
- Increases maximum mana by 40
|
✓
|
✗
|
Magnet Skull Flower
|
1 + 1 @
|
- 8% mana usage reduction
- Increases pickup range for mana stars
- Auto uses mana potions when needed
- While under the effects of mana sickness your mana usage is negated.
- Increases maximum mana by 40
|
✓
|
✗
|
Celestial Barrier
|
20 + 20 + 20 + 20 @
|
- Taking heavy damage grants the Celestial Guardian Buff which increases defence by 25 and regeneration by 15 health per second.
- Duration of buff depends on damage taken.
|
✓
|
✗
|
Expert Only
Expert Mode-Only Content: This information (or parts of it) applies
only to
Expert Mode and Expert Mode worlds.
Accessory
|
Source
|
Effect
|
Hardmode
|
Visible on character?
|
Ancient Scarab
|
|
- Creates an Arid aura around the cursor, enemies within the aura receive 20% extra damage
- Enemies continue to receive extra damage outside the aura for 3.2 seconds, but the amount falls off during this time
- Aura requires a line of sight
|
✗
|
✗
|
Mechanical Spikes
|
or or after all mech bosses have been defeated.
|
- Causes 6 spikes balls to orbit you that deal damage to enemies.
- Has a small chance to destroy most incoming projectiles.
|
✓
|
✗
|
Overloaded Storm Core
|
|
- Can summon a portal to the player's cursors that sends out lightning bolts in all directions.
- Portal passively orbits player when not in use.
|
✓
|
✗
|
Santank Power Core
|
Santa-NK1
|
- Taking lethal damage revives the player for 10 seconds, during which you are immune to damage and deal an extra 25% damage
- After 10 seconds if the player is below 33% life the player will die of a heart attack, if above the player lives
- 5 minute cooldown between successful revives
|
✓
|
✗
|
Betsy's Flame
|
|
- Using any weapon has a chance to summon 2-3 homing flames from the player that deal 70% the base damage of the weapon used to fire them.
|
✓
|
✗
|
Lunatic Hood of Command
|
|
- Summons a mini Cultist minion on either side of the player that launch homing shadow fireballs at enemies
|
✓
|
✗
|
The Painbringer Core
|
|
- Saves the player from death once every 2 minutes.
- Small red skulls appear around the player when the cooldown is over.
|
✓
|
✗
|
Trivia
- Although many accessories lack an equipped sprite, several of them have other visual effects such as dust or projectiles when equipped.