Life Emblem (Storm's Additions Mod)
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Life Emblem
Statistics
Type | |
---|---|
Tooltip | Enemies have a chance to heal you once for 20 health when they fall below half life, bosses always heal for 75 Enemies that that grant you health lose life rapidly The chance to be healed is reduced during events |
Inflicts Debuff | Stolen Heart |
Debuff duration | 1 minute |
Rarity | |
Sell | 1 |
Obtained from
Entity | Qty. | Rate |
---|---|---|
Demon(Post-Skeletron) | 1 | 1.6% / 2% |
1 | 33.3% | |
1 | 33.3% |
The Life Emblem is a pre-hardmode accessory that has a chance to generate in Shadow chests, and can also rarely drop from demons post-Skeletron. When equipped it makes any enemy have a 1 in 4 chance to heal the player for 20 life when they fall below half health, and bosses will always heal for 75. If an enemy heals the player it gets inflicted with the Stolen Heart Debuff which drains 25 health per second. If any event is active the chance for regular enemies to heal you is reduced to 1 in 7.
Crafting
Used in
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Notes
- A sound effect plays and a pink particle effect appears around an enemy when it heals the player, as well as a red projectile that travels to the player.
- Enemies spawned from statues will not be affected by this accessory.
Trivia
- This accessory used to be called the "Jar of Hearts" and the sprite resembled a jar with a heart on it, and it also used to make enemies drop a super heart, before making the healing direct.