Alchemist (Orchid Mod)

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The Alchemist is a new class added in the Orchid Mod. The Alchemist class' weapons, armor, and accessories attack by mixing different elements to add effects onto a base attack, which can cause reactions that are activated with catalysts. The class inflicts chemical damage.

The class is developed within the bounds of a vanilla pre-hardmode Terraria playthrough, with content available throughout pre-hardmode. This includes 2 armor sets, 9 accessories, 36 weapon and 5 catalysts.

Mechanics

Mixing

The Alchemist mixes different elements to attack. There are 6 elements: Alchemist Type Fire (Orchid Mod).png Fire, Alchemist Type Water (Orchid Mod).png Water, Alchemist Type Nature (Orchid Mod).png Nature, Alchemist Type Air (Orchid Mod).png Air, Alchemist Type Light (Orchid Mod).png Light, and Alchemist Type Dark (Orchid Mod).png Dark. Each weapon adds to the attack's effect. You cannot mix two of the same element.

Chemical Damage

The Alchemist's weapons hit with a specific damage type called chemical damage. Accessories and armor can be used to augment chemical damage output, and generic 'damage' buffs still increase the Alchemist's damage.

Hidden Reactions

Hidden reactions are special reactions that can be triggered and have a cooldown. Hidden reactions each have a special effect and can only be triggered with certain mixtures.

Catalytic Reactions

Specific weapons or combinations can create catalytic elements that, when popped with a catalyst, activate special effects. The catalyst used can have various use styles, and trigger its own effects when used successfully.

Useful Links

Accessories

  • Accessory Source Effect Hardmode Visible on
    Character
    Orchid Mod/Blooming BudBlooming Bud Found in Ivy Chests Periodically releases catalytic blooming buds when attacking.
    Orchid Mod/Preserved CorruptionPreserved Corruption Dropped by Eater of Worlds Maximum potency increased by 2.
    Orchid Mod/Preserved CrimsonPreserved Crimson Dropped by Brain of Cthulhu Maximum potency increased by 2.
    Orchid Mod/Meteor ToolbeltMeteor Toolbelt Crafted at Anvil Using 3 or more elements in a single attack increases your movement speed and gives knockback immunity.
    Orchid Mod/Reactive VialsReactive Vials Sold by Chemist for 1 Using a Hidden Reaction increases the damage for the next mixture by 10%.
    Orchid Mod/Weighted BottlesWeighted Bottles Sold by Chemist for 150 Increases alchemic main projectile velocity by 25%.
    Orchid Mod/Weighted CorruptionWeighted Corruption Crafted with Weighted Bottles and Preserved Corruption Increases alchemic main projectile velocity by 25%.
    Maximum potency increased by 2.
    Orchid Mod/Weighted CrimsonWeighted Crimson Crafted with Weighted Bottles and Preserved Crimson Increases alchemic main projectile velocity by 25%.
    Maximum potency increased by 2.
    Orchid Mod/Keystone of the ConventKeystone of the Convent Found in Shadow Chests Attack with at least 3 non-air ingredients will consume nearby air coatings and deal more damage
    Orchid Mod/Alchemist EmblemAlchemist Emblem Dropped by Wall of Flesh Increases chemical damage by 15%
  • Armor

  • Armor Sets

    Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
    Pre-Hardmode
    Phosphorescent armor (Orchid Mod).png Phosphorescent armor female (Orchid Mod).png Phosphorescent armor 02 03 03 08
    • Maximum potency increased by 2
    • 10% increased potency regeneration
    • Set Bonus: Maximum number of simultaneous alchemical elements increased by 1.
    Lily armor (Orchid Mod).png Lily armor female (Orchid Mod).png Lily armor 06 07 07 020
    • 10% increased chemical damage
    • Maximum potency increased by 3
    • 20% increased potency regeneration
    • 20% increased alchemic main projectile velocity
    • Maximum number of simultaneous alchemical elements increased by 1
    • Set Bonus: Trigerring[sic] enough catalytic reactions creates a catalytic flower bud.
  • Buffs

  • Icon Name Source Effect Buff Tooltip Duration
    Meteor Speed (Orchid Mod).png Meteor Agility Meteor Toolbelt (Orchid Mod).png Meteor Toolbelt Gives knockback immunity and increases movement speed by 20% Immune to knockback, 20% increased movement speed 10 seconds
    Mushroom Spores (Orchid Mod).png Mushroom Spores Glowing Mushroom Extract (Orchid Mod).png Glowing Mushroom Extract Alchemist weapons produce more spores Alchemist attacks will create more spores Infinite while in Glowing Mushroom Extract's mushroom aura. Lasts 5 sec. after exiting the aura
    Lesser Attractite Aura (Orchid Mod).png Lesser Attractite Aura File:Attractite Flask (Orchid Mod).png Attractite Flask Applies attractite like File:Attractite Flask (Orchid Mod).png Attractite Flask but to all nearby enemies: spores will chase the closest with the debuff. Applies attractite to nearby enemies 60 seconds
    Stardust Confusion (Orchid Mod).png Stardust Confusion Stardust Samples (Orchid Mod).png Stardust Samples Sunflowers spawned by Forest Samples (Orchid Mod).png Forest Samples will apply Confused on hit. Sunflowers created by Forest Samples apply confusion 60 seconds
    Misty Steps (Orchid Mod).png Misty Steps Blood Mist Flask (Orchid Mod).png Blood Mist Flask Periodically releases a cloud of blood mist while moving. It deals 8 base damage and ignores damage bonuses Periodically releases blood mist while moving 60 seconds
    Demon Reek (Orchid Mod).png Demon Reek Demon Breath (Orchid Mod).png Demon Breath Demon Breath's projectiles will go diagonally once after their usual horizontal/vertical trajectory Demon Breath will create more projectiles 60 seconds
    Permanent Freeze (Orchid Mod).png Permanent Freeze Flash Freeze (Orchid Mod).png Flash Freeze Freezes projectiles just like Flash Freeze (Orchid Mod).png Flash Freeze and slows enemies around you Constantly freezes various alchemical projectiles and slows enemies around you 60 seconds
    Purifying Lilies (Orchid Mod).png Purifying Lilies Jungle Lily Extract (Orchid Mod).png Jungle Lily Extract Cleanses most common early-game debuffs and blooms jungle lilies in a big area Each alchemical attack using 2 or more elements will release a purifying aura 60 seconds
    Human Beehive (Orchid Mod).png Human Beehive Royal Jelly (Orchid Mod).png Royal Jelly Attacking with 3 or more elements will summon bees from the player position Attacking with 3 or more elements will summon bees 60 seconds
    Reactive Elements (Orchid Mod).png Reactive Elements Reactive Vials (Orchid Mod).png Reactive Vials Increses the damage of the next mixture by 10% 10% increased chemical damage for the next chemical mixture 10 seconds
    Burning Samples (Orchid Mod).png Burning Samples Gelatinous Samples (Orchid Mod).png Gelatinous Samples Mixture containing Gelatinous Samples (Orchid Mod).png Gelatinous Samples and a Fire element will release damaging embers. Using slimy samples with a fire element will release damaging embers. 60 seconds
    Stellar Talc Orbit (Orchid Mod).png Stellar Talc Orbit Stellar Talc (Orchid Mod).png Stellar Talc Makes the stars from Stellar Talc (Orchid Mod).png Stellar Talc orbit the player instead of the hitted target Stellar Talc projectiles will orbit the user 60 seconds
    Spirited Droplets (Orchid Mod).png Spirited Droplets Spirited Water (Orchid Mod).png Spirited Water Chemical attacks will release Spirited Water (Orchid Mod).png Spirited Water's spirited water flames. Chemical attacks will release spirited water flames. 60 seconds
  • Debuffs

  • Icon Name Source Effect Tooltip Duration
    Attraction Attractite Flask Causes some alchemist projectiles to home in on affected enemies Attracts nearby alchemist projectiles like spores Varies based on number of elements in the reaction
    File:Experimental Drawbacks (Orchid Mod).png Experimental drawback Hidden Reactions Prevents you from doing alchemic hidden reactions You cannot use alchemist hidden reactions 5-30 seconds depending on reaction
    Slime Slow Slimy Flask Reduces movement speed of affected enemies Reduces Movement Speed Varies based on number of elements in the reaction (5, 10, 15 sec.)
  • Alchemist Weapons


  • Fire ingredients

    Water ingredients

    Air ingredients

    Nature ingredients

    Catalysts

    Other

  • Other Alchemist Items

  • Item Source Effect Hardmode
    Orchid Mod/The Alchemist's CookbookThe Alchemist's Cookbook Sold by Chemist Allows mixing alchemical weapons by clicking Right click.
    Orchid Mod/Brewing for DummiesBrewing for Dummies Sold by Chemist Allows mixing alchemical weapons with the hotbar keys.
    Orchid Mod/Potion BagPotion Bag Sold by Chemist Can carry up to 8 chemical weapons.
    Orchid Mod/Hidden Reactions CodexHidden Reactions Codex Sold by Chemist Shows all the Hidden Reactions you have discovered.
  • Template:Orchid Mod/Master Template Content