Weapons (Kryuger Collision)
Kryuger Collision adds a bunch of new Weapons to Terraria. Most of the mod's weapons subside in the Ranged weapons category, but there are weapons hailing from the other classes as well (Melee, Magic, Summon).
Melee weapons
Swords
Swords are melee weapons which can be divided into 2 basic categories: shortswords and broadswords. Shortswords have very limited range, and they attack with a horizontal stabbing motion instead of an arc.
Pre-Hardmode
Hardmode
- Sangvisteel Saber
- Execution Cleaver
- Lupine Paintbrush
- Secret Stellar Stabber
- Catherine's Claymore
- Alchemist Reaper
- Arid Arondight
- Orthrus Baghnakhs
- Silent Scalpel
- Polarized Phasesaber
- Renate's Razor
Post-Moonlord
Yoyos
Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.
Hardmode
Spears
Spears are melee weapons that have a longer range than most swords, but attack with a stabbing motion. Spears also can hit targets more than once, making them especially useful for dealing with large enemies.
Hardmode
Post-Moonlord
Boomerangs
Boomerangs are melee weapons that come back to the player after being thrown. Together with Yoyos, they provide the earliest distance attacks that benefit from melee bonuses.
Hardmode
Post-Moonlord
Flails
Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.
Post-Moonlord
Other
These are melee weapons that possess unique means of attack. Some also launch projectiles.
Pre-Hardmode
Hardmode
Ranged weapons
Bows
Bows are ranged weapons that fire arrows as ammunition. Repeaters are similar, firing the same type of ammunition, but are not available in Pre-Hardmode.
Hardmode
Handguns
Handguns are a type of gun, a type of ranged weapon that use bullets as ammo. Handguns rarely have autofire, but are very fast in use time usually.
Pre-Hardmode
Hardmode
SMGs
Sub-machine guns (SMGs) are a type of gun, a type of ranged weapon that use bullets as ammo. SMGs are not as fast as most machine guns, but a good amount of them have unique properties.
Pre-Hardmode
Hardmode
- Sten MkII
- TMP
- Fool's Uzi
- Ingram
- F1
- UMP9
- UMP40
- UMP45
- MP5
- MP7
- P90
- RO635
- Suomi
- C-MS
- Vector
- 100 Shiki
Assault Rifles
Assault rifles are a type of gun, a type of ranged weapon that use bullets as ammo. Assault rifles behave most similarly to the Clockwork Assault Rifle.
Pre-Hardmode
Hardmode
- AK-47
- ASh-12.7
- AR-15
- M4A1
- M4 SOPMOD II
- M16A1
- SAR-21
- Type 56-1
- Type 97
- Ribeyrolles
- G36
- G11
- M4A1 Mod III
- Sangvious M16A1
- AN-94
- AK-12
- FAL
- 416
- MDR
- AK-Alfa
- StG-940
Post-Moonlord
Rifles
Rifles are a type of gun, a type of ranged weapon that use bullets as ammo. Rifles are usually very slow but have high damage to compensate. Most rifles will have scope mechanisms like that of the Sniper Rifle.
Pre-Hardmode
Hardmode
- M14
- M1 Garand
- Type 88
- G28
- Falcon
- Type 88 Mod III
- SVD
- Springfield
- Mosin-Nagant
- KSVK
- R93
- WA2000
- Lee Enfield
- M200
- Kar98k
- Carcano M1891
- Carcano M91I38
- M82A1
- TAC-50
- NTW-20
Machine Guns
Machine guns are a type of gun, a type of ranged weapon that use bullets as ammo. They are unprecedented in fire rate, but most are quite inaccurate. Some machine guns have a chance to not consume ammo.
Pre-Hardmode
Hardmode
Shotguns
Shotguns are a type of gun, a type of ranged weapon that use bullets as ammo. They fires spreads of multiple bullets at once, but are usually the slowest out of all the gun types. Each spread usually consumes only one unit of ammunition.
Hardmode
Post-Moonlord
Launchers
Launchers are a type of ranged weapon that uses rockets as ammo. They usually have a slow fire rate but make up for it with high explosive damage shots. Beware of the type of ammo you use as some ammo types are capable of breaking blocks.
Hardmode
Magic weapons
Wands
Hardmode
- Iron Cross Bouquet
- Obsidian Rose Staff
- Succubus Trident
- Pestilent Lightning Rod
- White Plasma Staff
Post-Moonlord
- Flower of Epiphyllum
- Thorn of the Cosmos
Magic Guns
Hardmode
Spell Tomes
Hardmode
Post-Moonlord
- Bile of Beilan
- Flame Mixer
- Quartz Scrapshoot
Other
Hardmode
Summoning weapons
As the name implies, these weapons summon minions or sentries to fight for you instead of dealing damage themselves.
Minion-summoning weapons
These weapons summon minions to fight your enemies for you.
Hardmode
Post-Moonlord
Sentry-summoning weapons
These weapons summon sentries to attack enemies. Sentries are stationary turrets that automatically attack enemies in range, and can only exist for a limited amount of time.
Hardmode
Whips
Whips are summon weapons that can be swung in front of players, and apply damage-boosting effects when striking an enemy. Although dealing summon damage, they can receive the effect of melee speed bonuses and flasks.