Weapon |
Orb |
Maximum Orbs |
Effect |
Notes
|
|
Amethyst Scepter
|
|
3
|
Grants Amethyst Empowerment buff, increasing effectiveness of Spirit Bonds
|
|
|
Topaz Scepter
|
|
3
|
Grants Topaz Empowerment buff, increasing effectiveness of Earth Bonds
|
|
|
Sapphire Scepter
|
|
3
|
Grants Sapphire Empowerment buff, increasing effectiveness of Water Bonds
|
|
|
Emerald Scepter
|
File:Emerald Orb (Orchid Mod).gif
|
3
|
Grants Emerald Empowerment buff, increasing effectiveness of Air Bonds
|
|
|
Amber Scepter
|
|
3
|
Grants Amber Empowerment buff, increasing defense by 3 and restoring 10 life
|
|
|
Ruby Scepter
|
|
3
|
Grants Ruby Empowerment buff, increasing effectiveness of Fire Bonds
|
|
|
Diamond Scepter
|
|
3
|
Grants Diamond Empowerment buff, increasing the duration of all of the player's Bonds by 3 seconds
|
|
|
Avalanche
|
|
10
|
Launches itself downwards to damage enemies
|
Single orb that activates after 10 hits
|
|
Shadow Weaver
|
|
3
|
Grants Shadow Empowerment buff, increasing movement speed and shamanic damage by 10%
|
|
|
Blood Caller
|
|
3
|
Restores 5 health
|
|
|
The Hive
|
|
1
|
Explodes into a swarm of bees
|
Single orb that activates after 20 hits
|
|
Cobalt Scepter
|
|
5
|
Restores 75 mana
|
Requires all 3 hits from projectile to gain orb
|
|
Palladium Scepter
|
|
5
|
Restores 25 health
|
Requires all 3 hits from projectile to gain orb
|
|
Mythril Scepter
|
|
5
|
Grants Mythril Defense buff, increasing effectiveness of Defense Empowerments
|
Requires all 3 hits from projectile to gain orb
|
|
Orichalcum Scepter
|
|
5
|
Causes orbs to release a burst of damaging petals
|
Requires all 3 hits from projectile to gain orb
|
|
Adamantite Scepter
|
|
5
|
Causes next attack to fire an extra projectile
|
Requires all 3 hits from projectile to gain orb
|
Orchid Mod/Titanium Scepter |
Titanium Scepter
|
File:Titanium Orb (Orchid Mod).gif
|
5
|
Grants the Shadow Dodge buff, granting a dodge in place of the next hit taken
|
Requires all 3 hits from projectile to gain orb
|
|
Corrupt Scepter
|
|
1
|
Bursts into a shower of cursed flame in direction of player's movement
|
Single orb that activates after 20 hits
|
|
Ichor Scepter
|
|
1
|
Bursts into a shower of ichor in direction of player's movement
|
Single orb that activates after 20 hits
|
|
Sanctify
|
|
7
|
Causes orbs to fly out and home in on nearby enemies to deal damage
|
Gains an orb after every 5 hits
|
|
Chlorophyte Scepter
|
|
5
|
Causes orbs to release a burst of damaging spore clouds
|
Requires all 3 hits from projectile to gain orb
|
|
True Sanctify
|
|
7
|
Causes orbs to fly out and home in on nearby enemies to deal damage
|
Gains an orb after every 5 hits
|
|
Terra Scepter
|
|
1
|
Causes orb to fly out and home in on nearest enemy to explode
|
Single orb that activates after 25 hits
|
|
Reviver of Souls
|
|
12
|
Grants Spiritual Burst buff, empowering Reviver of Souls
|
Gains a flame after 3 hits
|
|
Abyss Precinct
|
|
5
|
Grants Abyss Empowerment buff, increasing effectiveness of all Empowerments
|
Requires all 3 hits from projectile to gain orb
|