Corrupt Scepter (Orchid Mod)
Type | |
---|---|
Damage | 30 (Shamanic) |
Knockback | 4.15 (Average) |
Critical chance | 4% |
Use time | 10 (Very fast) |
Velocity | 10 |
Tooltip | Sprays your enemies with piercing corrupt flames The first enemy hit will fill a corrupt tank above you Your next hit after the tank is full will release a shower of corrupt flames in the direction you're moving |
Inflicts Debuff | ![]() |
Debuff duration | 10 seconds |
Debuff tooltip | Losing life |
Rarity | ![]() |
Sell | 750 |
The Corrupt Scepter is a craftable Hardmode shamanic weapon. As with all shamanic weapons, the Corrupt Scepter's attacks are fired from a catalyst, whose position and direction are based on the position of the cursor.
On use, the Corrupt Scepter fires a line of cursed flames in slight spread that travels a short distance, pierces through up to 3 enemies, and has a 6.67% chance to inflict the Cursed Inferno debuff. Upon successfully hitting an enemy, the player will gain a corrupt tank. The corrupt tank will fill up as they continue to strike enemies. After 20 hits, the following strike will cause the corrupt tank to release a shower of 10 cursed flame projectiles in the direction the player is moving in. Each projectile deals a base of 130 shamanic damage and always inflicts the Cursed Inferno debuff.
Damaging non-Target Dummy enemies will grant the player the Fire Element for a length of time.
Its Crimson counterpart is the Ichor Scepter.
Its best modifier is Ethereal.
Crafting
Recipe
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Notes
- Although the cursed flames can pierce through multiple enemies, only the first hit will contribute to the corrupt tank.
- If the corrupt tank releases its content early (such as replacing it with another orb type), the number of cursed flame projectiles released by the corrupt tank, as well as their base damage will scale based on the number of hits done (
internally) as per the below formulae:orbsNumber
- Number of projectiles:
- Base damage of projectiles: [1]
- With the effect of the Treasured Baubles or its upgrade active, the corrupt tank will be automatically filled up 25% of the way.
- ↑ Information derived from Orchid Mod source code, method
Kill()
inOrchidMod.Shaman.Projectiles.OreOrbs.Unique.CorruptOrb.cs