Ichor Scepter (Orchid Mod)
Type | |
---|---|
Damage | 30 (Shamanic) |
Knockback | 4.15 (Average) |
Critical chance | 4% |
Use time | 10 (Very fast) |
Velocity | 10 |
Tooltip | Sprays your enemies with piercing ichor bursts The first enemy hit will fill an ichor cyst above you Your next hit after the cyst is full will release a shower of ichor in the direction you're moving |
Inflicts Debuff | ![]() |
Debuff duration | 10 seconds |
Debuff tooltip | Reduced defense |
Rarity | ![]() |
Sell | 750 |
The Ichor Scepter is a craftable Hardmode shamanic weapon. As with all shamanic weapons, the Ichor Scepter's attacks are fired from a catalyst, whose position and direction are based on the position of the cursor.
On use, the Ichor Scepter fires a line of ichor in slight spread that travels a short distance, pierces through up to 3 enemies, and has a 6.67% chance to inflict the Ichor debuff. Upon successfully hitting an enemy, the player will gain an ichor cyst. The ichor cyst will fill up as they continue to strike enemies. After 20 hits, the following strike will cause the ichor cyst to release a shower of 10 ichor projectiles in the direction the player is moving in. Each projectile deals a base of 130 shamanic damage and always inflicts the Ichor debuff.
Damaging non-Target Dummy enemies will grant the player the Fire Element for a length of time.
Its Corruption counterpart is the Corrupt Scepter.
Its best modifier is Ethereal.
Crafting
Recipe
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Notes
- Although the ichor can pierce through multiple enemies, only the first hit will contribute to the ichor cyst.
- If the ichor cyst releases its content early (such as replacing it with another orb type), the number of ichor projectiles released by the ichor cyst, as well as their base damage will scale based on the number of hits done (
internally) as per the below formulae:orbsNumber
- Number of projectiles:
- Base damage of projectiles: [1]
- With the effect of the Treasured Baubles or its upgrade active, the ichor cyst will be automatically filled up 25% of the way.
- ↑ Information derived from Orchid Mod source code, method
Kill()
inOrchidMod.Shaman.Projectiles.OreOrbs.Unique.IchorOrb.cs