Golden Rake (Bee Swarm Simulator Mod)

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Golden Rake
  • Golden Rake item sprite
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage • 52
 • 40 (Bling Beam) (Hive)
Pollen collection • 250
 • 375 (Thrown Golden Rake)
Knockback3.5 (Weak)
Critical chance4%
Use time16 (Very fast)
Velocity64
Tooltip • Fires three homing beams that ignore terrain
 • Every 5th shot will instead throw out the rake
RarityRarity level: 7
Buy / Sell4,500,000Honey Money / 1920
Creates Projectile
  • Bling Beam
    Bling Beam (Bee Swarm Simulator Mod).png
Creates Projectile
  • Thrown Golden Rake
    Thrown Golden Rake (Bee Swarm Simulator Mod).png
The Golden Rake being used on Target Dummies.

The Golden Rake is a Hardmode collector that can be purchased from the Top Bear at any time.

When swung, it fires 3 Bling Beams that home in on enemies and ignore terrain. After every 4th volley however, it will produce a Thrown Golden Rake instead.

Its best modifier is Connoisseur's.

Notes

  • The Thrown Golden Rake will return to where it was thrown from after moving out, increasing its damage & pollen collection stats. This makes it good for controlling and harvesting pollen from large crowds of enemies.



History

  • 1.0:
    • Increased sell price from 16 to 1920
    • Decreased damage from 57 to 52
    • Decreased Bling Beam combined burst damage from 172 to 122
    • Bling Beams now de-spawn if too far from the player
    • Increased Bling Beam homing turn speed
    • Removed the Golden Rake Cooldown debuff
    • Thrown Golden Rake is no longer attached to secondary fire. Instead, it is thrown out automatically after every 4th volley of Bling Beams
    • Decreased Thrown Golden Rake base damage from 85 to 52
    • Decreased Thrown Golden Rake return damage multiplier from x2 to x1.5
    • Increased Thrown Golden Rake shoot velocity from 16 to 32
    • Increased Thrown Golden Rake update speed from once per frame to twice per frame
  • 0.5.1:
    • Increased the hit cooldown of the Thrown Rake projectile from 5 to 10 frames.
    • Golden Rake Cooldown no longer counts as an ability cooldown.
    • Improved shoot pattern to be more consistent.
  • 0.5: Introduced