Electro-Charged (Bee Swarm Simulator Mod)
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Electro-Charged is the second accessible ability in the mod. It is granted by having an Electro-Magnet in your inventory, and grants bonuses to the following stats per charge level:
- 2.5% increased Electro-Magnet use speed
- +0.1x Electro-Magnet pollen collection multiplier
At 10 charge stacks (the current maximum), these stat bonuses would be:
- 25% increased Electro-Magnet use speed
- x2 Electro-Magnet pollen collection
Notes
- Charge levels are obtained by hitting enemies with the Electro-Magnet.
- Charge levels can NOT be gained by an empowered Electro-Beam
- A charge level can decay by:
- 2 seconds passing without hitting an enemy
- Failing to hit an enemy with an Electro-Beam from the Electro-Magnet before it dissipates (Unless the Electro-Beam was empowered)
History
- 1.0.1:
- Fixed an issue that prevented the Electro-Blasts of empowered Electro-Beams from collecting pollen
- Improved the overall functionality of the ability
- 1.0: Added x(1 + 0.1 per stack) multiplicative Electro-Magnet pollen collection bonus
- 0.5.1: Updated the buff sprite. Old sprite was:
- 0.5: Introduced
Categories:
- Bee Swarm Simulator Mod
- Bee Swarm Simulator Mod/Entities patched in 1.0.1
- Bee Swarm Simulator Mod/Entities patched in 1.0
- Bee Swarm Simulator Mod/Entities patched in 0.5.1
- Bee Swarm Simulator Mod/Entities introduced in 0.5
- Bee Swarm Simulator Mod/Abilities