The Supreme Saturator (Bee Swarm Simulator Mod)

From Terraria Mods Wiki
Jump to navigation Jump to search
The Supreme Saturator
  • The Supreme Saturator item sprite
Auto-use
Stack digit 1.png
Statistics
Max active1
Damage • 32
 • 85 (Saturation Pulse) (Hive)
Critical chance4%
Use time16 (Very fast)
Velocity80
Beam count10
Shoot delay1 second
Shoot spread
Tooltip • Periodically releases saturation pulses that knock enemies away and heal players within
 • Ignores knockback immunity within reason (i.e. not for bosses)
Has AbilitiesBee Swarm Simulator Mod/Sprinkler BoostSprinkler Boost
(Tier 5 - 100 tile range)
Bee Swarm Simulator Mod/Supreme SaturationSupreme Saturation
RarityRarity level: Rainbow
Buy / Sell50,000,000Honey Money / 69
Creates Projectile
  • The Supreme Saturator
    The Supreme Saturator Projectile (Bee Swarm Simulator Mod).png
Creates Projectile
  • Saturation Pulse
    Saturation Pulse (Bee Swarm Simulator Mod).gif
 Obtained from
EntityQuantityRate
Treasure Bag (Moon Lord)Treasure Bag(Moon Lord)112.5% / 16.67%
Expert mode icon.png
Expert Mode-Only Content: This information (or parts of it) applies only to Expert Mode and Expert Mode worlds.

The Supreme Saturator is an Expert Mode exclusive Hardmode sprinkler that can be purchased from the Top Bear after defeating Moon Lord. There is also a relatively low chance for it to be dropped directly by Moon Lord. It has the Supreme Saturation ability.

When it spawns a burst of Sprinkler Beams, The Supreme Saturator also creates a Saturation Pulse around itself that pushes away enemies (ignoring most knockback immunities), and heals players stood within its radius.

Notes

  • The healing of a Saturation Pulse starts at 10, and increases based on missing health.



History

  • 1.0:
    • Decreased damage per beam from 64 to 32
    • Increased Sprinkler Boost application range from 40 tiles to 100 tiles
    • Fixed an issue where the knockback from Saturation Pulses affected modded Super Dummies
  • 0.4.2:
    • Decreased Sprinkler Beam damage from 96 to 64
    • Decreased Sprinkler Beam shoot count from 12 to 10
    • Increased Sprinkler Beam shoot velocity from 14 to 16 tiles per second
    • Increased Sprinkler Boost application range from 32 to 40 tiles
    • Increased Saturation Blast damage from 84 to 85
    • Changed Saturation Blast healing calculation to increase based on missing health
    • Increased drop chance from 6.9% to 12.5% / 16.6%
  • 0.4: Introduced