Doom (Charred Mod)
The Doom subworld is a post-Moon Lord subworld that can be entered with a Doom Glare. The biome's enemies are aggressive and punishing, inflicting the deadly Impending Doom debuff, which deals increasing damage the more health the player has. While in the subworld, all other enemy spawns are disabled and the background turns a dark red. The game's Blood Moon music plays while in the biome.
The biome will always generate with 12 small stars, 8 medium stars, and 5 large stars in the sky, which supply a large amount of Doom Shards. Additionally, the player will spawn on a small floating island that gives a few Doom Shards and hosts the Doom Heart, which can be used to summon the Doomsayer, which is currently the final boss of the Charred Mod.
Contents
- Doom Slime
- Doom Chaser
- Doom Orb
- Doom Illusion
- Doom Saucer
- Doomsayer(boss)
- Doom Core(Always dropped)
- Doom Pickaxe(Always dropped)
- Doomsayer Mask
- Doomsayer Trophy
- Doomsayer Bag(Drops Eye of Doom. Expert Mode only)
History
- Pages setting LuaCache keys
- Charred Mod
- Charred Mod/Entities patched in 0.3.0
- Charred Mod/Entities introduced in 0.1.0