Doom Orb (Charred Mod)
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Doom Orb
Statistics
Type | |
---|---|
AI Type | Doom Orb AI |
Damage | 90 / 180 / 225 (Contact) 90 / 180 / 225 (Doom Laser) 60 / 120 / 150 (Doom Ray) |
Max Life | 1300 / 2600 / 3250 |
Defense | 50 |
KB Resist | 100% |
Inflicts Debuff | Impending Doom |
Debuff duration | 1-1.5 / 2-3 / 2.5-3.75 seconds |
Debuff tooltip | Your body prepares for impending doom |
Debuff chance | 50% / 80% |
Immune to | |
Banner | Doom Orb Banner (Charred Mod) |
Doom Chaser is a post-Moon Lord enemy that can be encountered in the Doom biome. It is the least common of the Doom enemies and remains idle until a player gets within 100 tiles of it. Once a player gets within 100 tiles, it begins quickly chasing the player and following a set attack pattern:
- Attempts to remain between 17.8125 and 19.6875 tiles from the player and shoots 5 Doom Lasers at the player, up to 3 per second.
- Attempts to ram the player 3 times.
- Attempts to get to the same distance as the Doom Laser attack, charges up for 1 second, and then shoots a big Doom Ray, which lingers for 1 second.
If the player dies or gets out of target range, the attack cycle restarts and the Doom Orb goes idle.
History
- 0.3.0: Behavior reworked.
- 0.2.0: Now drops the Doom Orb Banner.
- 0.1.0: Introduced.
Categories:
- Pages setting LuaCache keys
- Charred Mod
- Charred Mod/Enemy NPCs
- Charred Mod/Doom Orb AI NPCs
- Charred Mod/Hardmode-only NPCs
- Charred Mod/Entities patched in 0.3.0
- Charred Mod/Entities patched in 0.2.0
- Charred Mod/Entities introduced in 0.1.0