Doom Chaser (Charred Mod)
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Doom Chaser is a post-Moon Lord enemy that can be encountered in the Doom biome. It has several phases when it comes to chasing the player:
- Phase 0: Remains mostly invisible and doesn't move unless there is a player within 15 tiles of it. Moves to phase 1 as soon as it gets a target or if it reaches 2250 / 5400 / 6750 health.
- Phase 1: Slowly moves towards any players within 15 tiles of it, while remaining mostly invisible. Moves to phase 2 after chasing a player for 2 seconds or if it reaches 1500 / 4500 / 5375 health.
- Phase 2: Gains double chase speed and range, but becomes slightly more visible. Moves to phase 3 after chasing a player for another 3 seconds or if it reaches 900 / 3000 / 3750 health.
- Phase 3: Gains unlimited chase range, double speed, but becomes even more visible and slightly inaccurate. Moves to the last phase after chasing a player for another 5 seconds or if it reaches 300 / 1500 / 1875 health.
- Phase 4: Gains even more speed, loses more accuracy, and becomes fully visible.
History
- 0.3.0: Behavior reworked.
- 0.2.0: Now drops the Doom Chaser Banner.
- 0.1.0: Introduced.
Categories:
- Charred Mod
- Charred Mod/Enemy NPCs
- Charred Mod/Doom Chaser AI NPCs
- Charred Mod/Hardmode-only NPCs
- Charred Mod/Entities patched in 0.3.0
- Charred Mod/Entities patched in 0.2.0
- Charred Mod/Entities introduced in 0.1.0