Weapons (Homeward Journey)
Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. Homeward Journey adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are unique.
Melee weapons
Swords
Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.
Spears
Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.
- Candlance
- Sweet Sweet Stab
- Deep Tone
- Light Bite
- Otegine
- Spear of Darkness
- Dialectics
- Evolution
- Flyback Hand
- Spear of Escape
Flails
Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.
Yoyos
Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.
Boomerangs
Boomerangs are melee weapons that return to the player after being thrown. Together with yoyos, they provide the earliest distance attacks that benefit from melee bonuses.
Rapiers
Rapiers are melee weapons which function similar to shortswords, but can only be face left or right and thrusts the player forwards
Thrown items
Other
These are melee weapons that possess unique means of attack. Most also launch projectiles.
Ranged weapons
Bows and Repeaters
Bows are ranged weapons that fire arrows as Ammunition. Although several bows deal no knockback, the arrows do.
- Accelerationism
- Blossom
- Chlorophyte Composite Bow
- Climax
- Dull Bow
- Scarab Bow
Guns
Guns are a type of ranged weapon that uses Bullets as Ammunition.
Launchers
Launchers are ranged weapons that fire Rockets and similar explosive ammunition.
Flamethrowers
Flamethrowers are ranged weapons that use Gel as ammunition.
- Dragon's Fury
- Sparkthrower
- Waterthrower
- Wildfire
- Dark Breath
- Degreaser
- Frosthrower
- Sand Bar
- Spirit Spit
- Spore Gun
Consumables
Consumable ranged weapons do not require ammunition and are consumed upon use.
- Classic Hammer
- Dinosaur Egg
- Fire Flower
- Frag Grenade
- Frozen Artifact
- Suspicious Looking Egg
- Triple Blade
- Watermelon
- Brain Screw
- Giant Sting
- Rainbow Star
Other
Magic weapons
Staffs
Staffs are magic weapons that are mainly used to deal damage via a projectile attack.
Tomes
Tomes are magic weapons that are mainly used to deal damage via a projectile attack.
Other
Summon weapons
Minions
These weapons summon minions to attack enemies.
Sentries
These weapons summon sentries to attack enemies. Sentries are stationary turrets that automatically attack enemies in range, and they can only exist for a limited time.
- Dramatic Irony
- Icicle Wand
- Sentry Gun Wand
- Star Eater Staff
Whips
Whips are summon weapons that can be swung in front of players, and apply damage-boosting effects when striking an enemy. Although dealing summon damage, they can receive the effect of Melee speed bonuses and Flasks.
Other weapons
These weapons don't fall into any class.
Template:Homeward Journey/Master Template Weapons