Ammunition (Homeward Journey)

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Ammunition items are consumable items fired by Ranged Weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be available.
Each type of ammunition adds its own damage, velocity and knockback values to the base values of the weapon they have been fired with.

Types

Arrows

For more information, see Arrows.

Name Damage Velocity Knockback Rarity HM ML Crafting Notes and Effects
Divine Fire Arrow (Homeward Journey).png Divine Fire Arrow 60 7 0
(none)
Rarity level: 11 Wooden ArrowWooden Arrow(30)
Divine Shard (Homeward Journey)Divine Shard
  @   Final Anvil (Homeward Journey)
  • Inflicts Divine Fire (Homeward Journey)Divine Fire
Plague Arrow (Homeward Journey).png Plague Arrow 52 7 0
(none)
Rarity level: 11 Wooden ArrowWooden Arrow(30)
Spiral Tissue (Homeward Journey)Spiral Tissue
  @   Final Anvil (Homeward Journey)
  • Inflicts Plague (Homeward Journey)Plague
  • Arrow bounces up on-hit
Steel Arrow (Homeward Journey).png Steel Arrow 28 8 0
(none)
Rarity level: 11 Wooden ArrowWooden Arrow(20)
Steel Feather (Homeward Journey)Steel Feather
  @   Final Anvil (Homeward Journey)
  • Inflicts Vulnerable (Homeward Journey)Vulnerable

Bullets

For more information, see Bullets.

Name Damage Velocity Knockback Rarity HM ML Crafting Notes and Effects
Divine Fire Bullet (Homeward Journey).png Divine Fire Bullet 36 5 0
(none)
Rarity level: 11 Empty BulletEmpty Bullet(200)
Divine Shard (Homeward Journey)Divine Shard
  @   Final Anvil (Homeward Journey)
  • Inflicts Divine Fire (Homeward Journey)Divine Fire
Plague Bullet (Homeward Journey).png Plague Bullet 30 5 0
(none)
Rarity level: 11 Empty BulletEmpty Bullet(200)
Spiral Tissue (Homeward Journey)Spiral Tissue
  @   Final Anvil (Homeward Journey)
  • Inflicts Plague (Homeward Journey)Plague
Steel Bullet (Homeward Journey).png Steel Bullet 21 5 0
(none)
Rarity level: 11 Empty BulletEmpty Bullet(120)
Steel Feather (Homeward Journey)Steel Feather
  @   Final Anvil (Homeward Journey)
  • Inflicts Vulnerable (Homeward Journey)Vulnerable

Rockets

For more information, see Rockets.

Name Damage Availability Source Rarity Normal blast radius HM ML Notes and Effects
Shell I (Homeward Journey).png Shell I 30 Always DemolitionistDemolitionist Rarity level: 0 small
Shell II (Homeward Journey).png Shell II 50 After Eye of Cthulhu has been defeated. DemolitionistDemolitionist Rarity level: 1 small
  • Rocket can be redirect via right-click.
Shell III (Homeward Journey).png Shell III 50 After Wall of Flesh has been defeated. DemolitionistDemolitionist Rarity level: 4 small
  • Ignores 40 defense.
Shell IV (Homeward Journey).png Shell IV 50 After Wall of Flesh has been defeated. DemolitionistDemolitionist Rarity level: 4 small
  • Creates a second damaging explosion on-hit.
Shell V (Homeward Journey).png Shell V 50 After Plantera has been defeated. DemolitionistDemolitionist Rarity level: 7 small
  • Travels through blocks

Missiles

Name Damage Availability Source Rarity Normal blast radius HM ML Notes and Effects
T.1 Missile (Homeward Journey).png T.1 Missile 100 After Wall of Shadow has been defeated. CyborgCyborg Rarity level: 9 small
  • Travels faster than regular rockets.
T.2 Missile (Homeward Journey).png T.2 Missile 300 After Wall of Shadow has been defeated. CyborgCyborg Rarity level: 9 small
  • Travels slower than regular rockets.

Other Types

Name Damage Recipe/Source Rarity HM ML Weapons that use this ammo
Railgun Battery (Homeward Journey).png Railgun Battery 12 Having Dazzling Railgun (Homeward Journey)
  @  Arms Dealer
Rarity level: 5 Dazzling Railgun (Homeward Journey)Dazzling Railgun