Vanilla changes (Homeward Journey)
The Homeward Journey mod makes several changes to various vanilla features.
Progression
- The Lunatic Devotees and Cultist Archers can only spawn and be damaged after The Motherbrain has been defeated.
Items
Armor
Stat changes
- The Slime Staff's sell price is changed from 2 to 80.
- The Imp Staff's damage is increased from 17 to 22.
- The Flying Knife's damage is increased from 40 to 72.
- The Influx Waver's damage is increased from 100 to 132 and rarity from to .
- The Xenopopper's damage is increased from 45 to 72 and rarity from to .
- The Laser Machinegun's damage is increased from 60 to 70 and rarity from to .
- The Xeno Staff's damage is increased from 36 to 76 and rarity from to .
- The Electrosphere Launcher's damage is increased from 40 to 52, the weapon now has auto reuse, increases rarity from to , and velocity from 12 to 16.
- The Charged Blaster Cannon's rarity is increased from to .
- The Laser Drill's rarity is increased from to .
- The Dark Harvest's damage is reduced from 100 to 70.
- The Kaleidoscope's damage is reduced from 180 to 70.
- The Morning Star's damage is reduced from 165 to 150.
- The Dark Lance's damage is increased from 34 to 43.
Tooltips
- The line "Apply your immunity to your patient" is given to the following items:
NPCs
Drops
- If the player's holding a Leather Whip, Snapthorn, Finch Staff, Slime Staff, or Cyclopia Staff and they have over 5 defense, it increases the spawn rate of Snow Flinxes.
- If the player is wearing the Molten armor when opening the Treasure Bag (Wall of Flesh), it will give the Warrior Emblem.
- If the player is wearing the Necro armor when opening the Treasure Bag (Wall of Flesh), it will give the Ranger Emblem.
- If the player is wearing the Jungle armor or Meteor armor when opening the Treasure Bag (Wall of Flesh), it will give the Sorcerer Emblem.
- If the player is wearing the Bee armor or Obsidian armor when opening the Treasure Bag (Wall of Flesh), it will give the Summoner Emblem.
- Moon Lord no longer drops the Celestial Starboard.
Town NPCs
- The Guide now has the following Advice messages:
If the player has beat Skeletron but hasn't beat Marquis Moonsquid and the Mechanical Bosses:
If the player has beat the Mechanical Bosses but hasn't beat the Priestess Rod and Golem:
If the player has beat the Mechanical Bosses but hasn't beat the Wall of Shadow and the Lunatic Cultist:
If the player has beat Golem but hasn't beat The Motherbrain:
If the player has beat Golem but hasn't beat Diver and Wall of Shadow:
If the player has beat the Moon Lord but hasn't beat the Wall of Shadow:
If the player has beat the Wall of Shadow but hasn't beat the Slime God, The Overwatcher, The Lifebringer, and The Materealizer:
If the player has beat the Wall of Shadow but hasn't beat The Overwatcher:
If the player has beat the Wall of Shadow but hasn't beat The Lifebringer:
If the player has beat the Wall of Shadow but hasn't beat The Materealizer:
If the player has beat The Overwatcher, The Lifebringer, The Materealizer, but hasn't beat the Scarab Belief and World's End Everlasting Falling Whale: If the player has a Corruption world:
If the player has a Crimson world:
If the player has beat The Overwatcher, The Lifebringer, The Materealizer, but hasn't beat the Scarab Belief:
If the player has beat The Overwatcher, The Lifebringer, The Materealizer, but hasn't beat the World's End Everlasting Falling Whale:
If the player has beat The Overwatcher, The Lifebringer, The Materealizer, Scarab Belief, and World's End Everlasting Falling Whale, but hasn't beat The Son:
If the player has beat The Overwatcher, The Lifebringer, The Materealizer, Scarab Belief, World's End Everlasting Falling Whale, and The Son:
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Recipes
Changed recipes
The mod changes the recipes of the following items:
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New Recipes
The mod adds new recipes for the following items:
Template:Homeward Journey/Game mechanics
- Pages setting LuaCache keys
- Homeward Journey
- Homeward Journey/Items of rarity 8
- Homeward Journey/Items of rarity 9