Otherworldly Construct (2) (Secrets Of The Shadows)

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Otherworldly Construct (2)
Otherworldly Construct (2) (Secrets Of The Shadows).png
Statistics
Type
Flying Enemy
Environment
DamageTemplate:Dsauto
Max LifeTemplate:Dsauto
Defense16
KB Resist90%
Drops
Coins12550

The Otherworldly Construct (2) is a Pre-Hardmode Enemy that spawns on the main Planetarium platform, even though it spawns naturally, it can be manually summoned by using the Planetary Analyzer outside of the Planetarium.

It flies to the player. After flying it stops in place and spawns five Otherworldly Tracer (Secrets Of The Shadows).png Tracers within close proximity of the player, then it shoots out a Phase Ball (2) (Secrets Of The Shadows).png Otherworldly Ball at each Tracer, the Otherworldly Balls explode upon reaching the Tracer and split into eight equally spaced Phase Bolt (3) (Secrets Of The Shadows).png Otherworldly Bolts that move in a sound wave pattern.

Killing it will summon a Otherworldly Spirit.

Notes

  • It isn't affected by the Disruptive Electromagnetic Field Emitter.
  • While it does fly toward the player, it does not try to do contact damage, stopping about seven blocks away from the player.
    • It can still do contact damage despite not trying to cause it.
  • The Bestiary entry for Otherworldly Construct: "Like all constructs, its body serves as a container for the volatile spirit inside. As Otherworldly Spirits are relatively docile, Otherworldly Constructs have among the simplest internals."

Trivia

  • Otherworldly constructs are the only Constructs to have bestiary entries, different variations, a different special drop drop chance, and a Spirit that isn't intended to be killed.
    • Both Otherworldly constructs share the same bestiary entry.
    • While other Constructs' special drop drop chances are 3.33%, the Otherworldly construct's drop chance is 1%.
  • Unlike all the other Constructs, the Otherworldly construct (2) does not inflict Intimidating Presence.
  • Also check out Otherworldly Construct (1), its counterpart.

History

  • 0.21.0: Resprited.
  • 0.18.3: Introduced.