0.2 (GaMeTerraria)
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GaMeTerraria 0.2 is a major update that includes a Frost Legion rework, 2 new bosses, and many new experimental changes and bugfixes.
Additions
- Frost Legion has been given much love that it so badly needed, complete with a whole new boss: Boss 3, Snow Don!
- The Snow Globe now bestows Christmas spirit on the world for a day, and is obtainable from the start of the game.
- Snowman Gangstas and Snow Ballas have had their attacks tweaked, and Mister Stabby has been given an attack of his own.
- Snow Angels carrying presents can be found in the Snow biome. They drop what they're carrying if hit hard enough, but killing one is ill-advised...
- Added Boss 4??? A little shark showed up in the mod one day, and...I guess he's GMT's fourth boss now!
Changes
- Promotion Day now takes place on the roof of Saul Goodman's office in Albuquerque, New Mexico.
- Removed the Drakomire wave from Promotion Day.
- Hornlitz has a new look, thanks to Lemonful Tea!
- Hornlitz no longer periodically tires out. This should keep the fight's pacing consistent, though might make it repetitive for the time being.
- Experimental: Made some changes to mana.
- Removed the regeneration penalty for moving.
- Increased the mana regeneration penalty when low on mana. To compensate, mana potions now work like healing potions instead of lowering damage.
- The idea is that you are given a few choices when using mana: do you maintain it, use it all up and then restore it, or go all in?
- Experimental: Increased acceleration from 0.08 to 0.15.
- The player's terrible acceleration seems to make grappling and dashes feel vital, or encourage fleeing from enemies. This is an attempt to alleviate that.
- Experimental: Increased tile and wall placing speed by 25% and 17% respectively. Using any other item halves it for 2 seconds.
- This will be relevant in the future :smiling_imp:
- Experimental: Implemented Super Power, which replaces critical hits and boosts the damage of special weapons and super moves.
- Magnet Sphere is now a special weapon, and more than one sphere can be present at a time.
- Sun Flower, Golden Shower, Star Cannon, Grenades and Beenades are now special weapons.
- Landing a hit with a club now lets you swing it again 25% sooner.
- Clubs now double in size while being swung, allowing you to hit enemies with them more easily.
- Moon Lord's weapons are now crafted instead of dropped. Moon Lord now drops a consistent amount of Luminite, and way more of it.
- Bangerang is now crafted with a Wooden Boomerang and a Flintlock Pistol at a Tinkerer's Workbench.
- Paint is now consumable.
- Stoffie's Angry Sun and Speedy Sun attacks now have a more vibrant trail.
Fixes
- Fixed a bug where, due to not being in a cutscene, challenge subservers would update despite no-one being ready, and attempt to enter the "challenge failed" state, which amusingly prevented a
(also fixed) that would've made the subservers not work entirely.NullReferenceException
- Fixed NPCs dropping items in challenges.
- Fixed the animation of clubs stopping a frame early.
- Fixed Solar Battery not reducing the damage of Stoffie weapons.
- Fixed Heliobow and Markmaker arrows in multiplayer.
- Fixed Stoffie's bestiary image.
- Fixed Lightning Rod's tooltip still stating it has a 10-second cooldown.