Mushroom Monarch (Awakened Light)

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Sleeping Mushroom
Sleeping Mushroom (Awakened Light).png
Statistics
Type
Environment
AI TypeSleeping Mushroom AI
Mushroom Monarch
Mushroom Monarch walk (Awakened Light).gif
Statistics
Type
Environment
AI TypeMushroom Monarch AI
Damage20
Max Life2500
Defense10
KB Resist100%
Drops
Coins0

The Mushroom Monarch is a Pre-Hardmode boss that can be fought at any time.

Spawn

Mushroom Monarch spawns as a Sleeping Mushroom in the Scarlet Mycelium Forest and cannot take damage, the player has to use an Alarmshroom while he is nearby to initiate the fight.

Behavior

Mushroom Monarch cycles between a passive walk phase and attacking phase.

  • Every 5 seconds, Mushroom Monarch will drop a fake Mushroom. It behaves like a normal item, but picking it up will reduce the player's health by 5 and inflict the Unhealthy Infection debuff which reduces potion effectiveness by 50%. The debuff can only be applied if the player doesn't currently have it, means the debuff timer will not reset.
  • If the player tries to place themself too far above the boss, he will start flying towards them until he reaches the players height.
  • If the player runs too far away from the boss, he will suddenly accelerate to an extreme speed to catch up.
  • If the player stays behind blocks for 4 seconds, Mushroom Monarch will stop in place and then fly away and despawn after another 4 seconds.

Attacks

Phase 1

  • Charge: Behaves identical to the walking phase but accelerates faster and has twice the maximum speed.
  • Jump: Jumps 3 times towards the player.
  • Red Mushlings: Summons 2 Red Mushlings, will skip this phase if 4 are currently alive.

Phase 2

Upon reaching 50% of his max health, the message "The Scarlet monarch's faded light stirs" will be displayed in chat. Mushroom Monarch gains a new attack and all other attacks are altered to be harder. During this phase, the Mushroom Monarch will produce a small amount of red light.

  • Faded Light Aura: The red spots and eyes start glowing and he hovers into the air. He will then summon a red aura which will fly towards the player's last position.
  • Super Charge: Acceleration is more than doubled.
  • Summoner's jump: Spawns a Red Mushling during every jump. These mushlings only have 10 health.
  • Red Mushlings: The amount of Red Mushlings that can be alive at the same time is now 6 instead of 4.

In Expert Mode

  • Fake mushrooms remove 8 health instead of 5.

In For the Worthy

  • Is 30% larger.
  • Has phase 2 charge acceleration at all times.
  • Minion cap is increased to 50.
  • When the player hides behind blocks, instead of flying away, Mushroom Monarch will instead one-hit kill the player with the unique death message: "<playerName> was punished for their skill issue."

Aftermath

Tips

  • It is advised to have a more flattened out arena for this fight to have the best experience.
  • It is advised not to attempt this fight without a double jump accessory.
  • When the boss uses his red aura, run away to have a good angle to jump over it.

Trivia

  • Mushroom Monarch's theme is Fungal Face-off, which was composed by the artist SpectralAves.
  • A famous joke among the Ancients Awakened community involves a crunched image of the boss with the caption "Press Space", referencing how the boss can simply be jumped over to avoid most attacks.
  • The Mushroom Monarch is the Mushroom Heirs father.
    • Furthermore, any attack used by this boss cannot hurt the Mushroom Heir.