SMG (Team Fortress 2)

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SMG
  • SMG item sprite
Statistics
Type
RarityNormal
This weapon supports focus shot
SMG (Team Fortress 2).png
SMG
Sniper's Starter Secondary

The SMG is a secondary weapon for the Sniper. It fires a single bullet with low damage, but has a rapid rate of fire and high accuracy. Like the Pistol and the Revolver, the SMG is perfectly accurate, with all succeeding shots having slight bullet spread. However, waiting 1.25 seconds resets the accuracy, making the SMG perfectly accurate again. This weapon is a stock weapon and can be obtained immediately if the Sniper class is chosen.

Damage and Function Times

Statistics
Weapon Type SMG
Clip Size 25
Reload Type Magazine
Damage
Base Damage 8
Bullet Spread 2.5°
Function Times
Attack Interval 0.105 seconds
Reload 1.1 seconds
Spread Recovery 1.25 seconds

Notes

  • Since the SMG uses local immunity frames, it means that it does not lose any damage output due to invincibility frames.

Strategies

  • Due to the SMG's low damage, the Sniper shouldn't use it as a main damage source.
  • The SMG is safer to use than sniper rifles for medium to close-ranged combat due to its high rate of fire.
  • The SMG can reload its entire clip at once, giving it a consistent damage output.

Trivia

  • The SMG is one of two of Sniper's damage-dealing secondary weapons. (The other one is currently unimplemented.)