Item Tiers (Risk of Terrain)

From Terraria Mods Wiki
Jump to navigation Jump to search


The mod's accessory items are split into distinct Tiers reflecting the rarities found in Risk of Rain 2.
Each tier has a certain way for items within it to be obtained.
Some tiers are planned, but currently do not have any corresponding items.
Tiers have no effect on the gameplay or visual properties of the items they contain, only on how you get the items.
In general, items tend to increase in usefulness from white to red tier, though this is incredibly subjective and may not apply to all items.
Other tiers do not follow this same pattern.

Tier Method of Obtainment Implemented
Risk of Terrain/White / Common TierWhite / Common Tier • 80% chance to spawn inside of Security Chests.
Risk of Terrain/Green / Uncommon TierGreen / Uncommon Tier • 19% chance to spawn inside of Security Chests.
• 80% chance to spawn inside of Large Chests and Rusty Lockboxes.
Risk of Terrain/Red / Rare TierRed / Rare Tier • 1% chance to spawn inside of Security Chests.
• 20% chance to spawn inside of Large Chests and Rusty Lockboxes.
Risk of Terrain/Yellow / Boss TierYellow / Boss Tier • Drop from their respective boss monsters
Risk of Terrain/Orange / Equipment TierOrange / Equipment Tier • ???
Risk of Terrain/Purple / Void TierPurple / Void Tier • Obtainable through Shimmering their respective items and from the Void Fields event
Risk of Terrain/Blue / Lunar TierBlue / Lunar Tier • ???