Kraid (Metroid Mod)

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Kraid
Kraid (Metroid Mod).png
Kraid Map Icon (Metroid Mod).png
Map Icon
Statistics
Type
Damage40 / 56 / 84
Max Life6,000 / 8,401 / 12,601
Defense500
KB Resist100%
Immune toPoisonedOn Fire!ConfusedCursed Inferno
Drops
Coins7
  • Item (Quantity)Rate
  • 100%
  • Metroid Mod/Kraid TissueKraid Tissue(Metroid Mod) (20-31)
    100%
  • Metroid Mod/Unkown Plasma BeamUnkown Plasma Beam(Metroid Mod)
    100%
  • Metroid Mod/Music Box (Kraid & Phantoon)Music Box (Kraid & Phantoon)(Metroid Mod)
    16.67%
  • Metroid Mod/Kraid MaskKraid Mask(Metroid Mod)
    12.5%
  • Metroid Mod/Kraid TrophyKraid Trophy(Metroid Mod)
    9.09%

Kraid is a Hardmode boss intended to be fought after Queen Slime and before Phantoon. He is the first Hardmode boss you fight from the mod.

Spawn

Kraid can be summoned using the Variation Matrix anywhere in the world at any time.

Behavior

Upon being summoned, Kraid will appear on either side of the player and gradually make his way toward them.
Kraid will stay about 25 tiles away from the player, not moving even if the player gets immensely close to him, but once apart more than 25 tiles, he will then move toward the player again.
To deal damage to Kraid, the player will need to target his face and make him open his mouth, since with his mouth closed, damage is significantly reduced. But once his mouth is open, the player can deal full damage to him, that is, until he closes his mouth again, to which, the process needs to be repeated. If Kraid is obstructed from either spawning underground or behind a large number of tiles, he will simply clip right through them to get to you.
As you continue to damage him, Kraid's skin will deepen in color, progressing down to yellow, orange, and lastly, red.

Attacks

  • With his forefront hand, Kraid will occasionally swipe and send out an echo-like slash that only goes so far before fading away
  • With his rear hand, Kraid will swipe and send out two boomerang-shaped claws (although, they won't come back as opposed to actual boomerangs)
  • From the three large holes in his belly, Kraid will shoot out spikes aimed directly toward the player, in a similar fashion to the boomerang-shaped claws.

Tips

The fight can be simply fought with a proper arena set up, one that has platforms up to where Kraid's head is and staying in that close range. From there, all you need to worry about is dodging the boomerang claws and echo slash, given that the belly spikes don't curve up enough to hit you (that is, if you're at the previously mentioned height and range from Kraid).

Trivia

  • Kraid originates from the GBA's Metroid: Zero Mission as one of the major bosses you must face in your journey as Samus. In the game, Kraid is the obstacle between Samus gaining the Varia Suit upgrade, which in the mod holds to be true as well, that being with the Varia Suit V2 item you craft from the Kraid Tissue Kraid drops.
  • Kraid's theme, respectively named Kraid/Phantoon Theme, was composed by Paradoxx Productions.