Armors (Confection Rebaked)

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Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies.

Armor sets

Hardmode

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Creamwood armor (Confection Rebaked).png Creamwood armor female (Confection Rebaked).png Creamwood armor 2 3 2 8
(7+1)
  • Set Bonus: 1 Defense
Neapolinite armor (Confection Rebaked).png

Neapolinite armor (Confection Rebaked) female.png

Neapolinite armor

Summon: 2
Magic: 4
Ranged: 6
Melee: 22

13 8

Summon: 23
Magic: 25
Ranged: 27
Melee: 43

  • +5% critical strike chance
  • +7% movement speed
  • Each piece is interchangeable with Ancient Neapolinite armor pieces
  • Neapolinite Hat: +8% minion damage, +3 minion capacity
    • Set Bonus: Every 8 seconds since you were last hit your whip speed is increased by 10% for the first 3 times before giving 10% critical strike chance on the 4th time and 10% damage on the 5th.
  • Neapolinite Headgear: +6% magic damage, +80 max mana
    • Set Bonus: For every 50 mana consumed in the past 3 seconds, summon an additional strawberry per attack. Caps at 5 strawberries.
  • Neapolinite Helmet: +10% ranged damage, +4% ranged critical strike chance
    • Set Bonus: Every 10mph you go damage is increased by 4% and critical strike chance is increased by 2% which will last for 5 seconds. This stacks up to 5 times.
  • Neapolinite Headgear: +7% melee damage, increased melee speed
    • Set Bonus: Every 80 damage dealt will increase critical strike chance by 2% for 5 seconds, once 10% critical strike chance has been reached defense is ignored for 5 seconds.