Config (Cerebral Mod)

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As of v0.980, Cerebral Mod has a few config settings to edit.

Clientside Options

These options can freely be adjusted from each player and only affects them.

Sentry Count UI Display

How high your sentry limit has to be before the count will show in the UI. Set to 0 to disable. Can be useful if something increases your sentry limit, but you don't want to see the UI for it. Defaults to 2.

Show Defender Class Tag

Shows Defender Class tag on items directly related to it. Defaults to false.

Serverside Options

These options affect gameplay and in a multiplayer server, can only be changed by the host.

Rebalanced Turrets

Most turrets are weaker when this is enabled. Better balanced compared to vanilla, might be weak next to certain mods. Defaults to true.

Sentry placement requires line of sight

In vanilla, sentries (and minions) can be summoned through tiles. By default, this mod restricts this to a late game accessory for balance. Defaults to true.

Restrict equipping multiple same accessory types

By default, two of the same accessory types (like chips) can't be equipped together for balance. Setting this to false disables this behavior. Defaults to true.