Bosses (The Galactic Mod)

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Bosses are aggressive, resilient enemies that offer a substantial challenge to players. Defeating a boss is usually instrumental in advancing the game in some way or another, for example, granting the player new weapons of a higher tier. Each has its own particular way of being summoned. For example, most bosses have associated summoning items that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Event bosses will only appear during their respective events and leave when the event ends. Mini-bosses also exist and appear only during special events, expressing the same amount of difficulty as many normal bosses.

Pre-Hardmode Bosses

Desert Spirit

Desert Spirit (The Galactic Mod).png
Desert Artifact (The Galactic Mod).png

The Desert Spirit is an ancient spirit with 5300 health. It is spawned with a Desert Artifact in the Desert, and does not spawn naturally. It has simple AI, switching from one side of the player to the other, switching between several attacks; summoning a homing sand cloud, shooting a ring of Sand Blasts, or spawning random Desert enemies. In Expert Mode, it fires small sand balls from the bottom of the screen upwards.

The Desert Spirit drops weapons themed around sand and lightning.

Sky God

Sky God (The Galactic Mod).png
Cursed Harpy Chalice (The Galactic Mod).png

The Sky God is a fallen god of the skies with 6900 health. He is spawned with a Cursed Harpy Chalice in the sky. He has a basic AI, hovering above the player whilst firing feathers, Solar Flares, and summoning Skylings. In Expert Mode he will summon two Sky Princes to fight alongside at low health.

The Sky God drops Sky Essence, used to upgrade Star weapons.

Jörmungandr

Jörmungandr (The Galactic Mod).png
Scale of Seas (The Galactic Mod).png

Jörmungandr is a Norse serpent with 14,000 health. He is spawned with a Shade Scale in the Ocean. While he is alive, there is constant Rain. His AI is very simple, just flying and charging at the player. However, in Expert Mode he will gain spines and launch them at players.

Jörmungandr drops a variety of ocean-related tools and weapons.

Hardmode Bosses

Asteroid Behemoth

Asteroid Behemoth NA (The Galactic Mod).png
Asteroid Relic (The Galactic Mod).png

Asteroid Behemoth is a cursed hunk of meteorite with 35,000 health. It is spawned with a Asteroid Relic. It fires lasers and fireballs at the player and summons Asteroid Servants while either hovering above the player or flying to the edge of the screen.

The Asteroid Behemoth drops Iridium gear and Iridium Shards to make more.

Post-Moon Lord Bosses

Hellfire Dragon

Hellfire Dragon (The Galactic Mod).gif
Hellflame Cup (The Galactic Mod).png

The Hellfire Dragon is the dragon of the overthrown king of the Underworld with 1,400,420 health. It is spawned with a Hellflame Cup in the Underworld. It charges at the player, fires Fire Balls, summons Firenadoes, and summons Hatchlings.

The Hellfire Dragon drops Hellfire Bars which are combined with Hellflame Essence to create Hellfire equipment.

The Galactic Peril

Galactic Peril (The Galactic Mod).png
Galactic Sigil (The Galactic Mod).png

The Galactic Peril is the servant of the Goddess of Destruction with 181,000 health. It is spawned with the Galactic Sigil in Space. At the beginning of the fight, it is invulnerable until The Storm is defeated. After that, the fight is divided into 6 stages, each adding more projectiles or minions to deal with.

The Galactic Peril drops Galaxy weapons and a Soul Fragment.

Mini Bosses

Mythical Wyvern

Mythical Wyvern.png

The Mythical Wyvern is a Chinese wyvern with 10,000 health. It spawns naturally during the Lantern Night event.

It drops the Mythical set and Red Envelopes.