Kritzkrieg (Team Fortress 2)

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Kritzkrieg
  • Kritzkrieg item sprite
Statistics
Type
RarityNormal
Kritzkrieg (Team Fortress 2).png
Kritzkrieg
Medic's Unlocked Secondary

The Kritzkrieg is a Secondary Weapon for the Medic. It fires a glowing aura at the Medic's mouse cursor. Friendly NPCs and players can be healed by it. Friendly NPCs can temporarily gain 150% of their maximum health, which the bonus health degrades over time if they're not constantly healed. While healing, Medic builds up ÜberCharge. When his ÜberCharge meter is full, he can active his ability, granting guaranteed critical hits to himself and his recipients for 8 seconds. This weapon is an unlocked weapon and can be obtained through the opening of Mannco. Supply Crates.

Healing and Function Times

Statistics
Weapon Type Medi Gun
Healing
Healing 24 / second
Function Times
Effect Duration 8 seconds
Activation Time 0.7 seconds
Maximum Charge Time ~62.4975 seconds

Notes

  • The Medi Gun uses global immunity frames, meaning that friendly NPCs cannot regenerate for a few frames after getting healed.
  • This weapon's projectile ignore tiles and enemies.
  • ÜberCharge is lost upon death.

Strategies

  • The Medi Gun and Kritzkrieg cannot be both used by the Medic.
  • The Kritzkrieg should be the Medic's main weapon. Medic should almost always use this weapon in most situations to heal allies and let them deal damage instead of himself.
  • Activating ÜberCharge at the appropriate time could be the difference between victory and defeat.
    • Critical hits deal make the weapon deal 3x the amount of normal damage.
    • During dire situations, it is better to activate ÜberCharge at the wrong time than to die and lose it.

Trivia

  • The Medi Gun and Kritzkrieg used to fire a laser projectile instead of an aura.
    • However, this was changed due to a glitch in multiplayer, causing lag.