Armor (Stram's Classes)

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Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies.

In addition to the defense provided by individual armor pieces, most armor types provide a Set Bonus when all three pieces of the same armor type are worn simultaneously. These effects can range from anything from stat bonuses to abilities that can be bound to a keybind.

Stram's Classes currently adds 6 new armor sets, as well as 2 helmet variants.

Armor Sets

Pre-Hardmode

Set Defense Bonuses/Effects/Notes Source
Head Chest Legs Total
Stram's Classes/Rogue armorRogue armor 4 4 4 12
  • Rogue Hood: 6% increased rogue critical strike damage.
  • Rogue Tunic: 6% increased rogue critical strike chance.
  • Rogue Greaves: 6% increased rogue critical strike damage. 15% increased movement speed and acceleration.
  • Set Bonus: Enemies are less likely to target you. Allows a dash by double tapping any direction.
Stram's Classes/Arid armorArid armor 4 5 5 14
  • Arid Hood: 2 increased rogue critical strike damage.
  • Arid Tunic: 4% increased rogue critical strike chance.
  • Arid Greaves: 2 increased rogue critical strike chance. 17% increased movement speed and acceleration.
  • Set Bonus: Enemies are less likely to target you. Allows a built in use of the sandstorm double jump.
Stram's Classes/Lucifer armorLucifer armor 6 6 6 18
  • Lucifer Hood: 7% increased rogue damage.
  • Lucifer Tunic: 11% increased rogue critical strike damage.
  • Lucifer Greaves: 5% increased rogue critical strike chance. Increased movement and rogue dash speeds.
  • Set Bonus: Rogue critical strikes will summon soul blades to damage nearby enemies. Critical strikes from the soul blades will deal extra damage.

Hardmode

Set Defense Bonuses/Effects/Notes Source
Head Chest Legs Total
Stram's Classes/Nightwalker armorNightwalker armor 11 14 Leggings: 8

Greaves: 8

33
  • Nightwalker Hood: 5% increased rogue critical strike chance.
  • Nightwalker Robes: 5% increased rogue critical strike chance. 9% increased rogue critical strike damage.
  • Nightwalker Leggings: Enemies are less likely to target you. 15% increased movement speed and acceleration.
  • Nightwalker Greaves: 5% increased rogue damage and critical strike chance.
  • Set Bonus: Allows a dash by double tapping any direction. Getting hit while dashing will negate all the damage. This effect has a 30 second cooldown.
Stram's Classes/Phantom armorPhantom armor 10 23 15 48
  • Phantom Hood: 11% increased rogue critical strike damage. 6% increased rogue critical strike chance. Enemies are less likely to target you.
  • Phantom Breastplate: 19% increased rogue critical strike damage. 6% increased rogue critical strike chance. Enemies are less likely to target you.
  • Phantom Greaves: 6% increased rogue damage and critical strike chance. Enemies are less likely to target you.
  • Set Bonus: Allows a dash by double tapping any direction. You can assume a spectral form when taking damage in this dash. While in this form, you move significantly faster and have increased critical strike chance. This form lasts for 30 seconds and has a cooldown of 30 seconds.
Stram's Classes/Eclipse armorEclipse armor 11 27 21 59
  • Eclipse Helmet: 12% increased rogue critical strike damage. 3% increased rogue critical strike chance. Enemies are less likely to target you.
  • Eclipse Breastplate: 12% increased rogue critical strike damage. 3% increased rogue critical strike chance. Enemies are less likely to target you.
  • Eclipse Leggings: 12% increased rogue critical strike damage. 15% increased movement speed. Enemies are less likely to target you.
  • Set Bonus: Increased life regeneration. Allows a dash by double tapping any direction. After dashing, you enter stealth temporarily. While in stealth you take reduced damage and have an increased damage output.

Miscellaneous

Item Defense Bonuses/Effects/Notes Source
Hallowed Visage (equipped) (Stram's Classes).png Hallowed Visage 8
  • 12% increased rogue critical strike damage. 10% increased rogue critical strike chance.
  • Set Bonus: Become immune after striking an enemy
Chlorophyte Armet (equipped) (Stram's Classes).png Chlorophyte Armet 12
  • 16% increased rogue critical strike damage. Increases rogue armor penetration by 10.
  • Set Bonus: Summons a powerful leaf crystal to shoot at nearby enemies.