Metroid Mod/Weapons: Difference between revisions

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| {{item|#Copper Paralyzer}}
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| style="text-align:center" | Hunter
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| style="text-align:center" | 27
| style="text-align:center" | 27

Latest revision as of 14:33, 14 March 2024

Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Metroid Mod adds 7 new weapons with the main additions being the Metroid Mod/Power BeamPower Beam and Metroid Mod/Missile LauncherMissile Launcher.

Weapons

Weapon Stats Notes Recipe
Type Damage Critical Use Time Knockback
Metroid Mod/Power BeamPower Beam Hunter 13 31% Very Fast Weak Knockback
  • Modular via Power Beam addons
Metroid Mod/Missile LauncherMissile Launcher Hunter 40 38% Very Fast Average Knockback
  • Requires Missiles in order to function
  • Ammo (5-255) based on how many Metroid Mod/Missile ExpansionMissile Expansion
    Are in the Missile Launcher
  • Modular via Missile Launcher addons
Metroid Mod/Chozite ShortswordChozite Shortsword Melee 14 4% Very Fast Weak Knockback
  • Right click for a backwards hop
Metroid Mod/Chozite SwordChozite Sword Melee 16 4% Very Fast Average Knockback
  • Right click for a lunge that deals extra knockback
Metroid Mod/Chozite CrossbowChozite Crossbow Ranged 12 4% Very Fast No Knockback
  • Fires two arrows in rapid succession
Metroid Mod/Copper ParalyzerCopper Paralyzer Hunter 8 31% Very Fast No Knockback
  • Damage based on refilling bar under hotbar
  • At full charge shots freeze enemies for a short time
Metroid Mod/ParalyzerParalyzer Hunter 27 31% Very Fast No Knockback
  • Damage based on refilling bar under hotbar
  • At full charge shots freeze enemies for a short time