Version
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Release date
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Patch Notes
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v0.2.7
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January 15, 2024
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- Built for tModLoader v2023.11
- Updated some methods.
- Added Fisherman and Fisherwoman emotes.
- Fisherman now prefers to emote the Fishing Rod and Cooked Fish emote.
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v0.2.6
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September 28, 2023
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- Built for tModLoader v2023.8
- Removed the Angler Quest Changer debug item and its corresponding config. Rijam's Mod has the same item if you really need it.
- Commented out the Recycling Machine's support for Thorium's junk items because they were removed.
- Allowed the config to be changed by the host in a multiplayer server.
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v0.2.5
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September 6, 2023
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- Fixed and updated cross mod content.
- Moved wiki from user space to main space.
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v0.2.4
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July 18, 2023
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- Added support Dialogue Panel Rework.
- Updated support for Wikithis.
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v0.2.3
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June 20, 2023
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- Updated Census support.
- Caught Fisherman now transform into a Flesh Block when thrown into shimmer instead of creating another version of the Town NPC.
- Caught Fisherman can now be ground in a Meat Grinder.
- Caught Fisherman now unloads if the Catch Town NPCs config is off.
- Added Mod Calls for adding items to the Fisherman's shops, getting the mod's conditions, and disabling the internal cross mod support for a specific mod.
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v0.2.2
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June 4, 2023
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- Updated config localization.
- Added support for Item Checklist Blacklist.
- Added buff immunities to the Fisherman.
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v0.2.1
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May 24, 2023
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- Improved the Cage tiles to better match the vanilla offsets.
- Updated TownNPCMood localizations and dialog localization paths.
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v0.2.0
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April 6, 2023
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- Added Shimmered variant of the Fisherman.
- Fisherman now sells Fishing Bobber after 3 or more Angler quests have been completed.
- Increased the prices for many of the "Extras" items.
- Lava Fishing Hook is now only sold after the Eater of Worlds/Brain of Cthulhu have been defeated.
- Seeds from recycling Seaweed are more common now.
- Changed the availability of the R'lyeh's Lost Rod and Terrarium Whale Catcher (Thorium) to better match when they are obtained.
- Made cross mod dialog even safer.
- Added Red Worm and Mealworm critters.
- Added Red Worm Cage, Mealworm Cage, and Plastic Worm Lure Cage.
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v0.1.26
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January 3, 2023
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- Updated item max stacks to 9999.
- Buffed the Recycling Machine now that you can use the trash in an Extractinator (in 1.4.4).
- Added support for Thorium.
- Added support for Wikithis.
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v0.1.25
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August 27, 2022
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- Actually fixed the Town NPCs' gore in multiplayer.
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v0.1.24
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August 6, 2022
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- Fixed the Fisherman's gore in multiplayer.
- Split the shops up into 4 shops.
- Fixed Siting Duck's Fishing Pole actually requiring 9 or more Town NPCs to be present.
- Added cross mod bait, fish, and fishing rods from Calamity.
- Changed the homepage from Fandom to Wiki.gg
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v0.1.23
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June 28, 2022
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- Added different dialog to the Zoologist while she is transformed.
- Cross mod shop items are now much safer. The game will no longer throw an error if the item is not found.
- Fixed "Like" and "Dislike" text in the Bestiary for the Fisherman.
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v0.1.22
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June 23, 2022
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- Fixed the dialog on the Captured Fisherman
- Fisherman will now sell the Bloodworm from Calamity if Old Duke has been defeated.
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v0.1.21
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June 19, 2022
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- Fixed the extra dialog for vanilla Town NPCs not displaying properly
- Added a config option to enable/disable the Fisherman's cross mod dialog, happiness, (and selling cross mod items for the future).
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v0.1.20
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June 12, 2022
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- Made the localization keys better
- Added a few more lines of dialog
- Now sells Double Cod at all times in Hardmode (instead just while in the Jungle)
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v0.1.19
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May 28, 2022
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- Color coded the happiness info in the Bestiary
- Fixed the localization for the Princess.
- Added some simple Mod.Calls (see the wiki)
- Updated NPC.catchItem and Item.makeNPC
- Updated PlaySound
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v0.1.18
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April 30, 2022
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- Replaced TownNPCName hook with new SetNPCNameList hook
- Fisherman now switches to his hatless sprite during a party!
- Changed homepage to the wiki page.
- Updated IEntitySources
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v0.1.17
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March 2, 2022
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- Updated NPC Happiness to the new format
- Added new IEntitySource
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v0.1.16
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January 26, 2022
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- Added missing DislikeCrowded quote
- Updated BiomeID to PrimaryBiomeID
- Fixed the increased placement range on the Caught Fisherman (now it actually works)
- Changed Enable/Disable to On/Off in the config descriptions
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v0.1.15
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January 16, 2022
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- Updated the Fisherman's Pants item sprite
- Town NPC Happiness implemented!
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v0.1.14
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December 5, 2021
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- The Fisherman's shop config options can be changed without having to reload!
- The Fisherman can be picked up with a Bug Net if the config is turned on.
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v0.1.13
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November 28, 2021
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- Added localization for the Fisherman's shop buttons
- Items held in the cursor can now be used on the Recycling Machine
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v0.1.12
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November 9, 2021
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- Upgraded to .NET 6 just in case it was needed
- Fixed text on the captured Fisherman item
- Updated the color of the Angler Quest Changer debug item
- Added a config option to enable/disable loading the captured Fisherman item and the Angler Quest Changer debug item.
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v0.1.11
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October 31, 2021
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- Fixed the Bait Box and Recycling Machine by replacing QuickSpawnItem() with QuickSpawnItemDirect()
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v0.1.10
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October 12, 2021
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- Added Angler armor set to the Fisherman's shop. Sold after the corresponding number of Angler quests have been completed.
- Added a caught Fisherman summoning item a la Fargo's Mutant Mod's caught Town NPCs. (Currently unobtainable, though.)
- Made a few super minor tweaks to the Fisherman's Shirt and Pants vanity items while equipped.
- Added a Recycling Machine. Turn trash items into something more useful. Sold by the Fisherman.
- Updated mod icon
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v0.1.9
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September 25, 2021
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- Fisherman now sells addition extra items every 5 Angler quests that have been completed with different moon cycle conditions. Basically more items are available if you do more Angler quests.
- Updated the sprite of the Bait Box.
- Adjusted the rarity of some of the quotes to be consistent with other quotes.
- Removed obsolete DrawHands code on the Fisherman's Shirt.
- Removed a lot of unused code to reduce file size.
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v0.1.8
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September 9, 2021
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- Added some cross mod dialog to the Fisherman.
- Added localization for the other Town NPC dialog.
- Added a debug item that lets you change how many Angler quests you have completed. This item is not obtainable in the normal game and must be spawned in.
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v0.1.7
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August 23, 2021
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- Fisherman now properly spawns after a tModLoader bug was fixed.
- Lang file was converted to HJson.
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v0.1.6
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August 11, 2021
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- Fixed a small issue where the Fisherman could be summoned with both the King and Queen Statue, instead of just the King Statue.
- Added some item icons to the config menu to make it a little more fancy.
- Adjusted the tooltip of each config option to contain more information.
- Separated the shop into two shops.
- Now sells Chum Buckets and Lava Proof Fishing Hook.
- Now sells Fishing Potions, Crate Potions, and Sonar Potions.
- Now sells more bait types: Hell Butterfly, Firefly, Magma Snail, Buggy.
- Will now sell the both evil fishing rods after Moon Lord has been defeated.
- (Added happiness, but it is not implemented in tML yet)
- Created a wiki page! https://terrariamods.fandom.com/wiki/User:Rijam/FishermanNPC
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v0.1.5
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August 9, 2021
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- The mod's source code will now be included when extracting the mod. Open source!
- Switched all of the mod's text to use localization. This means translating the mod to a different language is now possible. Please contact me if you would like to translate text.
- Fisherman now sells the Honeyfin while in the jungle.
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v0.1.4
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August 5, 2021
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- Added a config option to change the shop prices. From half the normal price to double the normal price.
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v0.1.3
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August 4, 2021
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- Added some dialog for the Zoologist, Angler, Pirate, Princess, and Truffle talking about the Fisherman. These will be moved to happiness quotes once happiness is implemented.
- Added config options to disable certain shop items that the Fisherman sells.
- Added Glowing Mushroom Chunk bait item. 66% bait power. Sold in Hardmode if the Truffle is present.
- Reorganized the order of bait in the shop based on bait power.
- Fisherman vanity outfit is now only sold if the Clothier is present.
- Now sells Lavaflies after EoW or BoC has been defeated.
- Now sells the Fisherman's Pocket Guide, Weather Radio, and Sextant.
- Plastic Worm Lure is now White rarity.
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v0.1.2
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August 2, 2021
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- Fixed an issue where the Fisherman would sell the Flounder anywhere but the desert (It should've only been in the desert)
- Fisherman now only sells the Sitting Duck's Fishing Pole after Skeletron, just like the Traveling Merchant.
- Fisherman now sells the Chum Caster (during Blood Moon, 25g) and Scarab Fishing Rod (After EoC has been defeated and in the desert, 25g)
- Increased the cost of all of the fishing rods. It is now cheaper to buy the Mechanics Rod and Sitting Ducks Fishing Rod from the Mechanic and Traveling Merchant.
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v0.1.1
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August 2, 2021
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- Added mod homepage
- Increased the price of Can of Worms from 1g to 2g 50s
- Fixed issue with the Fisherman's gore
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v0.1
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August 1, 2021
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First version of the mod
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