Leveling and EXP (Final Fantasy Distant Memories)

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General Info

Your player character has an EXP bar and a Level. This is unique per character, independent of the world you are in. However, the world you are in controls the current level cap. All new characters start at Level 1. Defeating any enemy in game will award EXP, based on the enemy's health. The formula for EXP given is as follows:

  • For a normal enemy, you gain Max Health / 10 as EXP. (Ex. An enemy with 240 HP gives 24 EXP)
  • For a boss, the first time you defeat any boss, you gain Max Health / 2 as EXP.
  • Any subsequent defeat of a boss will yield Max Health / 5 as EXP.

Level Cap

The level cap is determined by what Terraria bosses you have defeated. All worlds start with an initial level cap of 10. The maximum level cap is 99.

The level cap increases are as follows:

Configs

The Mod contains two configs. You can turn off the EXP Bar. You will still gain EXP and Level Up as normal. You can disable the Level Up text and sound.

Fun Fact

If you level up while riding a Chocobo, you hear a WARK noise instead of the level up sound.