Engineer (Edorbis)
The Engineer is a new class added by Edorbis. Engineers fight with drones, turrets and markers. Engineering weapon requires energy to work, drones and turrets will consume more or less energy per second depending of the weapon power.
The engineer class adds 40 weapons, 7 armors, 2 armor helmets, 8 accessories, 6 potions and other engineering related items.
For a guide on the recommended gear during the game, see Class Setups.
Mechanics
Energy
The energy is the resource of the engineer and is necessary to use drones and turrets, it is represented by a bar on the left of the minimap on the screen, the default maximum amount of energy a player can have is 20 and can be increased with armors, accessories or potions.
Energy regen rate
The energy regen is the amount of energy a player obtain each second, the default energy regen rate is 1 per second and can be increased with armors, accessories or potions.
Every active drones and turrets reduce the energy income, stronger drones and turrets will require more energy per second to works.
Shooting speed
The shooting speed is a statistic that can be considered the counterpart of the critical chance for engineers, the default value is 100% and can be increased with engineers armors and accessories, it boost the fire rate of drones and turrets.
Accessories
Armors
Generators
Generators are another way for engineers to generate energy, they have to be placed in the world to be used, the player have to equip an energy receptor to receive generators benefits, most generators only works under certain condition, like being in a specific biome.
Generators have a maximal range of effect, it is generally a good idea to place generators in bosses arena.
Potions
Weapons
Drones
Drones are the most common way of doing damage to enemies as an engineer, they are similar to minions but won't automatically attacks enemies, a marker will be necessary to indicate to the drones where to attack.
Drones have two movement modes : defense and attack. Defense mode is the default one , in this mode the drones will follow the player, in attack mode, drones will fly toward the cursor. The mode can be changed with a right click when holding a marker.
Turrets
Turrets are the engineer's sentries, they don't move but attack automatically, it is possible to control the turret with a marker if the player cursor is in the turret range.
Markers
Markers does not inflict damage, but they serve as an indicator to drones, drones will shoots at the cursor position when a marker is used, right clicking with a marker allow drones to enter in attack mode.
Better markers will add additional effects to drones or to the user.