Bosses (Calamity Community Remix)

From Terraria Mods Wiki
Jump to navigation Jump to search

Bosses are aggressive, resilient enemies that offer a substantial challenge to players. Most bosses can be summoned with an associated summoning items or the player completing a specific action.

Mini bosses, also spelled mini-bosses or minibosses, are powerful enemies that do not fit the criteria for being a boss, but causes the Calamity Mod boss health bar to appear, shows up in Boss Checklist, and are a greater challenge for the player to defeat than most normal enemies.

Pre-Hardmode Bosses

The Calamity

The Calamity is a dark entity with 22 health. It is summoned by right-clicking the Awakening lore item, and does not spawn naturally. It is intended to be akin to a tutorial. The boss attacks by firing varying patterns of slow-moving red lasers.

Wulfrum Excavator

The Wulfrum Excavator is a sleek metal serpent with 2,000 health (3,500 health in Expert Mode, and 5,000 health in Revengeance Mode). It is summoned by placing an Energy Core in the first slot of a Living Wood Chest, and does not spawn naturally. It is intended to be the first boss that the player fights after the Calamity, even before King Slime. The boss attacks by cycling through different movement patterns while firing lasers.

The Wulfrum Excavator drops Wulfrum Metal Scraps as well as several items crafted from them. Killing it will also allow Cnidrions to start dropping Desert Medallions.

Acidsighter

The Acidsighter is a Sulphurous Sea-themed Eye of Cthulhu with ? health. It is summoned by using the Poisoned Sclera, and does not spawn naturally. It is intended to be fought after the Eye of Cthulhu.

Hardmode Bosses

Polyphemalus

Polyphemalus is an amalgam of 4 Eyes of Cthulhu with ? health. It is summoned by using the Fused Eye, and does not spawn naturally. It is intended to be fought after Plantera.

Mini Bosses

Pre-Hardmode

Hardmode

Godseeker Mode