FisherMan (BrandonBox2)
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A master angler and friend of the Angler, this character moves into a home after you've completed 75 angler quests. Just don't mention his fishing accident – it's a sensitive topic.
Spawn Conditions
Finish 75 Angler's Quest.
House Condition
He needs a pool in his house, about 1/3 of the space, for fishing purposes.
Items sold
Sell some of the Angler Items.
Notes
- No one understand what he's saying since his accident.