FisherMan (BrandonBox2)

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FisherMan
FisherMan (BrandonBox2).png

A master angler and friend of the Angler, this character moves into a home after you've completed 75 angler quests. Just don't mention his fishing accident – it's a sensitive topic.

Spawn Conditions

Finish 75 Angler's Quest.

House Condition

He needs a pool in his house, about 1/3 of the space, for fishing purposes.

Items sold

Sell some of the Angler Items.

Notes

  • No one understand what he's saying since his accident.