Madness (Awakened Light)

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Madness is a debuff inflicted by various madness themed enemies and weapons. If inflicted, a internal value will increase until it reaches a threshold, upon which it will reset the timer and increase one tier. The higher the tier the more damage the debuff will do, capping at 20 and 25 health per second for players and NPCs respectively. The damage tier resets when the debuff runs out. Taking Calming Pills will slow down the rate at which the damage increases and equipping a Mask of the Numbed Mind will completely nullify the debuff.

Causes

From player

From Duration Chance
Awakened Light/Hidden Sun SoulreaperHidden Sun Soulreaper 4 seconds 100%
Awakened Light/MindburnerMindburner 3 seconds 100%
Awakened Light/Mindpiercing MadnessMindpiercing Madness 2 seconds 100%
Awakened Light/Mindpunishing MadnessMindpunishing Madness 3 seconds 100%
Awakened Light/Mindslicing MadnessMindslicing Madness 4 seconds 100%
Awakened Light/Suffering FleshSuffering Flesh 5 seconds 100%

From enemy

From Duration Chance
Awakened Light/MadmanMadman 6 seconds 100%
Awakened Light/Madness FlierMadness Flier 7 seconds 100%
Awakened Light/Madness GazerMadness Gazer 5 seconds 100%
Awakened Light/Starving MadnessStarving Madness 4 seconds 100%

Notes

  • If the player dies to the debuff, a unique death message will be displayed: "<playerName>'s mind was consumed."