Madness (Awakened Light)
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Madness is a debuff inflicted by various madness themed enemies and weapons. If inflicted, a internal value will increase until it reaches a threshold, upon which it will reset the timer and increase one tier. The higher the tier the more damage the debuff will do, capping at 20 and 25 health per second for players and NPCs respectively. The damage tier resets when the debuff runs out. Taking Calming Pills will slow down the rate at which the damage increases and equipping a Mask of the Numbed Mind will completely nullify the debuff.
Causes
From player
From | Duration | Chance |
---|---|---|
Hidden Sun Soulreaper | 4 seconds | 100% |
Mindburner | 3 seconds | 100% |
Mindpiercing Madness | 2 seconds | 100% |
Mindpunishing Madness | 3 seconds | 100% |
Mindslicing Madness | 4 seconds | 100% |
Suffering Flesh | 5 seconds | 100% |
From enemy
From | Duration | Chance |
---|---|---|
Madman | 6 seconds | 100% |
Madness Flier | 7 seconds | 100% |
Madness Gazer | 5 seconds | 100% |
Starving Madness | 4 seconds | 100% |
Notes
- If the player dies to the debuff, a unique death message will be displayed: "<playerName>'s mind was consumed."