Greentide

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Greentide
  • Greentide.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage86 True melee
Knockback7 (Strong)
Critical chance4%
Use time31 Very Slow
Velocity32
TooltipSummons teeth to chomp your foes on hit
Inflicts DebuffAcid VenomAcid Venom
100% chance

Debuff duration1.5 seconds (Teeth)
Debuff tooltipLosing life
RarityRarity Level: 7
Sell 9 Gold Coin.png 60 Silver Coin.png
Research1 required
Projectile created
Greentide Teeth
Teeth
Sounds
Dropped by
EntityQuantityRate
Leviathan and Anahita125% / 33.33% Expert Mode

The Greentide is a Hardmode broadsword that autoswings and is dropped by the Leviathan and Anahita. When hitting enemies, it spawns 5 teeth from both above and below the screen that deal 50% of the weapon's damage and 20% knockback. These teeth last for 5 seconds and go through tiles to reach the player's vertical position. They aim at the enemy with predictive aim and inflict the Acid Venom debuff.

Its best modifier is Legendary.

Trivia

  • Green tide is the term given to large accumulations of green seaweed which harbor large amounts of algae that can be harmful to marine wildlife.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Nerfed damage from 95 to 87 and use time from 24 to 31, but buffed shot speed from 18 to 32.
    • It now spawns 5 teeth from both above and below on hit instead of 3 teeth from above, but teeth now deal 50% base damage and 20% knockback instead of 100% base damage and 50% knockback.
    • Teeth now last 5 seconds instead of 2, can pass through tiles before reaching the player's vertical position, and aim at the target instead of the mouse, with predictive aim. Changed the sound the teeth make on death.
    • No longer has a 150% size modifier.
  • 2.0.3.008: Fixed it hitting far more often than intended.
  • 2.0.2.001:
    • No longer inflicts Poisoned.
    • Decreased sell price from 12 Gold Coin to 9 Gold Coin.png 60 Silver Coin.png.
  • 1.5.1.001:
    • Decreased Poisoned duration from teeth from 5 seconds to 3, and Venom duration from 5 seconds to 1.5.
    • No longer considered a nature weapon.
  • 1.5.0.001: Now spawns 3 raining teeth projectiles on hit instead of 4.
  • 1.4.5.001:
    • Now counts as a nature weapon.
    • Resprited.
  • 1.4.3.001:
    • Fixed tooth not benefitting from increased all-class damage.
    • Swing now functions in PvP.
  • 1.4.2.105:
    • Buffed damage from 84 to 95.
    • Tooltip now mentions that its effect occurs on hits in general instead of just enemy hits.
  • 1.1.7.51: Buffed damage from 65 to 78, and use time from 24 to 23.
  • 1.1.7.5: Can now be crafted with 1 IOU an Item and 1 Living Shard at a Hardmode Anvil.