Toxic Sludge Cannon (Storm's Additions Mod)
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Toxic Sludge Cannon
Statistics
Type | |
---|---|
Damage | 45 (Ranged) |
Knockback | 3 (Very weak) |
Critical chance | 4% |
Use time | 30 (Average) |
Tooltip | Fires out a projectile of Toxic Sludge that explodes into smaller sludge blobs on tile or enemy impact The Smaller sludge blobs stick to tiles and hit multiple times after doing so All sludge projectiles inflict the Toxic Sludged Debuff, causing damage over time and slowing down enemies Uses gel for ammo |
Inflicts Debuff | ![]() |
Debuff duration | 5 seconds |
Rarity | ![]() |
Sell | 4 |
Obtained from
Entity | Qty. | Rate |
---|---|---|
![]() | 1 | 2.5% / 3.33% |
The Toxic Sludge Cannon is a hardmode ranged weapon rarely dropped from Toxic Sludges. Each shot fires out a projectile of toxic sludge, which on impact with enemies or tiles explodes into 4-5 smaller blobs that stick to surfaces. The small projectiles can hit up to 3 times when stuck to a surface, or twice in the air and deal 33% the damage of the main projectile. It uses gel as ammo.
The large blob inflicts the Toxic Sludged debuff for 5 seconds, and the smaller blobs for just 1 second, which inflicts 20 damage per second and slows down all non-boss enemies.
Crafting
Used in
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Notes
- All the projectiles emit a faint green light.
- The smaller blobs use static immunity frames, so only 1 projectile can hit at any time, it has 10 frames in the air but 5 once stuck to a surface.
- The smaller blobs will always hit 3 times when stuck to a tile, regardless of whether it it an enemy in the air or not.
- The smaller blobs will stick to platforms, but the large projectile will pass through them.
- Enemies immune to the poisoned debuff don't take damage from the Toxic Sludged debuff, but are still slowed down by it.
Trivia
- The weapon is a reference to the Corrosive Sludge Pump from Deep Rock Galactic.