Sentient Heart (Spooky Mod)

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Sentient Heart
  • Sentient Heart (Spooky Mod).gif
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
TooltipA strange heart ripped from a strong monster
Can bring out the sentient power of certain weapons
RarityRarity level: Sentient
SellNo value
Research1 required
Obtained from Obtained from Obtained from
EntityQty.Rate
Spooky Mod/MocoMoco(Only on the first kill)1100%
Spooky Mod/Orro & BoroOrro & Boro(Only on the first kill)1100%
Spooky Mod/Claret CephalopodClaret Cephalopod1100%

The Sentient Heart is a crafting material dropped by certain enemies in the Valley of Eyes. It is used to craft sentient versions of existing items.

During pre-Hardmode, only 1 Sentient Heart may be obtained per player by defeating Moco. Additional Sentient Hearts can be obtained in Hardmode by defeating Orro & Boro and Claret Cephalopods, with the latter being the only renewable source of them.

Crafting

Used in

ResultIngredientsCrafting station
Spooky Mod/Avian's CruxAvian's CruxSpooky Mod/Creepy CauldronCreepy Cauldron
Spooky Mod/Bubble BelcherBubble Belcher
Spooky Mod/CapsworthCapsworth
Spooky Mod/Carrion ChunkerCarrion Chunker
Spooky Mod/Conscious CutterConscious Cutter
Spooky Mod/Dave & MikeDave & Mike
Spooky Mod/Eye BelcherEye Belcher
Spooky Mod/Gargoyle ScepterGargoyle Scepter
Spooky Mod/Gator GunGator Gun
Spooky Mod/Goblin Shark RodGoblin Shark Rod
Spooky Mod/LickerLicker
Spooky Mod/Living CaduceusLiving Caduceus
Spooky Mod/Molar MaulerMolar Mauler
Spooky Mod/Moocher StaffMoocher Staff
Spooky Mod/NecronomiconNecronomicon
Spooky Mod/Necronomicon Volume IINecronomicon Volume II
Spooky Mod/Ooze MagnumOoze Magnum
Spooky Mod/PendeloquePendeloque
Spooky Mod/Sentient ShootiusSentient Shootius
Spooky Mod/Soul SuckerSoul Sucker
Spooky Mod/TonguebladeTongueblade
Spooky Mod/UncanineUncanine
total: 22 row(s)

Tips

  • An additional Sentient Heart can be obtained during pre-Hardmode by shimmering the Goblin Shark Rod obtained from finishing 4 standard Little Eye's quests.
    • Likewise, you can shimmer previously crafted and obsolete Sentient items whenever you want to make a new one.

History

  • 1.2:
    • Resprited.
    • Decreased research requirement from 3 to 1.