Living Eye Lasher (Spooky Mod)
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Living Eye Lasher
Statistics
Type | |
---|---|
Damage | 75 (Summon) |
Knockback | 2 (Very weak) |
Use time | 22 (Fast) |
Velocity | 5 |
Tooltip | Your summons will focus stuck enemies Hitting enemies may halve their defense for a short time |
Inflicts Debuff | ![]() |
Debuff duration | 4 seconds |
Inflicts Debuff | ![]() |
Debuff duration | 20 seconds |
Rarity | ![]() |
Sell | 3 |
Research | 1 required |
The Living Eye Lasher is a craftable Hardmode whip. Like other whips, it causes minions and sentries to focus on the last-struck enemy. If the Living Eye Lasher hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 20%. When used, the whip will alteranate between red and blue lashes, which behave identically. Hitting enemies has a 6.67*1/15 (6.67%) chance to afflict them with the Eye Lasher Defense debuff for 4 seconds and Eye Lasher Cooldown debuff for 20 seconds. The Eye Lasher Defense decreases the target's defense by 50% and Eye Lasher Cooldown prevents the target from being afflicted with the Eye Lasher Defense again.
Its best modifier is Legendary.
Crafting
Recipe
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History
- 1.2:
- Buffed damage from 60 to 75.
- Buffed use time from 25 to 22.
- Increased the amount of whip's segment from 28 to 35.
- Increased range multiplier from 1.35 to 1.75.
- 1.1: Buffed damage from 45 to 60.
- 1.0:
- Resprited.
- Buffed damage from 35 to 45.
- Buffed use time from 40 to 25.
- Increased velocity from 3 to 5.
- Changed rarity from Light Red to Light Purple.
- Increased the chance to inflict the debuffs from 5% to 6.67%
- Increased the duration of Eye Lasher Cooldown from 15 to 20 seconds.
- Increased range multiplier from 1.2 to 1.35.
- Fixed not being able to get melee modifiers.
- Fixed incorrect offset on use.
- 0.6: Introduced.