Evolution Phases (Scape and Run Parasites)

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Evolution Phases are a core mechanic added by the mod, they determine the spawning of Parasites, as well as the functioning of most other systems in the mod. Parasites Evolve based on their Gaining of Evolution points through various methods. Every time their phase increases a 20-minute[1] cooldown is placed where Parasites can neither gain, nor loose points.

Gaining Points

Parasites gain points through a variety of methods, these represent their grip on the world increasing, points gained vary per source.

  • Parasites gain 3 points when a Scape and Run Parasites/BuglinBuglin Evolves.
  • Whenever Scape and Run Parasites/Call of the HiveCall of the Hive increases to Amp 3, 15 points are added.
  • Parasites gain 5 points every time they kill something.
  • Parasites gain 24 points whenever moving flesh merges into a Primitive Parasite.
  • Parasites gain 32 points for each block they Infest.
  • Parasites gain points over time while time is fast forwarding due to players sleeping.

Parasites also gain points depending on when a boss is killed:



Losing Points

The main way for Parasites to lose points is by using a Carcass, after the Carcass Interceptors are defeated, each surviving Lure will subtract its point value from the total, indicated by a bio-lightning strike.

Phase -2

Starts at any value below -400 Points

  • Parasites cannot spawn or gain points; Parasites are effectively disabled.

Phase -1

Starts at -400 Points No Parasites will spawn

  • Phase 0 triggers automatically after a 3 day grace period, only happens once

Phase 0

Starts at 0 Points, Points cannot drop below 0 without use of commands

Phase 1

Starts at 400 Points

Phase 2

Starts at 800 Points

Phase 3

Starts at 1800 Points

Phase 4

Starts at 20k Points

Phase 5

Starts at 200k Points

Phase 6

Starts at 5m Points

Phase 7

Starts at 25m Points

Phase 8

Starts at 500m Points

  1. Configurable