Temple Warhammer (Orchid Mod)
Entity | Qty. | Rate |
---|---|---|
1 | 33.3% | |
1 | 33.3% |
The Temple Warhammer is a Hardmode, post-Plantera warhammer that can be dropped by the Golem.
Melee hits from this warhammer will release a spark projectile that automatically home in on nearby enemies, while thrown hits will release 0 to 4 sparks; if fully-thrown, it releases an additional 6 sparks. Whilst the warhammer is thrown after being fully-charged, it will randomly release additional sparks. Each spark deals 60% of the weapon's base damage and can hit multiple enemies.
By default, it takes 2 seconds to fully charge the throw, and successfully hitting an enemy with the melee swing will provide 1 seconds' worth of charge time. Melee speed modifiers will affect both the charge time and charge filled by the melee swing.
Hitting an enemy with a fully-charged warhammer throw will restore 2 guard charges and 2 slam charges.
Its best modifier is Legendary.
Notes
- The first enemy hit with a melee hit will fire an additional spark.
- The chance of the warhammer releasing sparks after being thrown while at full-charge is 1/15 (6.67%) every in-game frame.