Debuffs (Orchid Mod)

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The Orchid Mod adds new debuffs tied to the Shaman, Alchemist, and Gambler classes.

Shaman

Icon Name Source Effect Tooltip Duration
Broken Present (Orchid Mod).png Broken Present Fragile Present, Sinister Present Reduces the effectiveness of all your shamanic empowerments
Nullifies the positive effects of the fragile and sinister present accessories
15 seconds

Alchemist

Icon Name Source Effect Tooltip Duration
Attraction Attractite Flask Causes some alchemist projectiles to home in on affected enemies Attracts nearby alchemist projectiles like spores Varies based on number of elements in the reaction
File:Experimental Drawbacks (Orchid Mod).png Experimental drawback Hidden Reactions Prevents you from doing alchemic hidden reactions You cannot use alchemist hidden reactions 5-30 seconds depending on reaction
Slime Slow Slimy Flask Reduces movement speed of affected enemies Reduces Movement Speed Varies based on number of elements in the reaction (5, 10, 15 sec.)

Gambler

Icon Name Source Effect Tooltip Duration
Broken Present (Orchid Mod).png Broken Present Fragile Present, Sinister Present Reduces the effectiveness of all your shamanic empowerments
Nullifies the positive effects of the fragile and sinister present accessories
15 seconds


Nuisance (Orchid Mod).png Nuisance Mana Sickness
  • Shamanic damage reduced by 15%
  • Reduces the duration of all Empowerments by 10 seconds
Shamanic damage reduced by 15%
Your shamanic empowerments will fade out a lot faster
Infinite while Mana Sickness is active and player has active shamanic empowerments


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