Debuffs (Orchid Mod)
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The Orchid Mod adds new debuffs tied to the Shaman, Alchemist, and Gambler classes.
Shaman
Icon | Name | Source | Effect | Tooltip | Duration |
---|---|---|---|---|---|
Broken Present | Fragile Present, Sinister Present |
|
Reduces the effectiveness of all your shamanic empowerments Nullifies the positive effects of the fragile and sinister present accessories |
15 seconds |
Alchemist
Icon | Name | Source | Effect | Tooltip | Duration |
---|---|---|---|---|---|
Attraction | Attractite Flask | Causes some alchemist projectiles to home in on affected enemies | Attracts nearby alchemist projectiles like spores | Varies based on number of elements in the reaction | |
Experimental drawback | Hidden Reactions | Prevents you from doing alchemic hidden reactions | You cannot use alchemist hidden reactions | 5-30 seconds depending on reaction | |
Slime Slow | Slimy Flask | Reduces movement speed of affected enemies | Reduces Movement Speed | Varies based on number of elements in the reaction (5, 10, 15 sec.) |
Gambler
Icon | Name | Source | Effect | Tooltip | Duration |
---|---|---|---|---|---|
Broken Present | Fragile Present, Sinister Present |
|
Reduces the effectiveness of all your shamanic empowerments Nullifies the positive effects of the fragile and sinister present accessories |
15 seconds
| |
Nuisance | Mana Sickness |
|
Shamanic damage reduced by 15% Your shamanic empowerments will fade out a lot faster |
Infinite while Mana Sickness is active and player has active shamanic empowerments |