Missile Addons are items used to empower the Missile Launcher mode of the Arm Cannon. These addons come in two types.
- Primary Addons change the projectiles fired when normally using the launcher
- Charge Addons allow special attacks when holding down ⚒ Use / Attack
Missile Addons can be used via the Missile UI.
Types
Primary
Charge
Addon
|
Name
|
Bonuses / Effects / Notes
|
Cost / Source / Crafted At
|
 |
Homing Missile
|
- Fires a double-damage homing missile
- Costs 1 missile
- Array slot 1
|
|
 |
Missile Array
|
- Fires a spray of 5 missiles
- Costs 5 missiles
- Array slot 2
|
|
 |
Seeker Missile
|
- Fires missiles at multiple targets simultaneously
- Hold click to lock on to targets, and release to fire
- Can lock on to a maximum of 5 targets
- Can target the same enemy multiple times
- Consumes the appropriate number of missiles
- Array slot 3
|
10 + + ( @ / )
|
 |
Wavebuster
|
- Fires a constant stream of electricity at full charge
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 4
|
10 + + ( @ / )
|
 |
Ice Spreader
|
- Charge shots cover terrain on ice on impact, freezing enemies
- Charge shots cost 10 missiles
- Array slot 5
|
+ 10 + ( @ / ) or
+ 10 + ( @ / )
|
 |
Flamethrower
|
- Fires a constant stream of fire at full charge
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 6
|
10 + 10 + + 5 ( @ / ) or 10 + 10 + + 5 ( @ / )
|
 |
Plasma Machinegun
|
- Rapidly fires piercing projectiles at full charge
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 7
|
10 + 10 + + 5 ( @ / )
|
 |
Diffusion Missile
|
- Charge shots create 4 large diffusion flares on impact that spiral outward, dealing damage to enemies
- Charge shots and flares deal 3x damage
- Costs 5 missiles
- Array slot 8
|
10 + + ( @ / )
|
 |
Nova Laser
|
- Fires a continuous laser beam of Nova energy at full charge
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 9
|
10 + + + 2 ( @ / )
|
 |
Vortex Storm
|
- Fires vortexes that orbit the player at full charge
- Each vortex fires a blast after 2 seconds
- Releasing the charge makes all vortexes immediately fire
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 10
|
15 + 5 ( @ )
|
 |
Stardust Blizzard
|
- Charge shots create 8 Stardust Dragons on impact that spiral outward, covering terrain in ice which freezes foes
- Additionally a Stardust Guardian spawns at the center which attacks any enemy caught in the ice
- Charge shots cost 10 missiles
- Both the ice and Guardian last 20 seconds
- Only 3 Guardians can exist at once
- Array slot 11
|
15 + 5 ( @ )
|
 |
Nebula Singularity
|
- Creates a tethered mass of Nebula Energy that lashes at foes when fully charged
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 12
|
15 + 5 ( @ )
|
 |
Solar Flare
|
- Fires a continuous laser beam of Solar energy at full charge
- Initially costs 10 missiles, then drains 5 missiles per second during use
- Array slot 13
|
15 + 5 ( @ )
|