Thrower (Martin's Order Mod)
The Thrower class was expanded and tweaked by the Mod, it now provides fast firing weapons, some reworks in vanilla mechanics, and a new mechanic for additional damage.
Throwing Velocity Rework
In vanilla Throwing Velocity defines the travel speed of a projectile, making it go faster which makes it go further before disappearing.
The mod also makes throwing velocity boost the use time of the throwing weapon, which synergies with the Throwing Rush.
This can be toggled in the mod's configuration, specially if using another mod wich also increases this parameter.
Throwing Rush
When holding any thrower class weapon, a meter will appear next to the player and will naturally start filling up, when full, pressing the hotkey will activate the Throwing Rush.
When turned on, the meter will start to deplete, particles will emit from the player, and the player's throwing velocity increases by a fourth of it, plus 75%.
Some equipment has special properties or enhances the throwing rush.
File:Tmeter (Martin's Order Mod).gif
The meter can be toggled in the mod's configuration.
Notes
Thrower weapon's projectiles deal 10% less damage and weaken the more they last while in rush, although the above mechanics make it a very fast firing class which turns out in an engaging combat.